Ben Clayton
ca884587a4
Move shaders into glsl and hlsl directories
...
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`
Fix up shader paths in the cpp files to point to the new glsl location.
`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).
Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
ab38f8b150
Code-Cleanup: All samples now use the camera class and it's matrices
...
Cleaned up base class
2020-04-22 20:58:24 +02:00
saschawillems
4af6419f43
Use texture class descriptor with proper image usage layout (fixes validation)
2018-10-20 12:14:11 +02:00
saschawillems
c1c4f06a23
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
...
Refs #496
2018-08-30 21:08:02 +02:00
Brad Davis
b989326aba
Remove dead code
2018-04-19 09:48:35 -07:00
saschawillems
df223f5b9b
Result (exit) codes for fatal terminations
2018-01-21 18:28:17 +01:00
saschawillems
94a076e1ae
Moved example source files into sub folder
2017-11-12 19:32:09 +01:00