* Apply a random seed when NOT in benchmark mode to have 100% deterministic runs These samples lack the check for benchmark.active when applying a random seed, which is done for other samples. * Update texture3d.cpp |
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|---|---|---|
| .. | ||
| descriptorindexing.cpp | ||
* Apply a random seed when NOT in benchmark mode to have 100% deterministic runs These samples lack the check for benchmark.active when applying a random seed, which is done for other samples. * Update texture3d.cpp |
||
|---|---|---|
| .. | ||
| descriptorindexing.cpp | ||