Sascha Willems
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807d11387d
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Added vertex attributes sample to the readme
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2022-01-22 10:09:25 +01:00 |
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Sascha Willems
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704aeec6b0
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Simplified glTF buffer code
Added Android build files
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2022-01-22 10:03:39 +01:00 |
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Sascha Willems
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aad5a7dd81
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Code cleanup
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2022-01-21 21:07:16 +01:00 |
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Sascha Willems
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6b0bc52a1b
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Code cleanup and readme for vertex attributes sample
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2022-01-21 13:35:06 +01:00 |
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Sascha Willems
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e34634c266
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Corrected vertex attribute formats
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2022-01-21 11:42:50 +01:00 |
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Sascha Willems
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0dc34c3375
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Code restructuring
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2022-01-21 09:59:30 +01:00 |
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Sascha Willems
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15124e8232
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Code restructuring, cleanup and simplification
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2022-01-21 08:17:07 +01:00 |
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robotchaoX
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60ec305bdc
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fix example oit build for Android failed
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2022-01-21 14:13:21 +08:00 |
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Sascha Willems
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76bda56784
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Updated Vulkan Headers to 1.2.203
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2022-01-20 07:29:38 +01:00 |
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Sascha Willems
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ba93671922
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Merge pull request #919 from JJCUBER/patch-1
Fixed typos in comments of triangle.cpp
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2022-01-05 20:49:00 +01:00 |
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JJCUBER
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e427c87664
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Fixed typos in comments of triangle.cpp
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2021-12-30 22:58:53 -05:00 |
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Sascha Willems
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5f1aac61ca
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Started working on sample showing comparing separate/interleaved vertex attributes
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2021-12-26 18:42:03 +01:00 |
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Sascha Willems
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91958acad2
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Only destroy ImGui context of != null
Fixes #911
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2021-12-15 19:32:47 +01:00 |
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Sascha Willems
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48de215d0b
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Merge pull request #907 from rajnesh-kanwal/fix_memory_leak
Fixes memory leak due to ImGui context not being destroyed.
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2021-12-11 11:00:13 +01:00 |
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Sascha Willems
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92187b0c48
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Merge pull request #908 from LongerZrLong/master
[Minor] Remove small duplication in triangle.cpp
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2021-12-11 10:59:58 +01:00 |
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Longer Long
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a78f139563
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[Minor] Remove small duplication in triangle.cpp
Remove a line of duplication in `void preparePipelines()` of triangle.cpp.
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2021-12-06 10:40:07 -05:00 |
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Rajnesh Kanwal
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774bb42ceb
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Fixes memory leak due to ImGui context not being destroyed.
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2021-12-04 15:35:07 +00:00 |
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Sascha Willems
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313ac10de4
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Removed unused texture
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2021-12-04 10:10:38 +01:00 |
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Sascha Willems
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cd6882395d
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Added barrier between fragment shader write and read
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2021-11-28 21:01:00 +01:00 |
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Sascha Willems
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fce1c93266
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SSBOs are now device local
Heavily increases performance of this sample
Fixes #905
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2021-11-28 11:16:35 +01:00 |
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Sascha Willems
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41a52bda4c
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Small fixes, validation is now clean except for a false positive
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2021-11-20 12:29:27 +01:00 |
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Sascha Willems
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089edad01c
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Added barriers
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2021-11-20 10:31:17 +01:00 |
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Sascha Willems
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317cc1181c
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Disable culling for models
Fixes #886
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2021-11-11 20:01:03 +01:00 |
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Sascha Willems
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6f9da1dd96
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Merge pull request #861 from ShoufengYang/patch-1
Update computeshader.cpp
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2021-11-10 19:21:42 +01:00 |
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Sascha Willems
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485f93441e
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Merge pull request #862 from ShoufengYang/patch-2
Fixed the first frame render error.
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2021-11-10 19:20:15 +01:00 |
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Sascha Willems
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10427c626b
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Disable framework overlay for explicit ImGui sample
Fixes #902
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2021-11-10 19:04:02 +01:00 |
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Sascha Willems
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dd24009991
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Remove unused push constants
Fies #901
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2021-11-09 21:44:43 +01:00 |
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Sascha Willems
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3b7098d699
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Added dynamic rendering sample to readme
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2021-11-07 09:11:14 +01:00 |
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Sascha Willems
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3e55366434
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Added sample fro dynamic rendering using VK_KHR_dynamic_rendering
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2021-11-06 19:45:22 +01:00 |
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Sascha Willems
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16edda1013
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Updated Vulkan headers to 1.2.197
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2021-11-06 18:06:20 +01:00 |
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Sascha Willems
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e79634e4da
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Disable UI overlay for triangle sample
Fixes validation layer errors
Refs #876
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2021-10-24 13:19:05 +02:00 |
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Sascha Willems
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a5022d6d5f
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Fixing several validation related issues
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2021-10-24 13:00:11 +02:00 |
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Sascha Willems
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6f723ea1e0
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Remove buffer copies for gltf indices
Directly access the values from the buffer instead
Fixes #894
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2021-10-24 12:07:01 +02:00 |
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Sascha Willems
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d72ff3c8d5
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Use Vulkan bool type for material specialization
Refs #876
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2021-10-24 11:53:03 +02:00 |
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Sascha Willems
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1c6c08d41f
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Fixed ray tracing callable shader sample HLSL shaders
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2021-10-18 22:01:07 +02:00 |
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Sascha Willems
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f00568f482
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Add ray tracing callable shaders to solution
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2021-10-18 22:00:40 +02:00 |
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Sascha Willems
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1993f3af5d
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Changed ray tracing closest hit shader hit attributes to vec2
Fixes #878
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2021-10-18 21:41:18 +02:00 |
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Sascha Willems
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711743ad69
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Refactoring
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2021-10-17 11:11:19 +02:00 |
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Sascha Willems
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241583774c
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Destroy fence
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2021-10-17 10:50:43 +02:00 |
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Sascha Willems
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7543ef14b8
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Destroy fence
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2021-10-17 10:48:14 +02:00 |
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Sascha Willems
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adb0528184
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Proper mip tail memory cleanup
Refs #882
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2021-10-17 10:45:09 +02:00 |
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Sascha Willems
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a5c2a8e757
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Fix pipeline stage for mip tail barrier
Refs #882
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2021-10-17 10:26:30 +02:00 |
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Sascha Willems
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813eda7796
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Merge pull request #888 from cforfang/fix_barrier
dstAccessMask should be VK_ACCESS_SHADER_READ_BIT
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2021-10-16 18:03:35 +02:00 |
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Christian Forfang
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13ff9e5019
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dstAccessMask should be VK_ACCESS_SHADER_READ_BIT
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2021-10-16 16:38:55 +02:00 |
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Sascha Willems
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fc89345f61
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Update ubuntu build environment
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2021-10-16 09:11:32 +02:00 |
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Sascha Willems
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72bc2eaf01
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Merge pull request #877 from cforfang/access_mask_fix
Minor fix to access mask
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2021-10-14 21:12:59 +02:00 |
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Sascha Willems
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208fdf71a3
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Merge pull request #882 from neither-nor/master
Fix texturesparseresidency memory and image layout bugs
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2021-10-09 20:01:11 +02:00 |
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Sascha Willems
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0069b7ab49
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Merge pull request #884 from ahcox/patch-1
Chrome complains when the link is insecure
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2021-10-09 20:00:41 +02:00 |
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Andrew H. Cox
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01caa15a15
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Chrome complains when the link is insecure
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2021-10-08 01:42:35 +01:00 |
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neither-nor
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52c32c2d7b
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fix layout transition
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2021-09-28 16:21:35 +08:00 |
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