Iago Toral Quiroga
|
9fef899e42
|
Fix various cases of image views with incorrect stencil aspect
|
2022-06-30 09:40:18 +02:00 |
|
Sascha Willems
|
e367464c3e
|
Removed unused code
|
2022-06-16 19:24:17 +02:00 |
|
Sascha Willems
|
570ba6da47
|
Only apply stencil flag if selected format has a stencil part
Refs #947
|
2022-05-14 11:44:57 +02:00 |
|
Sascha Willems
|
8c376121c3
|
Pass depth range to depth map visualization shader
Fixes #895
|
2022-05-08 11:43:06 +02:00 |
|
Sascha Willems
|
8e98d10f74
|
Merge pull request #938 from Chris-F5/fix-deferred-typo
Fix typo in deferred.cpp
|
2022-05-08 09:36:34 +02:00 |
|
Sascha Willems
|
56b6978a6c
|
Descriptor setup
Fixes #941
|
2022-05-08 09:30:15 +02:00 |
|
Sascha Willems
|
63c3e7eadd
|
Added thread include
|
2022-04-22 08:05:28 +02:00 |
|
Sascha Willems
|
5bc82e9f02
|
Updated graphics pipeline library sample
|
2022-04-21 07:34:44 +02:00 |
|
Christopher Lang
|
26c8e2c520
|
Fix typo in deferred.cpp
|
2022-04-16 10:22:10 +01:00 |
|
Sascha Willems
|
4e6b4fe021
|
Renaming things
|
2022-04-04 10:22:54 +02:00 |
|
Sascha Willems
|
483671815f
|
Reworked shader loading
Shader module creation is no longer necessary with graphics pipeline library
|
2022-04-04 09:58:46 +02:00 |
|
Sascha Willems
|
4e75890f84
|
Added vertex input and fragment output state
First working version
Still work-in-progress
|
2022-04-03 20:15:50 +02:00 |
|
Sascha Willems
|
a23742dba2
|
Started working on sample for VK_EXT_graphics_pipeline_library
|
2022-04-03 18:22:53 +02:00 |
|
Rajnesh Kanwal
|
b228c1adbf
|
Don't set VK_IMAGE_ASPECT_STENCIL_BIT bit if format is depth only
|
2022-03-06 18:36:11 +00:00 |
|
galaxysailing
|
b46b52ab81
|
delete a part of redundant code
|
2022-01-25 18:01:31 +08:00 |
|
Sascha Willems
|
821a0659a7
|
Merge pull request #924 from SaschaWillems/sample_vertexattributes
Add vertex attributes sample
|
2022-01-22 10:19:24 +01:00 |
|
Sascha Willems
|
704aeec6b0
|
Simplified glTF buffer code
Added Android build files
|
2022-01-22 10:03:39 +01:00 |
|
Sascha Willems
|
aad5a7dd81
|
Code cleanup
|
2022-01-21 21:07:16 +01:00 |
|
Sascha Willems
|
6b0bc52a1b
|
Code cleanup and readme for vertex attributes sample
|
2022-01-21 13:35:06 +01:00 |
|
Sascha Willems
|
e34634c266
|
Corrected vertex attribute formats
|
2022-01-21 11:42:50 +01:00 |
|
Sascha Willems
|
0dc34c3375
|
Code restructuring
|
2022-01-21 09:59:30 +01:00 |
|
Sascha Willems
|
15124e8232
|
Code restructuring, cleanup and simplification
|
2022-01-21 08:17:07 +01:00 |
|
JJCUBER
|
e427c87664
|
Fixed typos in comments of triangle.cpp
|
2021-12-30 22:58:53 -05:00 |
|
Sascha Willems
|
5f1aac61ca
|
Started working on sample showing comparing separate/interleaved vertex attributes
|
2021-12-26 18:42:03 +01:00 |
|
Longer Long
|
a78f139563
|
[Minor] Remove small duplication in triangle.cpp
Remove a line of duplication in `void preparePipelines()` of triangle.cpp.
|
2021-12-06 10:40:07 -05:00 |
|
Sascha Willems
|
313ac10de4
|
Removed unused texture
|
2021-12-04 10:10:38 +01:00 |
|
Sascha Willems
|
cd6882395d
|
Added barrier between fragment shader write and read
|
2021-11-28 21:01:00 +01:00 |
|
Sascha Willems
|
fce1c93266
|
SSBOs are now device local
Heavily increases performance of this sample
Fixes #905
|
2021-11-28 11:16:35 +01:00 |
|
Sascha Willems
|
41a52bda4c
|
Small fixes, validation is now clean except for a false positive
|
2021-11-20 12:29:27 +01:00 |
|
Sascha Willems
|
089edad01c
|
Added barriers
|
2021-11-20 10:31:17 +01:00 |
|
Sascha Willems
|
317cc1181c
|
Disable culling for models
Fixes #886
|
2021-11-11 20:01:03 +01:00 |
|
Sascha Willems
|
6f9da1dd96
|
Merge pull request #861 from ShoufengYang/patch-1
Update computeshader.cpp
|
2021-11-10 19:21:42 +01:00 |
|
Sascha Willems
|
485f93441e
|
Merge pull request #862 from ShoufengYang/patch-2
Fixed the first frame render error.
|
2021-11-10 19:20:15 +01:00 |
|
Sascha Willems
|
10427c626b
|
Disable framework overlay for explicit ImGui sample
Fixes #902
|
2021-11-10 19:04:02 +01:00 |
|
Sascha Willems
|
dd24009991
|
Remove unused push constants
Fies #901
|
2021-11-09 21:44:43 +01:00 |
|
Sascha Willems
|
3b7098d699
|
Added dynamic rendering sample to readme
|
2021-11-07 09:11:14 +01:00 |
|
Sascha Willems
|
3e55366434
|
Added sample fro dynamic rendering using VK_KHR_dynamic_rendering
|
2021-11-06 19:45:22 +01:00 |
|
Sascha Willems
|
e79634e4da
|
Disable UI overlay for triangle sample
Fixes validation layer errors
Refs #876
|
2021-10-24 13:19:05 +02:00 |
|
Sascha Willems
|
a5022d6d5f
|
Fixing several validation related issues
|
2021-10-24 13:00:11 +02:00 |
|
Sascha Willems
|
6f723ea1e0
|
Remove buffer copies for gltf indices
Directly access the values from the buffer instead
Fixes #894
|
2021-10-24 12:07:01 +02:00 |
|
Sascha Willems
|
d72ff3c8d5
|
Use Vulkan bool type for material specialization
Refs #876
|
2021-10-24 11:53:03 +02:00 |
|
Sascha Willems
|
f00568f482
|
Add ray tracing callable shaders to solution
|
2021-10-18 22:00:40 +02:00 |
|
Sascha Willems
|
711743ad69
|
Refactoring
|
2021-10-17 11:11:19 +02:00 |
|
Sascha Willems
|
241583774c
|
Destroy fence
|
2021-10-17 10:50:43 +02:00 |
|
Sascha Willems
|
7543ef14b8
|
Destroy fence
|
2021-10-17 10:48:14 +02:00 |
|
Sascha Willems
|
adb0528184
|
Proper mip tail memory cleanup
Refs #882
|
2021-10-17 10:45:09 +02:00 |
|
Sascha Willems
|
a5c2a8e757
|
Fix pipeline stage for mip tail barrier
Refs #882
|
2021-10-17 10:26:30 +02:00 |
|
neither-nor
|
52c32c2d7b
|
fix layout transition
|
2021-09-28 16:21:35 +08:00 |
|
neither-nor
|
1f6d425933
|
Fix texturesparseresidency memory and image layout bugs
|
2021-09-28 15:29:01 +08:00 |
|
Sascha Willems
|
eb11297312
|
Enable inline uniform block feature
Fixes #875
|
2021-09-04 09:28:16 +02:00 |
|