Added ETC2 and ASTC texture variants (Refs #174)
This commit is contained in:
parent
4e1e509e8f
commit
0389db86da
10 changed files with 73 additions and 36 deletions
|
|
@ -15,6 +15,7 @@
|
|||
android:label="Particle Fire"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:launchMode="singleTask"
|
||||
android:screenOrientation="landscape"
|
||||
android:configChanges="orientation|screenSize|keyboardHidden">
|
||||
<meta-data android:name="android.app.lib_name" android:value="vulkanParticlefire" />
|
||||
<intent-filter>
|
||||
|
|
|
|||
|
|
@ -1,30 +0,0 @@
|
|||
cd jni
|
||||
call ndk-build
|
||||
if %ERRORLEVEL% EQU 0 (
|
||||
echo ndk-build has failed, build cancelled
|
||||
cd..
|
||||
|
||||
mkdir "assets\shaders\base"
|
||||
xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y
|
||||
|
||||
|
||||
mkdir "assets\shaders\particlefire"
|
||||
xcopy "..\..\data\shaders\particlefire\*.spv" "assets\shaders\particlefire" /Y
|
||||
|
||||
mkdir "assets\textures"
|
||||
xcopy "..\..\data\textures\fireplace_colormap_bc3.ktx" "assets\textures" /Y
|
||||
xcopy "..\..\data\textures\fireplace_normalmap_bc3.ktx" "assets\textures" /Y
|
||||
xcopy "..\..\data\textures\particle_fire.ktx" "assets\textures" /Y
|
||||
xcopy "..\..\data\textures\particle_smoke.ktx" "assets\textures" /Y
|
||||
|
||||
mkdir "assets\models"
|
||||
xcopy "..\..\data\models\fireplace.obj" "assets\models" /Y
|
||||
|
||||
mkdir "res\drawable"
|
||||
xcopy "..\..\android\images\icon.png" "res\drawable" /Y
|
||||
|
||||
call ant debug -Dout.final.file=vulkanParticlefire.apk
|
||||
) ELSE (
|
||||
echo error : ndk-build failed with errors!
|
||||
cd..
|
||||
)
|
||||
47
android/particlefire/build.py
Normal file
47
android/particlefire/build.py
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
import os
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import glob
|
||||
|
||||
APK_NAME = "vulkanTessellation"
|
||||
SHADER_DIR = "tessellation"
|
||||
ASSETS_MODELS = ["deer.dae"]
|
||||
ASSETS_TEXTURES = ["deer_bc3_unorm.ktx", "deer_astc_8x8_unorm.ktx", "deer_etc2_unorm.ktx"]
|
||||
|
||||
if subprocess.call("ndk-build", shell=True) == 0:
|
||||
print("Build successful")
|
||||
|
||||
# Assets
|
||||
os.makedirs("./assets/shaders/base", exist_ok=True)
|
||||
os.makedirs("./assets/shaders/%s" % SHADER_DIR, exist_ok=True)
|
||||
os.makedirs("./assets/textures", exist_ok=True)
|
||||
os.makedirs("./assets/models/lowpoly", exist_ok=True)
|
||||
os.makedirs("./res/drawable", exist_ok=True)
|
||||
|
||||
# Shaders
|
||||
# Base
|
||||
for file in glob.glob("../../data/shaders/base/*.spv"):
|
||||
shutil.copy(file, "./assets/shaders/base")
|
||||
# Sample
|
||||
for file in glob.glob("../../data/shaders/%s/*.spv" %SHADER_DIR):
|
||||
shutil.copy(file, "./assets/shaders/%s" % SHADER_DIR)
|
||||
# Textures
|
||||
for file in ASSETS_TEXTURES:
|
||||
shutil.copy("../../data/textures/%s" % file, "./assets/textures")
|
||||
# Models
|
||||
for file in ASSETS_MODELS:
|
||||
shutil.copy("../../data/models/lowpoly/%s" % file, "./assets/models/lowpoly")
|
||||
|
||||
# Icon
|
||||
shutil.copy("../../android/images/icon.png", "./res/drawable")
|
||||
|
||||
if subprocess.call("ant debug -Dout.final.file=%s.apk" % APK_NAME, shell=True) == 0:
|
||||
if len(sys.argv) > 1:
|
||||
if sys.argv[1] == "-deploy":
|
||||
if subprocess.call("adb install -r %s.apk" % APK_NAME, shell=True) != 0:
|
||||
print("Could not deploy to device!")
|
||||
else:
|
||||
print("Error during build process!")
|
||||
else:
|
||||
print("Error building project!")
|
||||
BIN
data/textures/fireplace_colormap_astc_8x8_unorm.ktx
Normal file
BIN
data/textures/fireplace_colormap_astc_8x8_unorm.ktx
Normal file
Binary file not shown.
BIN
data/textures/fireplace_colormap_etc2_unorm.ktx
Normal file
BIN
data/textures/fireplace_colormap_etc2_unorm.ktx
Normal file
Binary file not shown.
BIN
data/textures/fireplace_normalmap_astc_8x8_unorm.ktx
Normal file
BIN
data/textures/fireplace_normalmap_astc_8x8_unorm.ktx
Normal file
Binary file not shown.
BIN
data/textures/fireplace_normalmap_etc2_unorm.ktx
Normal file
BIN
data/textures/fireplace_normalmap_etc2_unorm.ktx
Normal file
Binary file not shown.
|
|
@ -128,7 +128,7 @@ public:
|
|||
zoom = -75.0f;
|
||||
rotation = { -15.0f, 45.0f, 0.0f };
|
||||
enableTextOverlay = true;
|
||||
title = "Vulkan Example - Particle system";
|
||||
title = "Vulkan Example - CPU particle system";
|
||||
zoomSpeed *= 1.5f;
|
||||
timerSpeed *= 8.0f;
|
||||
srand(time(NULL));
|
||||
|
|
@ -168,7 +168,6 @@ public:
|
|||
|
||||
VkClearValue clearValues[2];
|
||||
clearValues[0].color = defaultClearColor;
|
||||
clearValues[0].color = { {0.0f, 0.0f, 0.0f, 0.0f} };
|
||||
clearValues[1].depthStencil = { 1.0f, 0 };
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo();
|
||||
|
|
@ -327,13 +326,33 @@ public:
|
|||
|
||||
void loadAssets()
|
||||
{
|
||||
// Textures
|
||||
std::string texFormatSuffix;
|
||||
VkFormat texFormat;
|
||||
// Get supported compressed texture format
|
||||
if (vulkanDevice->features.textureCompressionBC) {
|
||||
texFormatSuffix = "_bc3_unorm";
|
||||
texFormat = VK_FORMAT_BC3_UNORM_BLOCK;
|
||||
}
|
||||
else if (vulkanDevice->features.textureCompressionASTC_LDR) {
|
||||
texFormatSuffix = "_astc_8x8_unorm";
|
||||
texFormat = VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
|
||||
}
|
||||
else if (vulkanDevice->features.textureCompressionETC2) {
|
||||
texFormatSuffix = "_etc2_unorm";
|
||||
texFormat = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
|
||||
}
|
||||
else {
|
||||
vks::tools::exitFatal("Device does not support any compressed texture format!", "Error");
|
||||
}
|
||||
|
||||
// Particles
|
||||
textures.particles.smoke.loadFromFile(getAssetPath() + "textures/particle_smoke.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
|
||||
textures.particles.fire.loadFromFile(getAssetPath() + "textures/particle_fire.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
|
||||
textures.particles.smoke.loadFromFile(getAssetPath() + "textures/particle_smoke.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
|
||||
textures.particles.fire.loadFromFile(getAssetPath() + "textures/particle_fire.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
|
||||
|
||||
// Floor
|
||||
textures.floor.colorMap.loadFromFile(getAssetPath() + "textures/fireplace_colormap_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
|
||||
textures.floor.normalMap.loadFromFile(getAssetPath() + "textures/fireplace_normalmap_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
|
||||
textures.floor.colorMap.loadFromFile(getAssetPath() + "textures/fireplace_colormap" + texFormatSuffix + ".ktx", texFormat, vulkanDevice, queue);
|
||||
textures.floor.normalMap.loadFromFile(getAssetPath() + "textures/fireplace_normalmap" + texFormatSuffix + ".ktx", texFormat, vulkanDevice, queue);
|
||||
|
||||
// Create a custom sampler to be used with the particle textures
|
||||
// Create sampler
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue