2016-02-16 15:07:25 +01:00
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/*
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* Vulkan Example - Omni directional shadows using a dynamic cube map
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <vector>
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#define GLM_FORCE_RADIANS
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2016-03-08 21:52:40 +01:00
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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2016-02-16 15:07:25 +01:00
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#define VERTEX_BUFFER_BIND_ID 0
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#define ENABLE_VALIDATION false
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// Texture properties
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#define TEX_DIM 1024
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#define TEX_FILTER VK_FILTER_LINEAR
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// Offscreen frame buffer properties
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#define FB_DIM TEX_DIM
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#define FB_COLOR_FORMAT VK_FORMAT_R32_SFLOAT
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// Vertex layout for this example
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std::vector<vkMeshLoader::VertexLayout> vertexLayout =
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{
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vkMeshLoader::VERTEX_LAYOUT_POSITION,
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vkMeshLoader::VERTEX_LAYOUT_UV,
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vkMeshLoader::VERTEX_LAYOUT_COLOR,
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vkMeshLoader::VERTEX_LAYOUT_NORMAL
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};
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class VulkanExample : public VulkanExampleBase
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{
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public:
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bool displayCubeMap = false;
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float zNear = 0.1f;
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float zFar = 1024.0f;
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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std::vector<VkVertexInputBindingDescription> bindingDescriptions;
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std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
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} vertices;
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struct {
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vkMeshLoader::MeshBuffer skybox;
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vkMeshLoader::MeshBuffer scene;
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} meshes;
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struct {
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vkTools::UniformData scene;
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vkTools::UniformData offscreen;
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} uniformData;
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struct {
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glm::mat4 projection;
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glm::mat4 model;
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} uboVSquad;
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glm::vec4 lightPos = glm::vec4(0.0f, -25.0f, 0.0f, 1.0);
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struct {
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glm::mat4 projection;
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glm::mat4 view;
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glm::mat4 model;
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glm::vec4 lightPos;
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} uboVSscene;
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struct {
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glm::mat4 projection;
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glm::mat4 view;
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glm::mat4 model;
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glm::vec4 lightPos;
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} uboOffscreenVS;
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struct {
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VkPipeline scene;
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VkPipeline offscreen;
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VkPipeline cubeMap;
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} pipelines;
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struct {
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VkPipelineLayout scene;
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VkPipelineLayout offscreen;
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} pipelineLayouts;
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struct {
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VkDescriptorSet scene;
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VkDescriptorSet offscreen;
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} descriptorSets;
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VkDescriptorSetLayout descriptorSetLayout;
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vkTools::VulkanTexture shadowCubeMap;
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// Framebuffer for offscreen rendering
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struct FrameBufferAttachment {
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VkImage image;
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VkDeviceMemory mem;
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VkImageView view;
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};
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struct OffscreenPass {
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int32_t width, height;
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VkFramebuffer frameBuffer;
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FrameBufferAttachment color, depth;
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VkRenderPass renderPass;
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VkSampler sampler;
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VkDescriptorImageInfo descriptor;
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VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
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// Semaphore used to synchronize between offscreen and final scene render pass
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VkSemaphore semaphore = VK_NULL_HANDLE;
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} offscreenPass;
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2016-02-16 15:07:25 +01:00
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2016-05-17 15:52:33 +01:00
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VkFormat fbDepthFormat;
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2016-02-16 15:07:25 +01:00
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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zoom = -175.0f;
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zoomSpeed = 10.0f;
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timerSpeed *= 0.25f;
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rotation = { -20.5f, -673.0f, 0.0f };
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2016-05-31 20:07:43 +02:00
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enableTextOverlay = true;
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2016-02-16 15:07:25 +01:00
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title = "Vulkan Example - Point light shadows";
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}
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~VulkanExample()
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{
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// Clean up used Vulkan resources
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// Note : Inherited destructor cleans up resources stored in base class
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// Cube map
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vkDestroyImageView(device, shadowCubeMap.view, nullptr);
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vkDestroyImage(device, shadowCubeMap.image, nullptr);
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vkDestroySampler(device, shadowCubeMap.sampler, nullptr);
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vkFreeMemory(device, shadowCubeMap.deviceMemory, nullptr);
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// Frame buffer
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// Color attachment
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2016-08-13 20:35:22 +02:00
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vkDestroyImageView(device, offscreenPass.color.view, nullptr);
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vkDestroyImage(device, offscreenPass.color.image, nullptr);
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vkFreeMemory(device, offscreenPass.color.mem, nullptr);
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2016-02-16 15:07:25 +01:00
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// Depth attachment
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2016-08-13 20:35:22 +02:00
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vkDestroyImageView(device, offscreenPass.depth.view, nullptr);
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vkDestroyImage(device, offscreenPass.depth.image, nullptr);
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vkFreeMemory(device, offscreenPass.depth.mem, nullptr);
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2016-02-16 15:07:25 +01:00
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2016-08-13 20:35:22 +02:00
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vkDestroyFramebuffer(device, offscreenPass.frameBuffer, nullptr);
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2016-02-16 15:07:25 +01:00
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2016-08-13 20:35:22 +02:00
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vkDestroyRenderPass(device, offscreenPass.renderPass, nullptr);
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2016-05-17 15:52:33 +01:00
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2016-02-16 15:07:25 +01:00
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// Pipelibes
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vkDestroyPipeline(device, pipelines.scene, nullptr);
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vkDestroyPipeline(device, pipelines.offscreen, nullptr);
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vkDestroyPipeline(device, pipelines.cubeMap, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayouts.scene, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayouts.offscreen, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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// Meshes
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vkMeshLoader::freeMeshBufferResources(device, &meshes.scene);
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vkMeshLoader::freeMeshBufferResources(device, &meshes.skybox);
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// Uniform buffers
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vkTools::destroyUniformData(device, &uniformData.offscreen);
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vkTools::destroyUniformData(device, &uniformData.scene);
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2016-08-13 20:35:22 +02:00
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vkFreeCommandBuffers(device, cmdPool, 1, &offscreenPass.commandBuffer);
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vkDestroySemaphore(device, offscreenPass.semaphore, nullptr);
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}
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void prepareCubeMap()
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{
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shadowCubeMap.width = TEX_DIM;
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shadowCubeMap.height = TEX_DIM;
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// 32 bit float format for higher precision
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VkFormat format = VK_FORMAT_R32_SFLOAT;
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// Cube map image description
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VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
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imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
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imageCreateInfo.format = format;
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imageCreateInfo.extent = { shadowCubeMap.width, shadowCubeMap.height, 1 };
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imageCreateInfo.mipLevels = 1;
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imageCreateInfo.arrayLayers = 6;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
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imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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2016-06-22 20:30:14 +02:00
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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imageCreateInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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VkMemoryAllocateInfo memAllocInfo = vkTools::initializers::memoryAllocateInfo();
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VkMemoryRequirements memReqs;
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2016-05-31 20:07:43 +02:00
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VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
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// Create cube map image
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VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &shadowCubeMap.image));
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vkGetImageMemoryRequirements(device, shadowCubeMap.image, &memReqs);
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memAllocInfo.allocationSize = memReqs.size;
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2016-07-23 20:42:03 +02:00
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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2016-05-31 20:07:43 +02:00
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &shadowCubeMap.deviceMemory));
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VK_CHECK_RESULT(vkBindImageMemory(device, shadowCubeMap.image, shadowCubeMap.deviceMemory, 0));
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// Image barrier for optimal image (target)
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2016-03-13 16:04:39 +01:00
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VkImageSubresourceRange subresourceRange = {};
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresourceRange.baseMipLevel = 0;
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subresourceRange.levelCount = 1;
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subresourceRange.layerCount = 6;
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vkTools::setImageLayout(
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layoutCmd,
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shadowCubeMap.image,
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VK_IMAGE_ASPECT_COLOR_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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subresourceRange);
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VulkanExampleBase::flushCommandBuffer(layoutCmd, queue, true);
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// Create sampler
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VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
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sampler.magFilter = TEX_FILTER;
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sampler.minFilter = TEX_FILTER;
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sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
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sampler.addressModeV = sampler.addressModeU;
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sampler.addressModeW = sampler.addressModeU;
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sampler.mipLodBias = 0.0f;
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sampler.maxAnisotropy = 0;
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sampler.compareOp = VK_COMPARE_OP_NEVER;
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sampler.minLod = 0.0f;
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sampler.maxLod = 1.0f;
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sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
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VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &shadowCubeMap.sampler));
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// Create image view
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VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
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view.image = VK_NULL_HANDLE;
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view.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
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view.format = format;
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view.components = { VK_COMPONENT_SWIZZLE_R };
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view.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
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view.subresourceRange.layerCount = 6;
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view.image = shadowCubeMap.image;
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VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &shadowCubeMap.view));
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2016-02-16 15:07:25 +01:00
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}
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// Prepare a new framebuffer for offscreen rendering
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// The contents of this framebuffer are then
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// copied to the different cube map faces
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void prepareOffscreenFramebuffer()
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{
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offscreenPass.width = FB_DIM;
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offscreenPass.height = FB_DIM;
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VkFormat fbColorFormat = FB_COLOR_FORMAT;
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// Color attachment
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VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
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imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
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imageCreateInfo.format = fbColorFormat;
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imageCreateInfo.extent.width = offscreenPass.width;
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imageCreateInfo.extent.height = offscreenPass.height;
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imageCreateInfo.extent.depth = 1;
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imageCreateInfo.mipLevels = 1;
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imageCreateInfo.arrayLayers = 1;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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// Image of the framebuffer is blit source
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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imageCreateInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
|
|
|
|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
|
|
|
|
|
|
|
|
|
|
VkImageViewCreateInfo colorImageView = vkTools::initializers::imageViewCreateInfo();
|
|
|
|
|
colorImageView.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
|
colorImageView.format = fbColorFormat;
|
|
|
|
|
colorImageView.flags = 0;
|
|
|
|
|
colorImageView.subresourceRange = {};
|
|
|
|
|
colorImageView.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
colorImageView.subresourceRange.baseMipLevel = 0;
|
|
|
|
|
colorImageView.subresourceRange.levelCount = 1;
|
|
|
|
|
colorImageView.subresourceRange.baseArrayLayer = 0;
|
|
|
|
|
colorImageView.subresourceRange.layerCount = 1;
|
|
|
|
|
|
|
|
|
|
VkMemoryRequirements memReqs;
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &offscreenPass.color.image));
|
|
|
|
|
vkGetImageMemoryRequirements(device, offscreenPass.color.image, &memReqs);
|
2016-02-16 15:07:25 +01:00
|
|
|
memAlloc.allocationSize = memReqs.size;
|
2016-07-23 20:42:03 +02:00
|
|
|
memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offscreenPass.color.mem));
|
|
|
|
|
VK_CHECK_RESULT(vkBindImageMemory(device, offscreenPass.color.image, offscreenPass.color.mem, 0));
|
2016-05-31 20:07:43 +02:00
|
|
|
|
|
|
|
|
VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkTools::setImageLayout(
|
2016-05-31 20:07:43 +02:00
|
|
|
layoutCmd,
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.color.image,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
|
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
colorImageView.image = offscreenPass.color.image;
|
|
|
|
|
VK_CHECK_RESULT(vkCreateImageView(device, &colorImageView, nullptr, &offscreenPass.color.view));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Depth stencil attachment
|
2016-06-22 20:30:14 +02:00
|
|
|
imageCreateInfo.format = fbDepthFormat;
|
|
|
|
|
imageCreateInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkImageViewCreateInfo depthStencilView = vkTools::initializers::imageViewCreateInfo();
|
|
|
|
|
depthStencilView.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
|
depthStencilView.format = fbDepthFormat;
|
|
|
|
|
depthStencilView.flags = 0;
|
|
|
|
|
depthStencilView.subresourceRange = {};
|
2016-03-13 16:04:39 +01:00
|
|
|
depthStencilView.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
2016-02-16 15:07:25 +01:00
|
|
|
depthStencilView.subresourceRange.baseMipLevel = 0;
|
|
|
|
|
depthStencilView.subresourceRange.levelCount = 1;
|
|
|
|
|
depthStencilView.subresourceRange.baseArrayLayer = 0;
|
|
|
|
|
depthStencilView.subresourceRange.layerCount = 1;
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &offscreenPass.depth.image));
|
|
|
|
|
vkGetImageMemoryRequirements(device, offscreenPass.depth.image, &memReqs);
|
2016-02-16 15:07:25 +01:00
|
|
|
memAlloc.allocationSize = memReqs.size;
|
2016-07-23 20:42:03 +02:00
|
|
|
memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offscreenPass.depth.mem));
|
|
|
|
|
VK_CHECK_RESULT(vkBindImageMemory(device, offscreenPass.depth.image, offscreenPass.depth.mem, 0));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkTools::setImageLayout(
|
2016-05-31 20:07:43 +02:00
|
|
|
layoutCmd,
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.depth.image,
|
2016-03-13 16:04:39 +01:00
|
|
|
VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
2016-06-22 20:30:14 +02:00
|
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VulkanExampleBase::flushCommandBuffer(layoutCmd, queue, true);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
depthStencilView.image = offscreenPass.depth.image;
|
|
|
|
|
VK_CHECK_RESULT(vkCreateImageView(device, &depthStencilView, nullptr, &offscreenPass.depth.view));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkImageView attachments[2];
|
2016-08-13 20:35:22 +02:00
|
|
|
attachments[0] = offscreenPass.color.view;
|
|
|
|
|
attachments[1] = offscreenPass.depth.view;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VkFramebufferCreateInfo fbufCreateInfo = vkTools::initializers::framebufferCreateInfo();
|
2016-08-13 20:35:22 +02:00
|
|
|
fbufCreateInfo.renderPass = offscreenPass.renderPass;
|
2016-02-16 15:07:25 +01:00
|
|
|
fbufCreateInfo.attachmentCount = 2;
|
|
|
|
|
fbufCreateInfo.pAttachments = attachments;
|
2016-08-13 20:35:22 +02:00
|
|
|
fbufCreateInfo.width = offscreenPass.width;
|
|
|
|
|
fbufCreateInfo.height = offscreenPass.height;
|
2016-02-16 15:07:25 +01:00
|
|
|
fbufCreateInfo.layers = 1;
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offscreenPass.frameBuffer));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Updates a single cube map face
|
|
|
|
|
// Renders the scene with face's view and does
|
|
|
|
|
// a copy from framebuffer to cube face
|
|
|
|
|
// Uses push constants for quick update of
|
|
|
|
|
// view matrix for the current cube map face
|
|
|
|
|
void updateCubeFace(uint32_t faceIndex)
|
|
|
|
|
{
|
|
|
|
|
VkClearValue clearValues[2];
|
|
|
|
|
clearValues[0].color = { { 0.0f, 0.0f, 0.0f, 1.0f } };
|
|
|
|
|
clearValues[1].depthStencil = { 1.0f, 0 };
|
|
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
|
|
|
|
|
// Reuse render pass from example pass
|
2016-08-13 20:35:22 +02:00
|
|
|
renderPassBeginInfo.renderPass = offscreenPass.renderPass;
|
|
|
|
|
renderPassBeginInfo.framebuffer = offscreenPass.frameBuffer;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.width = offscreenPass.width;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.height = offscreenPass.height;
|
2016-02-16 15:07:25 +01:00
|
|
|
renderPassBeginInfo.clearValueCount = 2;
|
|
|
|
|
renderPassBeginInfo.pClearValues = clearValues;
|
|
|
|
|
|
|
|
|
|
// Update view matrix via push constant
|
|
|
|
|
|
|
|
|
|
glm::mat4 viewMatrix = glm::mat4();
|
|
|
|
|
switch (faceIndex)
|
|
|
|
|
{
|
|
|
|
|
case 0: // POSITIVE_X
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
|
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
case 1: // NEGATIVE_X
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(-90.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
|
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
case 2: // POSITIVE_Y
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(-90.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
case 3: // NEGATIVE_Y
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
case 4: // POSITIVE_Z
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(180.0f), glm::vec3(1.0f, 0.0f, 0.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
case 5: // NEGATIVE_Z
|
2016-03-08 20:59:25 +01:00
|
|
|
viewMatrix = glm::rotate(viewMatrix, glm::radians(180.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2016-03-02 19:58:06 +01:00
|
|
|
// Render scene from cube face's point of view
|
2016-08-13 20:35:22 +02:00
|
|
|
vkCmdBeginRenderPass(offscreenPass.commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
2016-03-02 19:58:06 +01:00
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
// Update shader push constant block
|
|
|
|
|
// Contains current face view matrix
|
|
|
|
|
vkCmdPushConstants(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
2016-02-16 15:07:25 +01:00
|
|
|
pipelineLayouts.offscreen,
|
|
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
0,
|
|
|
|
|
sizeof(glm::mat4),
|
|
|
|
|
&viewMatrix);
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
vkCmdBindPipeline(offscreenPass.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.offscreen);
|
|
|
|
|
vkCmdBindDescriptorSets(offscreenPass.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.offscreen, 0, 1, &descriptorSets.offscreen, 0, NULL);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkDeviceSize offsets[1] = { 0 };
|
2016-08-13 20:35:22 +02:00
|
|
|
vkCmdBindVertexBuffers(offscreenPass.commandBuffer, VERTEX_BUFFER_BIND_ID, 1, &meshes.scene.vertices.buf, offsets);
|
|
|
|
|
vkCmdBindIndexBuffer(offscreenPass.commandBuffer, meshes.scene.indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
|
|
|
|
vkCmdDrawIndexed(offscreenPass.commandBuffer, meshes.scene.indexCount, 1, 0, 0, 0);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
vkCmdEndRenderPass(offscreenPass.commandBuffer);
|
2016-02-16 15:07:25 +01:00
|
|
|
// Make sure color writes to the framebuffer are finished before using it as transfer source
|
|
|
|
|
vkTools::setImageLayout(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
|
|
|
|
offscreenPass.color.image,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
|
|
|
|
|
|
|
|
// Copy region for transfer from framebuffer to cube face
|
|
|
|
|
VkImageCopy copyRegion = {};
|
|
|
|
|
|
|
|
|
|
copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
copyRegion.srcSubresource.baseArrayLayer = 0;
|
|
|
|
|
copyRegion.srcSubresource.mipLevel = 0;
|
|
|
|
|
copyRegion.srcSubresource.layerCount = 1;
|
|
|
|
|
copyRegion.srcOffset = { 0, 0, 0 };
|
|
|
|
|
|
|
|
|
|
copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
copyRegion.dstSubresource.baseArrayLayer = faceIndex;
|
|
|
|
|
copyRegion.dstSubresource.mipLevel = 0;
|
|
|
|
|
copyRegion.dstSubresource.layerCount = 1;
|
|
|
|
|
copyRegion.dstOffset = { 0, 0, 0 };
|
|
|
|
|
|
|
|
|
|
copyRegion.extent.width = shadowCubeMap.width;
|
|
|
|
|
copyRegion.extent.height = shadowCubeMap.height;
|
|
|
|
|
copyRegion.extent.depth = 1;
|
|
|
|
|
|
|
|
|
|
// Put image copy into command buffer
|
|
|
|
|
vkCmdCopyImage(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
|
|
|
|
offscreenPass.color.image,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
|
|
|
shadowCubeMap.image,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
|
|
|
1,
|
|
|
|
|
©Region);
|
|
|
|
|
|
|
|
|
|
// Transform framebuffer color attachment back
|
|
|
|
|
vkTools::setImageLayout(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
|
|
|
|
offscreenPass.color.image,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
|
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Command buffer for rendering and copying all cube map faces
|
|
|
|
|
void buildOffscreenCommandBuffer()
|
|
|
|
|
{
|
2016-08-13 20:35:22 +02:00
|
|
|
if (offscreenPass.commandBuffer == VK_NULL_HANDLE)
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, false);
|
|
|
|
|
}
|
|
|
|
|
if (offscreenPass.semaphore == VK_NULL_HANDLE)
|
|
|
|
|
{
|
|
|
|
|
// Create a semaphore used to synchronize offscreen rendering and usage
|
|
|
|
|
VkSemaphoreCreateInfo semaphoreCreateInfo = vkTools::initializers::semaphoreCreateInfo();
|
|
|
|
|
VK_CHECK_RESULT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &offscreenPass.semaphore));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
2016-06-05 16:59:01 +02:00
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkBeginCommandBuffer(offscreenPass.commandBuffer, &cmdBufInfo));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VkViewport viewport = vkTools::initializers::viewport((float)offscreenPass.width, (float)offscreenPass.height, 0.0f, 1.0f);
|
|
|
|
|
vkCmdSetViewport(offscreenPass.commandBuffer, 0, 1, &viewport);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VkRect2D scissor = vkTools::initializers::rect2D(offscreenPass.width, offscreenPass.height, 0, 0);
|
|
|
|
|
vkCmdSetScissor(offscreenPass.commandBuffer, 0, 1, &scissor);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-03-13 16:04:39 +01:00
|
|
|
VkImageSubresourceRange subresourceRange = {};
|
|
|
|
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
subresourceRange.baseMipLevel = 0;
|
|
|
|
|
subresourceRange.levelCount = 1;
|
|
|
|
|
subresourceRange.layerCount = 6;
|
|
|
|
|
|
|
|
|
|
// Change image layout for all cubemap faces to transfer destination
|
|
|
|
|
vkTools::setImageLayout(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
2016-03-13 16:04:39 +01:00
|
|
|
shadowCubeMap.image,
|
|
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
|
|
|
subresourceRange);
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
for (uint32_t face = 0; face < 6; ++face)
|
|
|
|
|
{
|
|
|
|
|
updateCubeFace(face);
|
|
|
|
|
}
|
|
|
|
|
|
2016-03-13 16:04:39 +01:00
|
|
|
// Change image layout for all cubemap faces to shader read after they have been copied
|
|
|
|
|
vkTools::setImageLayout(
|
2016-08-13 20:35:22 +02:00
|
|
|
offscreenPass.commandBuffer,
|
2016-03-13 16:04:39 +01:00
|
|
|
shadowCubeMap.image,
|
|
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
|
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
|
|
|
subresourceRange);
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkEndCommandBuffer(offscreenPass.commandBuffer));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void reBuildCommandBuffers()
|
|
|
|
|
{
|
|
|
|
|
if (!checkCommandBuffers())
|
|
|
|
|
{
|
|
|
|
|
destroyCommandBuffers();
|
|
|
|
|
createCommandBuffers();
|
|
|
|
|
}
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void buildCommandBuffers()
|
|
|
|
|
{
|
|
|
|
|
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
|
|
|
|
|
|
|
|
|
VkClearValue clearValues[2];
|
|
|
|
|
clearValues[0].color = defaultClearColor;
|
|
|
|
|
clearValues[1].depthStencil = { 1.0f, 0 };
|
|
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
|
|
|
|
|
renderPassBeginInfo.renderPass = renderPass;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.x = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.y = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.width = width;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.height = height;
|
|
|
|
|
renderPassBeginInfo.clearValueCount = 2;
|
|
|
|
|
renderPassBeginInfo.pClearValues = clearValues;
|
|
|
|
|
|
|
|
|
|
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
|
|
|
|
|
{
|
|
|
|
|
renderPassBeginInfo.framebuffer = frameBuffers[i];
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
|
|
|
|
|
|
VkViewport viewport = vkTools::initializers::viewport(
|
|
|
|
|
(float)width,
|
|
|
|
|
(float)height,
|
|
|
|
|
0.0f,
|
|
|
|
|
1.0f);
|
|
|
|
|
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
|
|
|
|
|
|
|
|
|
VkRect2D scissor = vkTools::initializers::rect2D(
|
|
|
|
|
width,
|
|
|
|
|
height,
|
|
|
|
|
0,
|
|
|
|
|
0);
|
|
|
|
|
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
|
|
|
|
|
|
|
|
|
VkDeviceSize offsets[1] = { 0 };
|
|
|
|
|
|
|
|
|
|
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.scene, 0, 1, &descriptorSets.scene, 0, NULL);
|
|
|
|
|
|
|
|
|
|
if (displayCubeMap)
|
|
|
|
|
{
|
|
|
|
|
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.cubeMap);
|
|
|
|
|
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.skybox.vertices.buf, offsets);
|
|
|
|
|
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.skybox.indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
|
|
|
|
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.skybox.indexCount, 1, 0, 0, 0);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.scene);
|
|
|
|
|
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.scene.vertices.buf, offsets);
|
|
|
|
|
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.scene.indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
|
|
|
|
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.scene.indexCount, 1, 0, 0, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
2016-05-31 20:07:43 +02:00
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
void loadAssets()
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-03-25 15:29:38 +01:00
|
|
|
loadMesh(getAssetPath() + "models/cube.obj", &meshes.skybox, vertexLayout, 2.0f);
|
|
|
|
|
loadMesh(getAssetPath() + "models/shadowscene_fire.dae", &meshes.scene, vertexLayout, 2.0f);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupVertexDescriptions()
|
|
|
|
|
{
|
|
|
|
|
// Binding description
|
|
|
|
|
vertices.bindingDescriptions.resize(1);
|
|
|
|
|
vertices.bindingDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputBindingDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
vkMeshLoader::vertexSize(vertexLayout),
|
|
|
|
|
VK_VERTEX_INPUT_RATE_VERTEX);
|
|
|
|
|
|
|
|
|
|
// Attribute descriptions
|
|
|
|
|
vertices.attributeDescriptions.resize(4);
|
|
|
|
|
// Location 0 : Position
|
|
|
|
|
vertices.attributeDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
0,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
0);
|
|
|
|
|
// Location 1 : Texture coordinates
|
|
|
|
|
vertices.attributeDescriptions[1] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
1,
|
|
|
|
|
VK_FORMAT_R32G32_SFLOAT,
|
|
|
|
|
sizeof(float) * 3);
|
|
|
|
|
// Location 2 : Color
|
|
|
|
|
vertices.attributeDescriptions[2] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
2,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
sizeof(float) * 5);
|
|
|
|
|
// Location 3 : Normal
|
|
|
|
|
vertices.attributeDescriptions[3] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
3,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
sizeof(float) * 8);
|
|
|
|
|
|
|
|
|
|
vertices.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
|
|
|
|
|
vertices.inputState.vertexBindingDescriptionCount = vertices.bindingDescriptions.size();
|
|
|
|
|
vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data();
|
|
|
|
|
vertices.inputState.vertexAttributeDescriptionCount = vertices.attributeDescriptions.size();
|
|
|
|
|
vertices.inputState.pVertexAttributeDescriptions = vertices.attributeDescriptions.data();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorPool()
|
|
|
|
|
{
|
|
|
|
|
// Example uses three ubos and two image samplers
|
|
|
|
|
std::vector<VkDescriptorPoolSize> poolSizes =
|
|
|
|
|
{
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 3),
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo =
|
|
|
|
|
vkTools::initializers::descriptorPoolCreateInfo(
|
|
|
|
|
poolSizes.size(),
|
|
|
|
|
poolSizes.data(),
|
|
|
|
|
3);
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSetLayout()
|
|
|
|
|
{
|
|
|
|
|
// Shared pipeline layout
|
|
|
|
|
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
0),
|
|
|
|
|
// Binding 1 : Fragment shader image sampler (cube map)
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
|
|
|
1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayout =
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutCreateInfo(
|
|
|
|
|
setLayoutBindings.data(),
|
|
|
|
|
setLayoutBindings.size());
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// 3D scene pipeline layout
|
|
|
|
|
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineLayoutCreateInfo(
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.scene));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Offscreen pipeline layout
|
|
|
|
|
// Push constants for cube map face view matrices
|
|
|
|
|
VkPushConstantRange pushConstantRange =
|
|
|
|
|
vkTools::initializers::pushConstantRange(
|
2016-03-02 19:58:06 +01:00
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
2016-02-16 15:07:25 +01:00
|
|
|
sizeof(glm::mat4),
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
// Push constant ranges are part of the pipeline layout
|
|
|
|
|
pPipelineLayoutCreateInfo.pushConstantRangeCount = 1;
|
|
|
|
|
pPipelineLayoutCreateInfo.pPushConstantRanges = &pushConstantRange;
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.offscreen));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSets()
|
|
|
|
|
{
|
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo =
|
|
|
|
|
vkTools::initializers::descriptorSetAllocateInfo(
|
|
|
|
|
descriptorPool,
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
|
|
|
|
// 3D scene
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.scene));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Image descriptor for the cube map
|
|
|
|
|
VkDescriptorImageInfo texDescriptor =
|
|
|
|
|
vkTools::initializers::descriptorImageInfo(
|
|
|
|
|
shadowCubeMap.sampler,
|
|
|
|
|
shadowCubeMap.view,
|
|
|
|
|
VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
|
|
|
|
|
|
std::vector<VkWriteDescriptorSet> sceneDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSets.scene,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
0,
|
|
|
|
|
&uniformData.scene.descriptor),
|
|
|
|
|
// Binding 1 : Fragment shader shadow sampler
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSets.scene,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
1,
|
|
|
|
|
&texDescriptor)
|
|
|
|
|
};
|
|
|
|
|
vkUpdateDescriptorSets(device, sceneDescriptorSets.size(), sceneDescriptorSets.data(), 0, NULL);
|
|
|
|
|
|
|
|
|
|
// Offscreen
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.offscreen));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
std::vector<VkWriteDescriptorSet> offScreenWriteDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSets.offscreen,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
0,
|
|
|
|
|
&uniformData.offscreen.descriptor),
|
|
|
|
|
};
|
|
|
|
|
vkUpdateDescriptorSets(device, offScreenWriteDescriptorSets.size(), offScreenWriteDescriptorSets.data(), 0, NULL);
|
|
|
|
|
}
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
// Set up a separate render pass for the offscreen frame buffer
|
|
|
|
|
// This is necessary as the offscreen frame buffer attachments
|
|
|
|
|
// use formats different to the ones from the visible frame buffer
|
|
|
|
|
// and at least the depth one may not be compatible
|
2016-05-17 15:52:33 +01:00
|
|
|
void prepareOffscreenRenderpass()
|
|
|
|
|
{
|
|
|
|
|
VkAttachmentDescription osAttachments[2] = {};
|
|
|
|
|
|
|
|
|
|
// Find a suitable depth format
|
|
|
|
|
VkBool32 validDepthFormat = vkTools::getSupportedDepthFormat(physicalDevice, &fbDepthFormat);
|
|
|
|
|
assert(validDepthFormat);
|
|
|
|
|
|
|
|
|
|
osAttachments[0].format = FB_COLOR_FORMAT;
|
|
|
|
|
osAttachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
|
osAttachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
|
|
|
osAttachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
|
|
|
osAttachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
|
|
|
osAttachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
|
osAttachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
osAttachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
|
|
|
|
// Depth attachment
|
|
|
|
|
osAttachments[1].format = fbDepthFormat;
|
|
|
|
|
osAttachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
|
osAttachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
|
|
|
osAttachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
|
|
|
osAttachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
|
|
|
osAttachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
|
osAttachments[1].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
|
osAttachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
|
|
|
|
VkAttachmentReference colorReference = {};
|
|
|
|
|
colorReference.attachment = 0;
|
|
|
|
|
colorReference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
|
|
|
|
VkAttachmentReference depthReference = {};
|
|
|
|
|
depthReference.attachment = 1;
|
|
|
|
|
depthReference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VkSubpassDescription subpass = {};
|
|
|
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
|
subpass.colorAttachmentCount = 1;
|
|
|
|
|
subpass.pColorAttachments = &colorReference;
|
|
|
|
|
subpass.pDepthStencilAttachment = &depthReference;
|
|
|
|
|
|
|
|
|
|
VkRenderPassCreateInfo renderPassCreateInfo = vkTools::initializers::renderPassCreateInfo();
|
|
|
|
|
renderPassCreateInfo.attachmentCount = 2;
|
|
|
|
|
renderPassCreateInfo.pAttachments = osAttachments;
|
|
|
|
|
renderPassCreateInfo.subpassCount = 1;
|
|
|
|
|
renderPassCreateInfo.pSubpasses = &subpass;
|
|
|
|
|
|
2016-08-13 20:35:22 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCreateInfo, nullptr, &offscreenPass.renderPass));
|
2016-05-17 15:52:33 +01:00
|
|
|
}
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
|
|
|
|
|
vkTools::initializers::pipelineInputAssemblyStateCreateInfo(
|
|
|
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
|
|
|
0,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
|
|
|
|
vkTools::initializers::pipelineRasterizationStateCreateInfo(
|
|
|
|
|
VK_POLYGON_MODE_FILL,
|
|
|
|
|
VK_CULL_MODE_BACK_BIT,
|
|
|
|
|
VK_FRONT_FACE_CLOCKWISE,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendAttachmentState(
|
|
|
|
|
0xf,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendStateCreateInfo(
|
|
|
|
|
1,
|
|
|
|
|
&blendAttachmentState);
|
|
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
|
|
|
|
vkTools::initializers::pipelineDepthStencilStateCreateInfo(
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState =
|
|
|
|
|
vkTools::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState =
|
|
|
|
|
vkTools::initializers::pipelineMultisampleStateCreateInfo(
|
|
|
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {
|
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
|
};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState =
|
|
|
|
|
vkTools::initializers::pipelineDynamicStateCreateInfo(
|
|
|
|
|
dynamicStateEnables.data(),
|
|
|
|
|
dynamicStateEnables.size(),
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
// 3D scene pipeline
|
|
|
|
|
// Load shaders
|
|
|
|
|
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
|
|
|
|
|
2016-03-25 15:29:38 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/shadowmapomni/scene.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/shadowmapomni/scene.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineCreateInfo(
|
|
|
|
|
pipelineLayouts.scene,
|
|
|
|
|
renderPass,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
pipelineCreateInfo.pVertexInputState = &vertices.inputState;
|
|
|
|
|
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCreateInfo.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCreateInfo.pViewportState = &viewportState;
|
|
|
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
|
|
|
|
pipelineCreateInfo.stageCount = shaderStages.size();
|
|
|
|
|
pipelineCreateInfo.pStages = shaderStages.data();
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.scene));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Cube map display pipeline
|
2016-03-25 15:29:38 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/shadowmapomni/cubemapdisplay.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/shadowmapomni/cubemapdisplay.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_FRONT_BIT;
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.cubeMap));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Offscreen pipeline
|
2016-03-25 15:29:38 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/shadowmapomni/offscreen.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/shadowmapomni/offscreen.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_BACK_BIT;
|
|
|
|
|
pipelineCreateInfo.layout = pipelineLayouts.offscreen;
|
2016-08-13 20:35:22 +02:00
|
|
|
pipelineCreateInfo.renderPass = offscreenPass.renderPass;
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.offscreen));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Prepare and initialize uniform buffer containing shader uniforms
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// Offscreen vertex shader uniform buffer block
|
|
|
|
|
createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
2016-02-16 15:07:25 +01:00
|
|
|
sizeof(uboOffscreenVS),
|
|
|
|
|
&uboOffscreenVS,
|
|
|
|
|
&uniformData.offscreen.buffer,
|
|
|
|
|
&uniformData.offscreen.memory,
|
|
|
|
|
&uniformData.offscreen.descriptor);
|
|
|
|
|
|
|
|
|
|
// 3D scene
|
|
|
|
|
createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
2016-02-16 15:07:25 +01:00
|
|
|
sizeof(uboVSscene),
|
|
|
|
|
&uboVSscene,
|
|
|
|
|
&uniformData.scene.buffer,
|
|
|
|
|
&uniformData.scene.memory,
|
|
|
|
|
&uniformData.scene.descriptor);
|
|
|
|
|
|
|
|
|
|
updateUniformBufferOffscreen();
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// 3D scene
|
2016-03-08 20:59:25 +01:00
|
|
|
uboVSscene.projection = glm::perspective(glm::radians(45.0f), (float)width / (float)height, zNear, zFar);
|
2016-02-16 15:07:25 +01:00
|
|
|
uboVSscene.view = glm::translate(glm::mat4(), glm::vec3(0.0f, 0.0f, displayCubeMap ? 0.0f : zoom));
|
|
|
|
|
|
|
|
|
|
uboVSscene.model = glm::mat4();
|
2016-03-08 20:59:25 +01:00
|
|
|
uboVSscene.model = glm::rotate(uboVSscene.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
|
|
|
|
|
uboVSscene.model = glm::rotate(uboVSscene.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
|
|
|
|
|
uboVSscene.model = glm::rotate(uboVSscene.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
uboVSscene.lightPos = lightPos;
|
|
|
|
|
|
|
|
|
|
uint8_t *pData;
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkMapMemory(device, uniformData.scene.memory, 0, sizeof(uboVSscene), 0, (void **)&pData));
|
2016-02-16 15:07:25 +01:00
|
|
|
memcpy(pData, &uboVSscene, sizeof(uboVSscene));
|
|
|
|
|
vkUnmapMemory(device, uniformData.scene.memory);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBufferOffscreen()
|
|
|
|
|
{
|
2016-03-08 20:59:25 +01:00
|
|
|
lightPos.x = sin(glm::radians(timer * 360.0f)) * 1.0f;
|
|
|
|
|
lightPos.z = cos(glm::radians(timer * 360.0f)) * 1.0f;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
uboOffscreenVS.projection = glm::perspective((float)(M_PI / 2.0), 1.0f, zNear, zFar);
|
|
|
|
|
|
|
|
|
|
uboOffscreenVS.view = glm::mat4();
|
|
|
|
|
uboOffscreenVS.model = glm::translate(glm::mat4(), glm::vec3(-lightPos.x, -lightPos.y, -lightPos.z));
|
|
|
|
|
|
|
|
|
|
uboOffscreenVS.lightPos = lightPos;
|
|
|
|
|
|
|
|
|
|
uint8_t *pData;
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkMapMemory(device, uniformData.offscreen.memory, 0, sizeof(uboOffscreenVS), 0, (void **)&pData));
|
2016-02-16 15:07:25 +01:00
|
|
|
memcpy(pData, &uboOffscreenVS, sizeof(uboOffscreenVS));
|
|
|
|
|
vkUnmapMemory(device, uniformData.offscreen.memory);
|
|
|
|
|
}
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
void draw()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepareFrame();
|
|
|
|
|
|
2016-06-05 16:59:01 +02:00
|
|
|
// Offscreen rendering
|
|
|
|
|
|
|
|
|
|
// Wait for swap chain presentation to finish
|
|
|
|
|
submitInfo.pWaitSemaphores = &semaphores.presentComplete;
|
|
|
|
|
// Signal ready with offscreen semaphore
|
2016-08-13 20:35:22 +02:00
|
|
|
submitInfo.pSignalSemaphores = &offscreenPass.semaphore;
|
2016-06-05 16:59:01 +02:00
|
|
|
|
|
|
|
|
// Submit work
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
2016-08-13 20:35:22 +02:00
|
|
|
submitInfo.pCommandBuffers = &offscreenPass.commandBuffer;
|
2016-06-05 16:59:01 +02:00
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
|
|
|
|
|
// Scene rendering
|
|
|
|
|
|
|
|
|
|
// Wait for offscreen semaphore
|
2016-08-13 20:35:22 +02:00
|
|
|
submitInfo.pWaitSemaphores = &offscreenPass.semaphore;
|
2016-06-05 16:59:01 +02:00
|
|
|
// Signal ready with render complete semaphpre
|
|
|
|
|
submitInfo.pSignalSemaphores = &semaphores.renderComplete;
|
2016-05-31 20:07:43 +02:00
|
|
|
|
2016-06-05 16:59:01 +02:00
|
|
|
// Submit work
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
2016-05-31 20:07:43 +02:00
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::submitFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
2016-08-13 20:35:22 +02:00
|
|
|
loadAssets();
|
2016-02-16 15:07:25 +01:00
|
|
|
setupVertexDescriptions();
|
|
|
|
|
prepareUniformBuffers();
|
|
|
|
|
prepareCubeMap();
|
|
|
|
|
setupDescriptorSetLayout();
|
2016-05-17 15:52:33 +01:00
|
|
|
prepareOffscreenRenderpass();
|
2016-02-16 15:07:25 +01:00
|
|
|
preparePipelines();
|
|
|
|
|
setupDescriptorPool();
|
|
|
|
|
setupDescriptorSets();
|
|
|
|
|
prepareOffscreenFramebuffer();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
buildOffscreenCommandBuffer();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
|
|
|
|
return;
|
|
|
|
|
draw();
|
|
|
|
|
if (!paused)
|
|
|
|
|
{
|
|
|
|
|
updateUniformBufferOffscreen();
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
|
|
|
|
updateUniformBufferOffscreen();
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
2016-05-31 20:07:43 +02:00
|
|
|
virtual void keyPressed(uint32_t keyCode)
|
|
|
|
|
{
|
|
|
|
|
switch (keyCode)
|
|
|
|
|
{
|
2016-08-11 13:15:49 +02:00
|
|
|
case KEY_D:
|
2016-05-31 20:07:43 +02:00
|
|
|
case GAMEPAD_BUTTON_A:
|
|
|
|
|
toggleCubeMapDisplay();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void getOverlayText(VulkanTextOverlay *textOverlay)
|
|
|
|
|
{
|
|
|
|
|
#if defined(__ANDROID__)
|
|
|
|
|
textOverlay->addText("Press \"Button A\" to display depth cubemap", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
|
|
|
|
|
#else
|
|
|
|
|
textOverlay->addText("Press \"d\" to display depth cubemap", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
void toggleCubeMapDisplay()
|
|
|
|
|
{
|
|
|
|
|
displayCubeMap = !displayCubeMap;
|
|
|
|
|
reBuildCommandBuffers();
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
2016-03-25 15:29:38 +01:00
|
|
|
VulkanExample *vulkanExample;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-03-25 15:29:38 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleMessages(hWnd, uMsg, wParam, lParam);
|
|
|
|
|
}
|
|
|
|
|
return (DefWindowProc(hWnd, uMsg, wParam, lParam));
|
|
|
|
|
}
|
2016-03-25 15:29:38 +01:00
|
|
|
#elif defined(__linux__) && !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
static void handleEvent(const xcb_generic_event_t *event)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleEvent(event);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2016-03-25 15:29:38 +01:00
|
|
|
// Main entry point
|
|
|
|
|
#if defined(_WIN32)
|
|
|
|
|
// Windows entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
|
2016-03-25 15:29:38 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Android entry point
|
|
|
|
|
void android_main(android_app* state)
|
|
|
|
|
#elif defined(__linux__)
|
|
|
|
|
// Linux entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int main(const int argc, const char *argv[])
|
|
|
|
|
#endif
|
|
|
|
|
{
|
2016-03-25 15:29:38 +01:00
|
|
|
#if defined(__ANDROID__)
|
|
|
|
|
// Removing this may cause the compiler to omit the main entry point
|
|
|
|
|
// which would make the application crash at start
|
|
|
|
|
app_dummy();
|
|
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample = new VulkanExample();
|
2016-03-25 15:29:38 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow(hInstance, WndProc);
|
2016-03-25 15:29:38 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Attach vulkan example to global android application state
|
|
|
|
|
state->userData = vulkanExample;
|
|
|
|
|
state->onAppCmd = VulkanExample::handleAppCommand;
|
|
|
|
|
state->onInputEvent = VulkanExample::handleAppInput;
|
|
|
|
|
vulkanExample->androidApp = state;
|
|
|
|
|
#elif defined(__linux__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow();
|
|
|
|
|
#endif
|
2016-03-25 15:29:38 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->initSwapchain();
|
|
|
|
|
vulkanExample->prepare();
|
2016-03-25 15:29:38 +01:00
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->renderLoop();
|
|
|
|
|
delete(vulkanExample);
|
2016-03-26 13:21:19 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
return 0;
|
2016-03-25 15:29:38 +01:00
|
|
|
#endif
|
2016-08-11 13:15:49 +02:00
|
|
|
}
|