2016-02-16 15:07:25 +01:00
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/*
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* Vulkan Example - Texture loading (and display) example (including mip maps)
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <vector>
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#define GLM_FORCE_RADIANS
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2016-03-08 21:52:40 +01:00
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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2016-02-16 15:07:25 +01:00
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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2016-07-24 21:19:28 +02:00
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#include "vulkandevice.hpp"
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#include "vulkanbuffer.hpp"
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2016-02-16 15:07:25 +01:00
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#define VERTEX_BUFFER_BIND_ID 0
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#define ENABLE_VALIDATION false
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// Vertex layout for this example
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struct Vertex {
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float pos[3];
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float uv[2];
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2016-05-14 15:54:20 +02:00
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float normal[3];
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2016-02-16 15:07:25 +01:00
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};
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class VulkanExample : public VulkanExampleBase
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{
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public:
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// Contains all Vulkan objects that are required to store and use a texture
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// Note that this repository contains a texture loader (vulkantextureloader.h)
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// that encapsulates texture loading functionality in a class that is used
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// in subsequent demos
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struct Texture {
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VkSampler sampler;
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VkImage image;
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VkImageLayout imageLayout;
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VkDeviceMemory deviceMemory;
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VkImageView view;
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2016-07-24 21:19:28 +02:00
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VkDescriptorImageInfo descriptor;
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2016-02-16 15:07:25 +01:00
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uint32_t width, height;
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uint32_t mipLevels;
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} texture;
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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std::vector<VkVertexInputBindingDescription> bindingDescriptions;
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std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
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} vertices;
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2016-07-24 21:19:28 +02:00
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vk::Buffer vertexBuffer;
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vk::Buffer indexBuffer;
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uint32_t indexCount;
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2016-02-16 15:07:25 +01:00
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2016-07-24 21:19:28 +02:00
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vk::Buffer uniformBufferVS;
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2016-02-16 15:07:25 +01:00
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struct {
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glm::mat4 projection;
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glm::mat4 model;
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glm::vec4 viewPos;
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2016-02-16 15:07:25 +01:00
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float lodBias = 0.0f;
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} uboVS;
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struct {
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VkPipeline solid;
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} pipelines;
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VkPipelineLayout pipelineLayout;
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VkDescriptorSet descriptorSet;
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VkDescriptorSetLayout descriptorSetLayout;
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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zoom = -2.5f;
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rotation = { 0.0f, 15.0f, 0.0f };
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2016-02-16 15:07:25 +01:00
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title = "Vulkan Example - Texturing";
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2016-05-15 20:11:28 +02:00
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enableTextOverlay = true;
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2016-02-16 15:07:25 +01:00
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}
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~VulkanExample()
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{
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// Clean up used Vulkan resources
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// Note : Inherited destructor cleans up resources stored in base class
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2016-07-24 21:19:28 +02:00
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destroyTextureImage(texture);
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2016-02-16 15:07:25 +01:00
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vkDestroyPipeline(device, pipelines.solid, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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2016-07-24 21:19:28 +02:00
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vertexBuffer.destroy();
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indexBuffer.destroy();
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uniformBufferVS.destroy();
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2016-02-16 15:07:25 +01:00
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}
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// Create an image memory barrier for changing the layout of
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// an image and put it into an active command buffer
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2016-06-21 20:36:54 +02:00
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void setImageLayout(VkCommandBuffer cmdBuffer, VkImage image, VkImageAspectFlags aspectMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, VkImageSubresourceRange subresourceRange)
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2016-02-16 15:07:25 +01:00
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{
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// Create an image barrier object
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VkImageMemoryBarrier imageMemoryBarrier = vkTools::initializers::imageMemoryBarrier();;
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imageMemoryBarrier.oldLayout = oldImageLayout;
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imageMemoryBarrier.newLayout = newImageLayout;
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imageMemoryBarrier.image = image;
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2016-06-21 20:36:54 +02:00
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imageMemoryBarrier.subresourceRange = subresourceRange;
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2016-02-16 15:07:25 +01:00
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// Only sets masks for layouts used in this example
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2016-06-21 20:36:54 +02:00
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// For a more complete version that can be used with other layouts see vkTools::setImageLayout
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2016-02-16 15:07:25 +01:00
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2016-06-21 20:36:54 +02:00
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// Source layouts (old)
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switch (oldImageLayout)
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2016-03-13 13:03:04 +01:00
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{
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case VK_IMAGE_LAYOUT_UNDEFINED:
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// Only valid as initial layout, memory contents are not preserved
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// Can be accessed directly, no source dependency required
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imageMemoryBarrier.srcAccessMask = 0;
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break;
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case VK_IMAGE_LAYOUT_PREINITIALIZED:
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// Only valid as initial layout for linear images, preserves memory contents
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// Make sure host writes to the image have been finished
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imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
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// Old layout is transfer destination
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// Make sure any writes to the image have been finished
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imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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break;
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2016-03-13 13:03:04 +01:00
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}
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2016-06-21 20:36:54 +02:00
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2016-02-16 15:07:25 +01:00
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// Target layouts (new)
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switch (newImageLayout)
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{
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case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
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// Transfer source (copy, blit)
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// Make sure any reads from the image have been finished
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
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// Transfer destination (copy, blit)
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// Make sure any writes to the image have been finished
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
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// Shader read (sampler, input attachment)
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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break;
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}
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2016-06-21 20:36:54 +02:00
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// Put barrier on top of pipeline
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VkPipelineStageFlags srcStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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VkPipelineStageFlags destStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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// Put barrier inside setup command buffer
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vkCmdPipelineBarrier(
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cmdBuffer,
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srcStageFlags,
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destStageFlags,
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VK_FLAGS_NONE,
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0, nullptr,
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0, nullptr,
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1, &imageMemoryBarrier);
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}
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2016-03-21 22:41:27 +01:00
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void loadTexture(std::string fileName, VkFormat format, bool forceLinearTiling)
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{
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2016-03-21 22:41:27 +01:00
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#if defined(__ANDROID__)
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// Textures are stored inside the apk on Android (compressed)
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// So they need to be loaded via the asset manager
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AAsset* asset = AAssetManager_open(androidApp->activity->assetManager, fileName.c_str(), AASSET_MODE_STREAMING);
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assert(asset);
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size_t size = AAsset_getLength(asset);
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assert(size > 0);
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void *textureData = malloc(size);
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AAsset_read(asset, textureData, size);
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AAsset_close(asset);
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gli::texture2D tex2D(gli::load((const char*)textureData, size));
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#else
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gli::texture2D tex2D(gli::load(fileName));
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#endif
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2016-02-16 15:07:25 +01:00
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assert(!tex2D.empty());
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2016-03-21 22:41:27 +01:00
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VkFormatProperties formatProperties;
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2016-07-24 21:19:28 +02:00
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texture.width = static_cast<uint32_t>(tex2D[0].dimensions().x);
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texture.height = static_cast<uint32_t>(tex2D[0].dimensions().y);
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texture.mipLevels = static_cast<uint32_t>(tex2D.levels());
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// Get device properites for the requested texture format
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vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProperties);
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// Only use linear tiling if requested (and supported by the device)
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// Support for linear tiling is mostly limited, so prefer to use
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// optimal tiling instead
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// On most implementations linear tiling will only support a very
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// limited amount of formats and features (mip maps, cubemaps, arrays, etc.)
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VkBool32 useStaging = true;
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// Only use linear tiling if forced
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if (forceLinearTiling)
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{
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// Don't use linear if format is not supported for (linear) shader sampling
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useStaging = !(formatProperties.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
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}
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VkMemoryAllocateInfo memAllocInfo = vkTools::initializers::memoryAllocateInfo();
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VkMemoryRequirements memReqs = {};
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if (useStaging)
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{
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2016-04-29 21:49:37 +02:00
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// Create a host-visible staging buffer that contains the raw image data
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VkBuffer stagingBuffer;
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VkDeviceMemory stagingMemory;
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VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo();
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bufferCreateInfo.size = tex2D.size();
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// This buffer is used as a transfer source for the buffer copy
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bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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2016-05-14 13:50:10 +02:00
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VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &stagingBuffer));
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2016-04-29 21:49:37 +02:00
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// Get memory requirements for the staging buffer (alignment, memory type bits)
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vkGetBufferMemoryRequirements(device, stagingBuffer, &memReqs);
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memAllocInfo.allocationSize = memReqs.size;
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// Get memory type index for a host visible buffer
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2016-07-23 20:42:03 +02:00
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
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2016-04-29 21:49:37 +02:00
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2016-05-14 13:50:10 +02:00
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &stagingMemory));
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VK_CHECK_RESULT(vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0));
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2016-04-29 21:49:37 +02:00
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// Copy texture data into staging buffer
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uint8_t *data;
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2016-05-14 13:50:10 +02:00
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VK_CHECK_RESULT(vkMapMemory(device, stagingMemory, 0, memReqs.size, 0, (void **)&data));
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2016-04-29 21:49:37 +02:00
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memcpy(data, tex2D.data(), tex2D.size());
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vkUnmapMemory(device, stagingMemory);
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// Setup buffer copy regions for each mip level
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std::vector<VkBufferImageCopy> bufferCopyRegions;
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uint32_t offset = 0;
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for (uint32_t i = 0; i < texture.mipLevels; i++)
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{
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2016-04-29 21:49:37 +02:00
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VkBufferImageCopy bufferCopyRegion = {};
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bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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bufferCopyRegion.imageSubresource.mipLevel = i;
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bufferCopyRegion.imageSubresource.baseArrayLayer = 0;
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bufferCopyRegion.imageSubresource.layerCount = 1;
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2016-07-24 21:19:28 +02:00
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bufferCopyRegion.imageExtent.width = static_cast<uint32_t>(tex2D[i].dimensions().x);
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bufferCopyRegion.imageExtent.height = static_cast<uint32_t>(tex2D[i].dimensions().y);
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2016-04-29 21:49:37 +02:00
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bufferCopyRegion.imageExtent.depth = 1;
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bufferCopyRegion.bufferOffset = offset;
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bufferCopyRegions.push_back(bufferCopyRegion);
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2016-07-24 21:19:28 +02:00
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offset += static_cast<uint32_t>(tex2D[i].size());
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2016-02-16 15:07:25 +01:00
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}
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2016-04-29 21:49:37 +02:00
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// Create optimal tiled target image
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VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
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imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
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imageCreateInfo.format = format;
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2016-02-16 15:07:25 +01:00
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imageCreateInfo.mipLevels = texture.mipLevels;
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imageCreateInfo.arrayLayers = 1;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
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|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
2016-06-21 20:36:54 +02:00
|
|
|
// Set initial layout of the image to undefined
|
|
|
|
|
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
2016-02-16 15:07:25 +01:00
|
|
|
imageCreateInfo.extent = { texture.width, texture.height, 1 };
|
2016-04-29 21:49:37 +02:00
|
|
|
imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &texture.image));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkGetImageMemoryRequirements(device, texture.image, &memReqs);
|
|
|
|
|
|
|
|
|
|
memAllocInfo.allocationSize = memReqs.size;
|
2016-07-23 20:42:03 +02:00
|
|
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &texture.deviceMemory));
|
|
|
|
|
VK_CHECK_RESULT(vkBindImageMemory(device, texture.image, texture.deviceMemory, 0));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-29 21:49:37 +02:00
|
|
|
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
|
|
|
|
|
2016-06-21 20:36:54 +02:00
|
|
|
// Image barrier for optimal image
|
|
|
|
|
|
|
|
|
|
// The sub resource range describes the regions of the image we will be transition
|
|
|
|
|
VkImageSubresourceRange subresourceRange = {};
|
|
|
|
|
// Image only contains color data
|
|
|
|
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
// Start at first mip level
|
|
|
|
|
subresourceRange.baseMipLevel = 0;
|
|
|
|
|
// We will transition on all mip levels
|
|
|
|
|
subresourceRange.levelCount = texture.mipLevels;
|
|
|
|
|
// The 2D texture only has one layer
|
|
|
|
|
subresourceRange.layerCount = 1;
|
|
|
|
|
|
|
|
|
|
// Optimal image will be used as destination for the copy, so we must transfer from our
|
|
|
|
|
// initial undefined image layout to the transfer destination layout
|
2016-02-16 15:07:25 +01:00
|
|
|
setImageLayout(
|
2016-04-29 21:49:37 +02:00
|
|
|
copyCmd,
|
2016-02-16 15:07:25 +01:00
|
|
|
texture.image,
|
|
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
2016-06-21 20:36:54 +02:00
|
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
2016-03-13 13:03:04 +01:00
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
2016-06-21 20:36:54 +02:00
|
|
|
subresourceRange);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-29 21:49:37 +02:00
|
|
|
// Copy mip levels from staging buffer
|
|
|
|
|
vkCmdCopyBufferToImage(
|
|
|
|
|
copyCmd,
|
|
|
|
|
stagingBuffer,
|
|
|
|
|
texture.image,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
2016-07-24 21:19:28 +02:00
|
|
|
static_cast<uint32_t>(bufferCopyRegions.size()),
|
2016-06-21 20:36:54 +02:00
|
|
|
bufferCopyRegions.data());
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-03-13 13:03:04 +01:00
|
|
|
// Change texture image layout to shader read after all mip levels have been copied
|
|
|
|
|
texture.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
|
setImageLayout(
|
2016-04-29 21:49:37 +02:00
|
|
|
copyCmd,
|
2016-03-13 13:03:04 +01:00
|
|
|
texture.image,
|
|
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
|
|
|
texture.imageLayout,
|
2016-06-21 20:36:54 +02:00
|
|
|
subresourceRange);
|
2016-03-13 13:03:04 +01:00
|
|
|
|
2016-04-29 21:49:37 +02:00
|
|
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-29 21:49:37 +02:00
|
|
|
// Clean up staging resources
|
|
|
|
|
vkFreeMemory(device, stagingMemory, nullptr);
|
|
|
|
|
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Prefer using optimal tiling, as linear tiling
|
|
|
|
|
// may support only a small set of features
|
|
|
|
|
// depending on implementation (e.g. no mip maps, only one layer, etc.)
|
|
|
|
|
|
|
|
|
|
VkImage mappableImage;
|
|
|
|
|
VkDeviceMemory mappableMemory;
|
|
|
|
|
|
|
|
|
|
// Load mip map level 0 to linear tiling image
|
2016-04-29 21:49:37 +02:00
|
|
|
VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
|
|
|
|
|
imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
|
|
|
imageCreateInfo.format = format;
|
|
|
|
|
imageCreateInfo.mipLevels = 1;
|
|
|
|
|
imageCreateInfo.arrayLayers = 1;
|
|
|
|
|
imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
|
imageCreateInfo.tiling = VK_IMAGE_TILING_LINEAR;
|
|
|
|
|
imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
|
|
|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
|
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
|
|
|
|
|
imageCreateInfo.extent = { texture.width, texture.height, 1 };
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &mappableImage));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Get memory requirements for this image
|
|
|
|
|
// like size and alignment
|
|
|
|
|
vkGetImageMemoryRequirements(device, mappableImage, &memReqs);
|
|
|
|
|
// Set memory allocation size to required memory size
|
|
|
|
|
memAllocInfo.allocationSize = memReqs.size;
|
|
|
|
|
|
|
|
|
|
// Get memory type that can be mapped to host memory
|
2016-07-23 20:42:03 +02:00
|
|
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Allocate host memory
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &mappableMemory));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Bind allocated image for use
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkBindImageMemory(device, mappableImage, mappableMemory, 0));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Get sub resource layout
|
|
|
|
|
// Mip map count, array layer, etc.
|
|
|
|
|
VkImageSubresource subRes = {};
|
|
|
|
|
subRes.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
|
|
|
|
|
VkSubresourceLayout subResLayout;
|
|
|
|
|
void *data;
|
|
|
|
|
|
|
|
|
|
// Get sub resources layout
|
|
|
|
|
// Includes row pitch, size offsets, etc.
|
|
|
|
|
vkGetImageSubresourceLayout(device, mappableImage, &subRes, &subResLayout);
|
|
|
|
|
|
|
|
|
|
// Map image memory
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkMapMemory(device, mappableMemory, 0, memReqs.size, 0, &data));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Copy image data into memory
|
|
|
|
|
memcpy(data, tex2D[subRes.mipLevel].data(), tex2D[subRes.mipLevel].size());
|
|
|
|
|
|
|
|
|
|
vkUnmapMemory(device, mappableMemory);
|
|
|
|
|
|
|
|
|
|
// Linear tiled images don't need to be staged
|
|
|
|
|
// and can be directly used as textures
|
|
|
|
|
texture.image = mappableImage;
|
|
|
|
|
texture.deviceMemory = mappableMemory;
|
|
|
|
|
texture.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
|
|
2016-04-29 21:49:37 +02:00
|
|
|
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
|
|
|
|
|
|
|
|
|
// Setup image memory barrier transfer image to shader read layout
|
2016-06-21 20:36:54 +02:00
|
|
|
|
|
|
|
|
// The sub resource range describes the regions of the image we will be transition
|
|
|
|
|
VkImageSubresourceRange subresourceRange = {};
|
|
|
|
|
// Image only contains color data
|
|
|
|
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
// Start at first mip level
|
|
|
|
|
subresourceRange.baseMipLevel = 0;
|
|
|
|
|
// Only one mip level, most implementations won't support more for linear tiled images
|
|
|
|
|
subresourceRange.levelCount = 1;
|
|
|
|
|
// The 2D texture only has one layer
|
|
|
|
|
subresourceRange.layerCount = 1;
|
|
|
|
|
|
2016-03-13 13:03:04 +01:00
|
|
|
setImageLayout(
|
2016-04-29 21:49:37 +02:00
|
|
|
copyCmd,
|
|
|
|
|
texture.image,
|
2016-03-13 13:03:04 +01:00
|
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
2016-04-29 21:49:37 +02:00
|
|
|
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
2016-03-13 13:03:04 +01:00
|
|
|
texture.imageLayout,
|
2016-06-21 20:36:54 +02:00
|
|
|
subresourceRange);
|
2016-04-29 21:49:37 +02:00
|
|
|
|
|
|
|
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create sampler
|
|
|
|
|
// In Vulkan textures are accessed by samplers
|
|
|
|
|
// This separates all the sampling information from the
|
|
|
|
|
// texture data
|
|
|
|
|
// This means you could have multiple sampler objects
|
|
|
|
|
// for the same texture with different settings
|
|
|
|
|
// Similar to the samplers available with OpenGL 3.3
|
|
|
|
|
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
|
|
|
|
sampler.magFilter = VK_FILTER_LINEAR;
|
|
|
|
|
sampler.minFilter = VK_FILTER_LINEAR;
|
|
|
|
|
sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
|
|
|
|
sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
|
sampler.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
|
sampler.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
|
sampler.mipLodBias = 0.0f;
|
|
|
|
|
sampler.compareOp = VK_COMPARE_OP_NEVER;
|
|
|
|
|
sampler.minLod = 0.0f;
|
2016-07-24 21:19:28 +02:00
|
|
|
// Set max level-of-detail to mip level count of the texture
|
2016-02-16 15:07:25 +01:00
|
|
|
sampler.maxLod = (useStaging) ? (float)texture.mipLevels : 0.0f;
|
|
|
|
|
// Enable anisotropic filtering
|
2016-07-24 21:19:28 +02:00
|
|
|
// This feature is optional, so we must check if it's supported on the device
|
|
|
|
|
if (vulkanDevice->features.samplerAnisotropy)
|
|
|
|
|
{
|
|
|
|
|
// Use max. level of anisotropy for this example
|
|
|
|
|
sampler.maxAnisotropy = vulkanDevice->properties.limits.maxSamplerAnisotropy;
|
|
|
|
|
sampler.anisotropyEnable = VK_TRUE;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// The device does not support anisotropic filtering
|
|
|
|
|
sampler.maxAnisotropy = 1.0;
|
|
|
|
|
sampler.anisotropyEnable = VK_FALSE;
|
|
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &texture.sampler));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Create image view
|
|
|
|
|
// Textures are not directly accessed by the shaders and
|
|
|
|
|
// are abstracted by image views containing additional
|
|
|
|
|
// information and sub resource ranges
|
|
|
|
|
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
|
|
|
|
view.image = VK_NULL_HANDLE;
|
|
|
|
|
view.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
|
view.format = format;
|
|
|
|
|
view.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
|
2016-07-24 21:19:28 +02:00
|
|
|
// The subresource range describes the set of mip levels (and array layers) that can be accessed through this image view
|
|
|
|
|
// It's possible to create multiple image views for a single image referring to different (and/or overlapping) ranges of the image
|
2016-02-16 15:07:25 +01:00
|
|
|
view.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
|
view.subresourceRange.baseMipLevel = 0;
|
|
|
|
|
view.subresourceRange.baseArrayLayer = 0;
|
|
|
|
|
view.subresourceRange.layerCount = 1;
|
|
|
|
|
// Linear tiling usually won't support mip maps
|
|
|
|
|
// Only set mip map count if optimal tiling is used
|
|
|
|
|
view.subresourceRange.levelCount = (useStaging) ? texture.mipLevels : 1;
|
|
|
|
|
view.image = texture.image;
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &texture.view));
|
2016-07-24 21:19:28 +02:00
|
|
|
|
|
|
|
|
// Fill image descriptor image info that can be used during the descriptor set setup
|
|
|
|
|
texture.descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
|
texture.descriptor.imageView = texture.view;
|
|
|
|
|
texture.descriptor.sampler = texture.sampler;
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
2016-07-24 21:19:28 +02:00
|
|
|
// Free all Vulkan resources used a texture object
|
2016-02-16 15:07:25 +01:00
|
|
|
void destroyTextureImage(Texture texture)
|
|
|
|
|
{
|
2016-07-24 21:19:28 +02:00
|
|
|
vkDestroyImageView(device, texture.view, nullptr);
|
2016-02-16 15:07:25 +01:00
|
|
|
vkDestroyImage(device, texture.image, nullptr);
|
2016-07-24 21:19:28 +02:00
|
|
|
vkDestroySampler(device, texture.sampler, nullptr);
|
2016-02-16 15:07:25 +01:00
|
|
|
vkFreeMemory(device, texture.deviceMemory, nullptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void buildCommandBuffers()
|
|
|
|
|
{
|
|
|
|
|
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
|
|
|
|
|
|
|
|
|
VkClearValue clearValues[2];
|
|
|
|
|
clearValues[0].color = defaultClearColor;
|
|
|
|
|
clearValues[1].depthStencil = { 1.0f, 0 };
|
|
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
|
|
|
|
|
renderPassBeginInfo.renderPass = renderPass;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.x = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.y = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.width = width;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.height = height;
|
|
|
|
|
renderPassBeginInfo.clearValueCount = 2;
|
|
|
|
|
renderPassBeginInfo.pClearValues = clearValues;
|
|
|
|
|
|
|
|
|
|
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
|
|
|
|
|
{
|
|
|
|
|
// Set target frame buffer
|
|
|
|
|
renderPassBeginInfo.framebuffer = frameBuffers[i];
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VkViewport viewport = vkTools::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
|
2016-02-16 15:07:25 +01:00
|
|
|
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
|
2016-02-16 15:07:25 +01:00
|
|
|
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
|
|
|
|
|
|
|
|
|
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
|
|
|
|
|
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.solid);
|
|
|
|
|
|
|
|
|
|
VkDeviceSize offsets[1] = { 0 };
|
2016-07-24 21:19:28 +02:00
|
|
|
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertexBuffer.buffer, offsets);
|
|
|
|
|
vkCmdBindIndexBuffer(drawCmdBuffers[i], indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-07-24 21:19:28 +02:00
|
|
|
vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void draw()
|
|
|
|
|
{
|
2016-05-15 20:11:28 +02:00
|
|
|
VulkanExampleBase::prepareFrame();
|
2016-03-06 20:15:05 +01:00
|
|
|
|
|
|
|
|
// Command buffer to be sumitted to the queue
|
2016-02-16 15:07:25 +01:00
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
|
|
|
|
|
2016-03-06 20:15:05 +01:00
|
|
|
// Submit to queue
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-05-15 20:11:28 +02:00
|
|
|
VulkanExampleBase::submitFrame();
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void generateQuad()
|
|
|
|
|
{
|
2016-07-24 21:19:28 +02:00
|
|
|
// Setup vertices for a single uv-mapped quad made from two triangles
|
|
|
|
|
std::vector<Vertex> vertices =
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-07-24 21:19:28 +02:00
|
|
|
{ { 1.0f, 1.0f, 0.0f }, { 1.0f, 1.0f },{ 0.0f, 0.0f, 1.0f } },
|
|
|
|
|
{ { -1.0f, 1.0f, 0.0f }, { 0.0f, 1.0f },{ 0.0f, 0.0f, 1.0f } },
|
|
|
|
|
{ { -1.0f, -1.0f, 0.0f }, { 0.0f, 0.0f },{ 0.0f, 0.0f, 1.0f } },
|
|
|
|
|
{ { 1.0f, -1.0f, 0.0f }, { 1.0f, 0.0f },{ 0.0f, 0.0f, 1.0f } }
|
2016-02-16 15:07:25 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Setup indices
|
2016-07-24 21:19:28 +02:00
|
|
|
std::vector<uint32_t> indices = { 0,1,2, 2,3,0 };
|
|
|
|
|
indexCount = static_cast<uint32_t>(indices.size());
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-07-24 21:19:28 +02:00
|
|
|
// Create buffers
|
|
|
|
|
// For the sake of simplicity we won't stage the vertex data to the gpu memory
|
|
|
|
|
// Vertex buffer
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&vertexBuffer,
|
|
|
|
|
vertices.size() * sizeof(Vertex),
|
|
|
|
|
vertices.data()));
|
|
|
|
|
// Index buffer
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
2016-07-24 21:19:28 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&indexBuffer,
|
|
|
|
|
indices.size() * sizeof(uint32_t),
|
|
|
|
|
indices.data()));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupVertexDescriptions()
|
|
|
|
|
{
|
|
|
|
|
// Binding description
|
|
|
|
|
vertices.bindingDescriptions.resize(1);
|
|
|
|
|
vertices.bindingDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputBindingDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
sizeof(Vertex),
|
|
|
|
|
VK_VERTEX_INPUT_RATE_VERTEX);
|
|
|
|
|
|
|
|
|
|
// Attribute descriptions
|
|
|
|
|
// Describes memory layout and shader positions
|
2016-05-14 15:54:20 +02:00
|
|
|
vertices.attributeDescriptions.resize(3);
|
2016-02-16 15:07:25 +01:00
|
|
|
// Location 0 : Position
|
|
|
|
|
vertices.attributeDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
0,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
2016-07-24 21:19:28 +02:00
|
|
|
offsetof(Vertex, pos));
|
2016-02-16 15:07:25 +01:00
|
|
|
// Location 1 : Texture coordinates
|
|
|
|
|
vertices.attributeDescriptions[1] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
1,
|
|
|
|
|
VK_FORMAT_R32G32_SFLOAT,
|
2016-07-24 21:19:28 +02:00
|
|
|
offsetof(Vertex, uv));
|
2016-05-14 15:54:20 +02:00
|
|
|
// Location 1 : Vertex normal
|
|
|
|
|
vertices.attributeDescriptions[2] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
2,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
2016-07-24 21:19:28 +02:00
|
|
|
offsetof(Vertex, normal));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
vertices.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
|
2016-07-24 21:19:28 +02:00
|
|
|
vertices.inputState.vertexBindingDescriptionCount = static_cast<uint32_t>(vertices.bindingDescriptions.size());
|
2016-02-16 15:07:25 +01:00
|
|
|
vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data();
|
2016-07-24 21:19:28 +02:00
|
|
|
vertices.inputState.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertices.attributeDescriptions.size());
|
2016-02-16 15:07:25 +01:00
|
|
|
vertices.inputState.pVertexAttributeDescriptions = vertices.attributeDescriptions.data();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorPool()
|
|
|
|
|
{
|
|
|
|
|
// Example uses one ubo and one image sampler
|
|
|
|
|
std::vector<VkDescriptorPoolSize> poolSizes =
|
|
|
|
|
{
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1),
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo =
|
|
|
|
|
vkTools::initializers::descriptorPoolCreateInfo(
|
2016-07-24 21:19:28 +02:00
|
|
|
static_cast<uint32_t>(poolSizes.size()),
|
2016-02-16 15:07:25 +01:00
|
|
|
poolSizes.data(),
|
|
|
|
|
2);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSetLayout()
|
|
|
|
|
{
|
|
|
|
|
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
0),
|
|
|
|
|
// Binding 1 : Fragment shader image sampler
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
|
|
|
1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayout =
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutCreateInfo(
|
|
|
|
|
setLayoutBindings.data(),
|
2016-07-24 21:19:28 +02:00
|
|
|
static_cast<uint32_t>(setLayoutBindings.size()));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineLayoutCreateInfo(
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSet()
|
|
|
|
|
{
|
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo =
|
|
|
|
|
vkTools::initializers::descriptorSetAllocateInfo(
|
|
|
|
|
descriptorPool,
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSet,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
0,
|
2016-07-24 21:19:28 +02:00
|
|
|
&uniformBufferVS.descriptor),
|
2016-02-16 15:07:25 +01:00
|
|
|
// Binding 1 : Fragment shader texture sampler
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSet,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
1,
|
2016-07-24 21:19:28 +02:00
|
|
|
&texture.descriptor)
|
2016-02-16 15:07:25 +01:00
|
|
|
};
|
|
|
|
|
|
2016-07-24 21:19:28 +02:00
|
|
|
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, NULL);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
|
|
|
|
|
vkTools::initializers::pipelineInputAssemblyStateCreateInfo(
|
|
|
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
|
|
|
0,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
|
|
|
|
vkTools::initializers::pipelineRasterizationStateCreateInfo(
|
|
|
|
|
VK_POLYGON_MODE_FILL,
|
|
|
|
|
VK_CULL_MODE_NONE,
|
|
|
|
|
VK_FRONT_FACE_COUNTER_CLOCKWISE,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendAttachmentState(
|
|
|
|
|
0xf,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendStateCreateInfo(
|
|
|
|
|
1,
|
|
|
|
|
&blendAttachmentState);
|
|
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
|
|
|
|
vkTools::initializers::pipelineDepthStencilStateCreateInfo(
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState =
|
|
|
|
|
vkTools::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState =
|
|
|
|
|
vkTools::initializers::pipelineMultisampleStateCreateInfo(
|
|
|
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {
|
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
|
};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState =
|
|
|
|
|
vkTools::initializers::pipelineDynamicStateCreateInfo(
|
|
|
|
|
dynamicStateEnables.data(),
|
2016-07-24 21:19:28 +02:00
|
|
|
static_cast<uint32_t>(dynamicStateEnables.size()),
|
2016-02-16 15:07:25 +01:00
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
// Load shaders
|
|
|
|
|
std::array<VkPipelineShaderStageCreateInfo,2> shaderStages;
|
|
|
|
|
|
2016-05-14 15:54:20 +02:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/texture/texture.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/texture/texture.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineCreateInfo(
|
|
|
|
|
pipelineLayout,
|
|
|
|
|
renderPass,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
pipelineCreateInfo.pVertexInputState = &vertices.inputState;
|
|
|
|
|
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCreateInfo.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCreateInfo.pViewportState = &viewportState;
|
|
|
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
2016-07-24 21:19:28 +02:00
|
|
|
pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
|
2016-02-16 15:07:25 +01:00
|
|
|
pipelineCreateInfo.pStages = shaderStages.data();
|
|
|
|
|
|
2016-05-14 13:50:10 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Prepare and initialize uniform buffer containing shader uniforms
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// Vertex shader uniform buffer block
|
2016-07-24 21:19:28 +02:00
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-07-24 21:19:28 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&uniformBufferVS,
|
2016-02-16 15:07:25 +01:00
|
|
|
sizeof(uboVS),
|
2016-07-24 21:19:28 +02:00
|
|
|
&uboVS));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// Vertex shader
|
2016-03-08 20:59:25 +01:00
|
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uboVS.projection = glm::perspective(glm::radians(60.0f), (float)width / (float)height, 0.001f, 256.0f);
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2016-05-14 15:54:20 +02:00
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|
glm::mat4 viewMatrix = glm::translate(glm::mat4(), glm::vec3(0.0f, 0.0f, zoom));
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2016-02-16 15:07:25 +01:00
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2016-05-14 15:54:20 +02:00
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uboVS.model = viewMatrix * glm::translate(glm::mat4(), cameraPos);
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2016-03-08 20:59:25 +01:00
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uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
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uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
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|
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
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2016-02-16 15:07:25 +01:00
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|
2016-05-14 15:54:20 +02:00
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uboVS.viewPos = glm::vec4(0.0f, 0.0f, -zoom, 0.0f);
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|
2016-07-24 21:19:28 +02:00
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VK_CHECK_RESULT(uniformBufferVS.map());
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memcpy(uniformBufferVS.mapped, &uboVS, sizeof(uboVS));
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|
|
uniformBufferVS.unmap();
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2016-02-16 15:07:25 +01:00
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|
|
}
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|
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void prepare()
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|
|
{
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|
|
VulkanExampleBase::prepare();
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|
|
generateQuad();
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|
|
setupVertexDescriptions();
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|
|
prepareUniformBuffers();
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|
|
loadTexture(
|
2016-05-14 15:54:20 +02:00
|
|
|
getAssetPath() + "textures/pattern_02_bc2.ktx",
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|
|
|
|
VK_FORMAT_BC2_UNORM_BLOCK,
|
2016-02-16 15:07:25 +01:00
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|
|
false);
|
|
|
|
|
setupDescriptorSetLayout();
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|
preparePipelines();
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|
|
|
setupDescriptorPool();
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|
|
|
|
setupDescriptorSet();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
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|
|
|
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|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
|
|
|
|
return;
|
|
|
|
|
draw();
|
|
|
|
|
}
|
|
|
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|
|
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|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void changeLodBias(float delta)
|
|
|
|
|
{
|
|
|
|
|
uboVS.lodBias += delta;
|
|
|
|
|
if (uboVS.lodBias < 0.0f)
|
|
|
|
|
{
|
|
|
|
|
uboVS.lodBias = 0.0f;
|
|
|
|
|
}
|
2016-06-04 12:03:54 +02:00
|
|
|
if (uboVS.lodBias > texture.mipLevels)
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-07-24 21:19:28 +02:00
|
|
|
uboVS.lodBias = (float)texture.mipLevels;
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
updateUniformBuffers();
|
2016-06-04 12:03:54 +02:00
|
|
|
updateTextOverlay();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void keyPressed(uint32_t keyCode)
|
|
|
|
|
{
|
|
|
|
|
switch (keyCode)
|
|
|
|
|
{
|
2016-08-11 13:15:49 +02:00
|
|
|
case KEY_KPADD:
|
2016-06-04 12:03:54 +02:00
|
|
|
case GAMEPAD_BUTTON_R1:
|
|
|
|
|
changeLodBias(0.1f);
|
|
|
|
|
break;
|
2016-08-11 13:15:49 +02:00
|
|
|
case KEY_KPSUB:
|
2016-06-04 12:03:54 +02:00
|
|
|
case GAMEPAD_BUTTON_L1:
|
|
|
|
|
changeLodBias(-0.1f);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void getOverlayText(VulkanTextOverlay *textOverlay)
|
|
|
|
|
{
|
|
|
|
|
std::stringstream ss;
|
|
|
|
|
ss << std::setprecision(2) << std::fixed << uboVS.lodBias;
|
|
|
|
|
#if defined(__ANDROID__)
|
|
|
|
|
textOverlay->addText("LOD bias: " + ss.str() + " (Buttons L1/R1 to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
|
|
|
|
|
#else
|
|
|
|
|
textOverlay->addText("LOD bias: " + ss.str() + " (numpad +/- to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
|
|
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
2016-08-11 13:15:49 +02:00
|
|
|
VULKAN_EXAMPLE_MAIN()
|