Three vertices are sufficient for the full screen background

Fixes #843
This commit is contained in:
Sascha Willems 2021-06-28 22:03:36 +02:00
parent ac4deedd0c
commit ad2d922166

View file

@ -1,7 +1,7 @@
/* /*
* Vulkan Example - Instanced mesh rendering, uses a separate vertex buffer for instanced data * Vulkan Example - Instanced mesh rendering, uses a separate vertex buffer for instanced data
* *
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de * Copyright (C) 2016-2021 by Sascha Willems - www.saschawillems.de
* *
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/ */
@ -140,7 +140,7 @@ public:
// Star field // Star field
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL); vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL);
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.starfield); vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.starfield);
vkCmdDraw(drawCmdBuffers[i], 4, 1, 0, 0); vkCmdDraw(drawCmdBuffers[i], 3, 1, 0, 0);
// Planet // Planet
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL); vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL);