..
benchmark.hpp
Merged #729
2020-08-23 18:05:39 +02:00
camera.hpp
Merge glTF branch ( #747 )
2020-07-28 20:20:38 +02:00
CMakeLists.txt
Split swap chain class into header and implementation
2020-08-08 18:48:00 +02:00
frustum.hpp
keycodes.hpp
add FreeBSD support ( #752 )
2020-08-21 16:23:01 +02:00
threadpool.hpp
Fixed typos
2020-08-08 13:25:58 +02:00
VulkanAndroid.cpp
Added Android build files and screenshot for order independent transparency sample
2020-08-21 10:12:55 +02:00
VulkanAndroid.h
Added Android build files and screenshot for order independent transparency sample
2020-08-21 10:12:55 +02:00
VulkanBuffer.cpp
Remove pragma once from implementation files
2020-08-09 11:56:19 +02:00
VulkanBuffer.h
Split buffer class into header and implementation
2020-08-08 22:18:35 +02:00
VulkanDebug.cpp
Fixed typos
2020-08-08 13:25:58 +02:00
VulkanDebug.h
Debug message callback calling conventions
2017-11-04 15:48:51 +01:00
VulkanDevice.cpp
Enable VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR flag on buffers that are allocated with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
2020-08-12 20:51:18 +02:00
VulkanDevice.h
Split device class into header and implementation
2020-08-08 22:36:01 +02:00
vulkanexamplebase.cpp
xcb_connect always returns nonnull pointer, errors must be checked with xcb_connection_has_error ( #720 )
2020-08-24 08:01:23 +02:00
vulkanexamplebase.h
Add resized flag to base class
2020-08-16 10:22:45 +02:00
VulkanFrameBuffer.hpp
Fixed typos
2020-08-09 14:39:32 +02:00
VulkanglTFModel.cpp
Fixed typos
2020-08-08 13:25:58 +02:00
VulkanglTFModel.h
Split device class into header and implementation
2020-08-08 22:36:01 +02:00
VulkanHeightmap.hpp
Split device class into header and implementation
2020-08-08 22:36:01 +02:00
VulkanInitializers.hpp
Merge glTF scene rendering sample ( #744 )
2020-07-04 14:20:45 +02:00
VulkanSwapChain.cpp
Split swap chain class into header and implementation
2020-08-08 18:48:00 +02:00
VulkanSwapChain.h
Split swap chain class into header and implementation
2020-08-08 18:48:00 +02:00
VulkanTexture.cpp
Remove pragma once from implementation files
2020-08-09 11:56:19 +02:00
VulkanTexture.h
Split texture class into header and implementation
2020-08-08 22:54:34 +02:00
VulkanTools.cpp
Merged #729
2020-08-23 18:05:39 +02:00
VulkanTools.h
Merged #729
2020-08-23 18:05:39 +02:00
VulkanUIOverlay.cpp
Load UI overla font from asset path
2020-02-17 21:09:43 +01:00
VulkanUIOverlay.h
Split device class into header and implementation
2020-08-08 22:36:01 +02:00