saschawillems
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1f3cb12bd3
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Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
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2018-11-19 22:05:47 +01:00 |
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saschawillems
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04150b812e
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Camera setup, terrain texture transitions
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2016-06-25 21:23:12 +02:00 |
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saschawillems
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cc5ade69f1
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Added fog
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2016-06-25 20:40:22 +02:00 |
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saschawillems
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81bd22834e
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Calculate terrain normals and enable lighting
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2016-06-25 13:30:55 +02:00 |
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saschawillems
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a9de176d12
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Added tessellation evaluation shader frustum culling and pipeline stats for dynamic terrain tessellation example
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2016-06-23 22:01:48 +02:00 |
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saschawillems
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555a1e8f3d
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Added resources for dynamic terrain tessellation example
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2016-06-19 13:35:09 +02:00 |
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saschawillems
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0f66037da0
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Started work on dynamic terrain tessellation example
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2016-06-18 19:24:37 +02:00 |
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