Removed compiler warnings
This commit is contained in:
parent
f68c272695
commit
8ed41c6ae8
1 changed files with 4 additions and 4 deletions
|
|
@ -309,7 +309,7 @@ public:
|
|||
sampler.mipLodBias = 0.0f;
|
||||
sampler.compareOp = VK_COMPARE_OP_NEVER;
|
||||
sampler.minLod = 0.0f;
|
||||
sampler.maxLod = cubeMapArray.mipLevels;
|
||||
sampler.maxLod = static_cast<float>(cubeMapArray.mipLevels);
|
||||
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
||||
sampler.maxAnisotropy = 1.0f;
|
||||
if (vulkanDevice->features.samplerAnisotropy)
|
||||
|
|
@ -452,7 +452,7 @@ public:
|
|||
// Binding 1 : Fragment shader cubemap sampler
|
||||
vks::initializers::writeDescriptorSet(descriptorSets.object, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureDescriptor)
|
||||
};
|
||||
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL);
|
||||
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
|
||||
|
||||
// Sky box descriptor set
|
||||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.skybox));
|
||||
|
|
@ -463,7 +463,7 @@ public:
|
|||
// Binding 1 : Fragment shader cubemap sampler
|
||||
vks::initializers::writeDescriptorSet(descriptorSets.skybox, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureDescriptor)
|
||||
};
|
||||
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL);
|
||||
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
|
||||
}
|
||||
|
||||
void preparePipelines()
|
||||
|
|
@ -501,7 +501,7 @@ public:
|
|||
pipelineCreateInfo.pViewportState = &viewportState;
|
||||
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
||||
pipelineCreateInfo.pDynamicState = &dynamicState;
|
||||
pipelineCreateInfo.stageCount = shaderStages.size();
|
||||
pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
|
||||
pipelineCreateInfo.pStages = shaderStages.data();
|
||||
pipelineCreateInfo.pVertexInputState = &vertexInputState;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue