Renamed basic PBR example

This commit is contained in:
saschawillems 2017-02-26 19:14:24 +01:00
parent ed6451a956
commit 64639a2c23
8 changed files with 18 additions and 14 deletions

View file

@ -345,8 +345,8 @@ public:
pipelineCreateInfo.pVertexInputState = &vertexInputState;
// PBR pipeline
shaderStages[0] = loadShader(getAssetPath() + "shaders/pbr/pbr.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
shaderStages[1] = loadShader(getAssetPath() + "shaders/pbr/pbr.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
shaderStages[0] = loadShader(getAssetPath() + "shaders/pbrbasic/pbr.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
shaderStages[1] = loadShader(getAssetPath() + "shaders/pbrbasic/pbr.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
// Enable depth test and write
depthStencilState.depthWriteEnable = VK_TRUE;
depthStencilState.depthTestEnable = VK_TRUE;

View file

@ -82,7 +82,7 @@
<ClCompile Include="..\base\vulkandebug.cpp" />
<ClCompile Include="..\base\vulkanexamplebase.cpp" />
<ClCompile Include="..\base\vulkantools.cpp" />
<ClCompile Include="pbr.cpp" />
<ClCompile Include="pbrbasic.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\base\vulkandebug.h" />
@ -90,8 +90,8 @@
<ClInclude Include="..\base\vulkantools.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\data\shaders\pbr\pbr.frag" />
<None Include="..\data\shaders\pbr\pbr.vert" />
<None Include="..\data\shaders\pbrbasic\pbr.frag" />
<None Include="..\data\shaders\pbrbasic\pbr.vert" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -27,7 +27,7 @@
<ClCompile Include="..\base\vulkantools.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pbr.cpp">
<ClCompile Include="pbrbasic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
@ -43,10 +43,10 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\data\shaders\pbr\pbr.frag">
<None Include="..\data\shaders\pbrbasic\pbr.frag">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\pbr\pbr.vert">
<None Include="..\data\shaders\pbrbasic\pbr.vert">
<Filter>Shaders</Filter>
</None>
</ItemGroup>

View file

@ -137,10 +137,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "specializationconstants", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hdr", "hdr\hdr.vcxproj", "{582913B3-9B37-48CA-AEBD-69023DA9F7C8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pbr", "pbr\pbr.vcxproj", "{92B2640A-0CC5-48EA-B34C-520BA13938D1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pbribl", "pbribl\pbribl.vcxproj", "{659987E9-863C-4B9B-A3D4-CBA7D67A9516}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pbrbasic", "pbrbasic\pbrbasic.vcxproj", "{92B2640A-0CC5-48EA-B34C-520BA13938D1}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "pbr", "pbr", "{BE290A75-7E65-4D0A-B419-774A309B6A60}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -339,14 +341,14 @@ Global
{582913B3-9B37-48CA-AEBD-69023DA9F7C8}.Debug|x64.Build.0 = Debug|x64
{582913B3-9B37-48CA-AEBD-69023DA9F7C8}.Release|x64.ActiveCfg = Release|x64
{582913B3-9B37-48CA-AEBD-69023DA9F7C8}.Release|x64.Build.0 = Release|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Debug|x64.ActiveCfg = Debug|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Debug|x64.Build.0 = Debug|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Release|x64.ActiveCfg = Release|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Release|x64.Build.0 = Release|x64
{659987E9-863C-4B9B-A3D4-CBA7D67A9516}.Debug|x64.ActiveCfg = Debug|x64
{659987E9-863C-4B9B-A3D4-CBA7D67A9516}.Debug|x64.Build.0 = Debug|x64
{659987E9-863C-4B9B-A3D4-CBA7D67A9516}.Release|x64.ActiveCfg = Release|x64
{659987E9-863C-4B9B-A3D4-CBA7D67A9516}.Release|x64.Build.0 = Release|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Debug|x64.ActiveCfg = Debug|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Debug|x64.Build.0 = Debug|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Release|x64.ActiveCfg = Release|x64
{92B2640A-0CC5-48EA-B34C-520BA13938D1}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -369,5 +371,7 @@ Global
{0CB44B34-A81F-4002-9AC7-E0EEA55D8A60} = {460EE42F-4178-49EF-9AC0-415599B80303}
{8418A364-3D1C-4938-A2CC-C1D1433039F2} = {6B47BC47-0394-429E-9441-867EC23DFCD4}
{6B4BC372-5897-40FB-91D4-421C2817F656} = {6B47BC47-0394-429E-9441-867EC23DFCD4}
{659987E9-863C-4B9B-A3D4-CBA7D67A9516} = {BE290A75-7E65-4D0A-B419-774A309B6A60}
{92B2640A-0CC5-48EA-B34C-520BA13938D1} = {BE290A75-7E65-4D0A-B419-774A309B6A60}
EndGlobalSection
EndGlobal