Added ETC2 and ASTC texture variants (Refs #174)

This commit is contained in:
saschawillems 2017-03-10 15:20:08 +01:00
parent c688f7394c
commit a5a2211489
8 changed files with 96 additions and 49 deletions

View file

@ -15,6 +15,7 @@
android:label="Texture Array"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|screenSize|keyboardHidden">
<meta-data android:name="android.app.lib_name" android:value="vulkanTexturearray" />
<intent-filter>

View file

@ -1,24 +0,0 @@
cd jni
call ndk-build
if %ERRORLEVEL% EQU 0 (
echo ndk-build has failed, build cancelled
cd..
mkdir "assets\shaders\base"
xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y
mkdir "assets\shaders\texturearray"
xcopy "..\..\data\shaders\texturearray\*.spv" "assets\shaders\texturearray" /Y
mkdir "assets\textures"
xcopy "..\..\data\textures\texturearray_bc3.ktx" "assets\textures" /Y
mkdir "res\drawable"
xcopy "..\..\android\images\icon.png" "res\drawable" /Y
call ant debug -Dout.final.file=vulkanTexturearray.apk
) ELSE (
echo error : ndk-build failed with errors!
cd..
)

View file

@ -0,0 +1,48 @@
import os
import shutil
import subprocess
import sys
import glob
APK_NAME = "vulkanTexturearray"
SHADER_DIR = "texturearray"
ASSETS_TEXTURES = ["texturearray_bc3_unorm.ktx", "texturearray_astc_8x8_unorm.ktx", "texturearray_etc2_unorm.ktx"]
if subprocess.call("ndk-build", shell=True) == 0:
print("Build successful")
# Assets
if not os.path.exists("./assets"):
os.makedirs("./assets")
# Shaders
# Base
if not os.path.exists("./assets/shaders/base"):
os.makedirs("./assets/shaders/base")
for file in glob.glob("../../data/shaders/base/*.spv"):
shutil.copy(file, "./assets/shaders/base")
# Sample
if not os.path.exists("./assets/shaders/%s" % SHADER_DIR):
os.makedirs("./assets/shaders/%s" % SHADER_DIR)
for file in glob.glob("../../data/shaders/%s/*.spv" %SHADER_DIR):
shutil.copy(file, "./assets/shaders/%s" % SHADER_DIR)
# Textures
if not os.path.exists("./assets/textures"):
os.makedirs("./assets/textures")
for file in ASSETS_TEXTURES:
shutil.copy("../../data/textures/%s" % file, "./assets/textures")
# Icon
if not os.path.exists("./res/drawable"):
os.makedirs("./res/drawable")
shutil.copy("../../android/images/icon.png", "./res/drawable")
if subprocess.call("ant debug -Dout.final.file=%s.apk" % APK_NAME, shell=True) == 0:
if len(sys.argv) > 1:
if sys.argv[1] == "-deploy":
if subprocess.call("adb install -r %s.apk" % APK_NAME, shell=True) != 0:
print("Could not deploy to device!")
else:
print("Error during build process!")
else:
print("Error building project!")

Binary file not shown.

Binary file not shown.

View file

@ -497,6 +497,31 @@ public:
vkFreeMemory(device, texture.deviceMemory, nullptr);
}
void loadTextures()
{
// Vulkan core supports three different compressed texture formats
// As the support differs between implemementations we need to check device features and select a proper format and file
std::string filename;
VkFormat format;
if (deviceFeatures.textureCompressionBC) {
filename = "metalplate01_bc2_unorm.ktx";
format = VK_FORMAT_BC3_UNORM_BLOCK;
}
else if (deviceFeatures.textureCompressionASTC_LDR) {
filename = "metalplate01_astc_8x8_unorm.ktx";
format = VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
}
else if (deviceFeatures.textureCompressionETC2) {
filename = "metalplate01_etc2_unorm.ktx";
format = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
}
else {
vks::tools::exitFatal("Device does not support any compressed texture format!", "Error");
}
loadTexture(getAssetPath() + "textures/" + filename, format, false);
}
void buildCommandBuffers()
{
VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
@ -591,26 +616,6 @@ public:
indices.data()));
}
// Texture loading is done here
void loadAssets()
{
// Vulkan core supports three different compressed texture formats
// As the support differs between implemementations we need to check and load the proper texture
// Block compression (BC) is common on desktops, ETC and ASTC on mobile
if (deviceFeatures.textureCompressionBC) {
loadTexture(getAssetPath() + "textures/metalplate01_bc2_unorm.ktx", VK_FORMAT_BC2_UNORM_BLOCK, false);
}
else if (deviceFeatures.textureCompressionASTC_LDR) {
loadTexture(getAssetPath() + "textures/metalplate01_astc_8x8_unorm.ktx", VK_FORMAT_ASTC_8x8_UNORM_BLOCK, false);
}
else if (deviceFeatures.textureCompressionETC2) {
loadTexture(getAssetPath() + "textures/metalplate01_etc2_unorm.ktx", VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, false);
}
else {
vks::tools::exitFatal("Device does not support any compressed texture format!", "Error");
}
}
void setupVertexDescriptions()
{
// Binding description
@ -848,7 +853,7 @@ public:
void prepare()
{
VulkanExampleBase::prepare();
loadAssets();
loadTextures();
generateQuad();
setupVertexDescriptions();
prepareUniformBuffers();

View file

@ -313,9 +313,26 @@ public:
void loadTextures()
{
loadTextureArray(
getAssetPath() + "textures/texturearray_bc3.ktx",
VK_FORMAT_BC3_UNORM_BLOCK);
// Vulkan core supports three different compressed texture formats
// As the support differs between implemementations we need to check device features and select a proper format and file
std::string filename;
VkFormat format;
if (deviceFeatures.textureCompressionBC) {
filename = "texturearray_bc3_unorm.ktx";
format = VK_FORMAT_BC3_UNORM_BLOCK;
}
else if (deviceFeatures.textureCompressionASTC_LDR) {
filename = "texturearray_astc_8x8_unorm.ktx";
format = VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
}
else if (deviceFeatures.textureCompressionETC2) {
filename = "texturearray_etc2_unorm.ktx";
format = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
}
else {
vks::tools::exitFatal("Device does not support any compressed texture format!", "Error");
}
loadTextureArray(getAssetPath() + "textures/" + filename, format);
}
void buildCommandBuffers()
@ -664,8 +681,8 @@ public:
void prepare()
{
VulkanExampleBase::prepare();
setupVertexDescriptions();
loadTextures();
setupVertexDescriptions();
generateQuad();
prepareUniformBuffers();
setupDescriptorSetLayout();