Commit graph

8 commits

Author SHA1 Message Date
Sascha Willems
66dce3c991 Fixed HLSL shaders (mostly ray tracing related)
Updated HLSL compile script
2023-10-13 17:26:51 +02:00
Sascha Willems
f0d94313b8 Updated HLSL compile script
Recompile mesh shader with EXT instead of NV SPIR-V extension
Fixes #1078
2023-10-13 17:02:04 +02:00
Sascha Willems
fc27e4d98d Fixed buffer sizes and recompiled shaders
Validation is clean now
Fixes #1017
2023-08-04 19:49:42 +02:00
Sascha Willems
9dcc8110cf Renamed particle fire sample 2023-07-16 16:03:29 +02:00
Sascha Willems
18012268ed Added HLSL shaders for mesh shading sample 2023-06-08 16:50:12 +02:00
Sascha Willems
133c703160 Intersection shader 2023-05-13 14:49:00 +02:00
Sascha Willems
ebc4127472 Started working on ray tracing intersection shader example 2023-05-13 12:22:04 +02:00
Sascha Willems
99b226237a Moved shaders to new directory 2023-05-09 21:03:02 +02:00