Macos ios fixes (#1192)

* Configure MoltenVK to use a dedicated compute queue for compute[*] examples with sync barriers

* Modify descriptorindexing example for iOS and variable descriptor count limitations on MoltenVK

* Remove obsolete macOS #ifdefs no longer needed for modern MoltenVK versions

* Update iOS project to fix missing vkloader.c reference and revise example list

* Set required features and API version for VVL in debugprintf example

* Remove unnecessary Apple-specific code from descriptorindexing example

* Add Layer Settings capability to VulkanExampleBase::createInstance()

* Replace setenv() in examples with Layer Settings configuration for macOS/iOS

* Update comments in examples.h and fix missing initializer in computeraytracing example

* Update imgui overlay and example to support iOS Simulator

* Update more comments in examples.h and remove redundant initializers in deferred* examples

* Separate variable descriptor count declarations for apple and non-apple platforms

* Consolidate variable descriptor count declarations for apple vs. non-apple platforms

* Configure MoltenVK with a dedicated compute queue in VulkanExampleBase() and remove from samples
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SRSaunders 2025-03-29 11:21:37 -04:00 committed by GitHub
parent e1c962289f
commit 9a562a5426
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17 changed files with 221 additions and 83 deletions

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@ -65,7 +65,7 @@ public:
glm::vec4 normalAndDistance;
};
struct SceneObject {
SceneObjectProperty objectProperties;
SceneObjectProperty objectProperties{};
glm::vec3 diffuse;
float specular{ 1.0f };
uint32_t id{ 0 };
@ -85,11 +85,6 @@ public:
camera.setTranslation(glm::vec3(0.0f, 0.0f, -4.0f));
camera.rotationSpeed = 0.0f;
camera.movementSpeed = 2.5f;
#if (defined(VK_USE_PLATFORM_MACOS_MVK) || defined(VK_USE_PLATFORM_METAL_EXT))
// SRS - on macOS set environment variable to ensure MoltenVK disables Metal argument buffers for this example
setenv("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "0", 1);
#endif
}
~VulkanExample()