Use temporary command buffers for submitting image layout transitions
This commit is contained in:
parent
d7ea2c2ef8
commit
2a05de5882
1 changed files with 12 additions and 12 deletions
|
|
@ -196,8 +196,6 @@ public:
|
||||||
// the offscreen framebuffer
|
// the offscreen framebuffer
|
||||||
void prepareTextureTarget(uint32_t width, uint32_t height, VkFormat format)
|
void prepareTextureTarget(uint32_t width, uint32_t height, VkFormat format)
|
||||||
{
|
{
|
||||||
createSetupCommandBuffer();
|
|
||||||
|
|
||||||
VkResult err;
|
VkResult err;
|
||||||
|
|
||||||
// Get device properites for the requested texture format
|
// Get device properites for the requested texture format
|
||||||
|
|
@ -236,14 +234,18 @@ public:
|
||||||
err = vkBindImageMemory(device, offScreenFrameBuf.textureTarget.image, offScreenFrameBuf.textureTarget.deviceMemory, 0);
|
err = vkBindImageMemory(device, offScreenFrameBuf.textureTarget.image, offScreenFrameBuf.textureTarget.deviceMemory, 0);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
|
VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||||
|
|
||||||
offScreenFrameBuf.textureTarget.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
offScreenFrameBuf.textureTarget.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||||
vkTools::setImageLayout(
|
vkTools::setImageLayout(
|
||||||
setupCmdBuffer,
|
layoutCmd,
|
||||||
offScreenFrameBuf.textureTarget.image,
|
offScreenFrameBuf.textureTarget.image,
|
||||||
VK_IMAGE_ASPECT_DEPTH_BIT,
|
VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||||
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
||||||
offScreenFrameBuf.textureTarget.imageLayout);
|
offScreenFrameBuf.textureTarget.imageLayout);
|
||||||
|
|
||||||
|
VulkanExampleBase::flushCommandBuffer(layoutCmd, queue, true);
|
||||||
|
|
||||||
// Create sampler
|
// Create sampler
|
||||||
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
||||||
sampler.magFilter = TEX_FILTER;
|
sampler.magFilter = TEX_FILTER;
|
||||||
|
|
@ -271,8 +273,6 @@ public:
|
||||||
view.image = offScreenFrameBuf.textureTarget.image;
|
view.image = offScreenFrameBuf.textureTarget.image;
|
||||||
err = vkCreateImageView(device, &view, nullptr, &offScreenFrameBuf.textureTarget.view);
|
err = vkCreateImageView(device, &view, nullptr, &offScreenFrameBuf.textureTarget.view);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
flushSetupCommandBuffer();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set up a separate render pass for the offscreen frame buffer
|
// Set up a separate render pass for the offscreen frame buffer
|
||||||
|
|
@ -332,8 +332,6 @@ public:
|
||||||
|
|
||||||
void prepareOffscreenFramebuffer()
|
void prepareOffscreenFramebuffer()
|
||||||
{
|
{
|
||||||
createSetupCommandBuffer();
|
|
||||||
|
|
||||||
offScreenFrameBuf.width = FB_DIM;
|
offScreenFrameBuf.width = FB_DIM;
|
||||||
offScreenFrameBuf.height = FB_DIM;
|
offScreenFrameBuf.height = FB_DIM;
|
||||||
|
|
||||||
|
|
@ -377,11 +375,13 @@ public:
|
||||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAlloc.memoryTypeIndex);
|
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAlloc.memoryTypeIndex);
|
||||||
err = vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.color.mem);
|
err = vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.color.mem);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
err = vkBindImageMemory(device, offScreenFrameBuf.color.image, offScreenFrameBuf.color.mem, 0);
|
err = vkBindImageMemory(device, offScreenFrameBuf.color.image, offScreenFrameBuf.color.mem, 0);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
|
VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||||
|
|
||||||
vkTools::setImageLayout(
|
vkTools::setImageLayout(
|
||||||
setupCmdBuffer,
|
layoutCmd,
|
||||||
offScreenFrameBuf.color.image,
|
offScreenFrameBuf.color.image,
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||||
|
|
@ -418,12 +418,14 @@ public:
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
vkTools::setImageLayout(
|
vkTools::setImageLayout(
|
||||||
setupCmdBuffer,
|
layoutCmd,
|
||||||
offScreenFrameBuf.depth.image,
|
offScreenFrameBuf.depth.image,
|
||||||
VK_IMAGE_ASPECT_DEPTH_BIT,
|
VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||||
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||||
|
|
||||||
|
VulkanExampleBase::flushCommandBuffer(layoutCmd, queue, true);
|
||||||
|
|
||||||
depthStencilView.image = offScreenFrameBuf.depth.image;
|
depthStencilView.image = offScreenFrameBuf.depth.image;
|
||||||
err = vkCreateImageView(device, &depthStencilView, nullptr, &offScreenFrameBuf.depth.view);
|
err = vkCreateImageView(device, &depthStencilView, nullptr, &offScreenFrameBuf.depth.view);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
@ -445,8 +447,6 @@ public:
|
||||||
|
|
||||||
err = vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offScreenFrameBuf.frameBuffer);
|
err = vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offScreenFrameBuf.frameBuffer);
|
||||||
assert(!err);
|
assert(!err);
|
||||||
|
|
||||||
flushSetupCommandBuffer();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void buildOffscreenCommandBuffer()
|
void buildOffscreenCommandBuffer()
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue