saschawillems
94a076e1ae
Moved example source files into sub folder
2017-11-12 19:32:09 +01:00
saschawillems
68692367e0
Replaced text overlay with proper UI overlay
2017-11-01 14:22:10 +01:00
saschawillems
cd8274c294
glm matrix initialization
2017-09-24 18:17:07 +02:00
Spencer
f7ab861ef5
Updated tessellation text interface
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Examining the tessellation code I realized there was a built-in toggle for the wireframe which is hidden due to lack of text overlayed so quickly added it.
2017-04-16 23:15:21 -05:00
saschawillems
bdf49d58f6
Fixed texture path
2017-03-19 19:54:43 +01:00
saschawillems
16841bb5eb
Added ETC2 and ASTC texture variants (Refs #174 )
2017-03-17 21:43:41 +01:00
saschawillems
e3c93c5b7f
Check device features (only build non solid pipelines if feature available)
2017-03-08 22:06:17 +01:00
saschawillems
1309ee0ef9
Moved tool functions to vks namespace (Refs #260 )
2017-02-12 13:10:05 +01:00
saschawillems
b31d773b93
Moved Initializers to vks namespce (Refs #260 )
2017-02-12 11:12:42 +01:00
saschawillems
776b6f0106
Moved VulkanBuffer to vks namespce (Refs #260 )
2017-02-12 10:44:51 +01:00
saschawillems
7e43a55a76
Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260 )
2017-02-11 14:18:24 +01:00
saschawillems
9822cde6e2
Use new Vulkan texture class (Refs #260 )
2017-02-09 21:55:35 +01:00
saschawillems
2e5af6a9fb
Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections
2016-12-24 12:48:01 +01:00
saschawillems
401369f716
Removed function to get enabled features, features can be set directly in derived constructor due to new explicit Vulkan initialization
2016-12-14 21:38:45 +01:00
saschawillems
a6a6702bd2
Enabled required features for tessellation example, recompiled tessellation shaders with recent glslang compiler
2016-12-14 20:35:03 +01:00
saschawillems
fac6524564
Replaced main entry points with macro from example base
2016-12-13 19:25:56 +01:00
Shi Yan
9b5127f894
add direct to display wsi swapchain option
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direct to display swapchain needs to be enabled at compile time with option -DUSE_D2D_WSI=ON
currently tested under linux
2016-11-04 14:04:34 -07:00
Patrick Lühne
7de25e3e5d
Added missing text overlay to tesselation example.
2016-08-15 02:09:14 +02:00
Laurent Carlier
6b259a22e8
Use keycodes intead of hardcoded values
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Signed-off-by: Laurent Carlier <lordheavym@gmail.com>
2016-08-11 14:24:32 +02:00
saschawillems
459dbbc5a1
Updated PN-Triangles tessellation shader demo
2016-05-21 16:01:48 +02:00
saschawillems
ab8be6731b
Check tessellation support
2016-04-24 10:30:45 +02:00
saschawillems
4e689f3fee
Call example destructor on Android ( Fixes #97 )
2016-03-26 13:21:19 +01:00
saschawillems
3bcc162011
Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples ( #97 )
2016-03-25 21:08:59 +01:00
saschawillems
403d851d63
Force glm clip space to 0..1 ( Fixes #18 , Fixes #45 )
2016-03-08 21:52:40 +01:00
saschawillems
e77884d5bb
Use glm::radians instead of deg_to_rad ( Fixes #37 )
2016-03-08 20:59:25 +01:00
saschawillems
8cd5041111
Use application wide submit info and semaphores ( Fixes #66 , Fixes #65 , Fixes#60), removed no longer functional code loading GLSL ( Fixes #62 )
2016-03-06 20:15:05 +01:00
Justin Li
311f223e10
Don't set flags on VkSemaphoreCreateInfo
2016-03-06 01:20:03 -05:00
saschawillems
c91341813c
Added Vulkan examples sources!
2016-02-16 15:07:25 +01:00