Assign offscreen framebuffer texture target view to descriptor info

This commit is contained in:
saschawillems 2016-03-05 17:29:20 +01:00
parent 28e486083e
commit f8360427cb

View file

@ -772,6 +772,7 @@ public:
// Image descriptor for the shadow map texture
texDescriptor.sampler = offScreenFrameBuf.textureTarget.sampler;
texDescriptor.imageView = offScreenFrameBuf.textureTarget.view;
std::vector<VkWriteDescriptorSet> sceneDescriptorSets =
{