Sascha Willems
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1a635f16ab
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Use shader storage buffer to pass lights to shader
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2023-12-13 18:31:49 +01:00 |
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Sascha Willems
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f27a032570
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Updated shading rate sample to KHR extension
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2023-10-13 18:53:51 +02:00 |
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Sascha Willems
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66dce3c991
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Fixed HLSL shaders (mostly ray tracing related)
Updated HLSL compile script
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2023-10-13 17:26:51 +02:00 |
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Sascha Willems
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f0d94313b8
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Updated HLSL compile script
Recompile mesh shader with EXT instead of NV SPIR-V extension
Fixes #1078
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2023-10-13 17:02:04 +02:00 |
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Sascha Willems
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9dcc8110cf
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Renamed particle fire sample
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2023-07-16 16:03:29 +02:00 |
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Sascha Willems
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18012268ed
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Added HLSL shaders for mesh shading sample
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2023-06-08 16:50:12 +02:00 |
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Sascha Willems
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99b226237a
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Moved shaders to new directory
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2023-05-09 21:03:02 +02:00 |
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