Commit graph

1798 commits

Author SHA1 Message Date
Chris Forbes
6c4b8727ef Fix interface mismatch between VS and GS in deferredshadows
GLSLang determines the content of the builtin block based on the shading
language version. In the case of 420 vs 450, the difference is whether
the gl_CullDistance member is present.

Vulkan requires that the builtin interface block be the same on both
sides of a shader interface not involving the fragment shader, so this
leads to undefined behavior. This is caught by recent versions of the
validation layers.

Fix the issue by using GLSL 450 for both shaders in the pipeline.
2020-01-07 18:27:13 -08:00
Robin Liu
5a6170e1e9 Fix the validation error for buffer copy 2020-01-07 17:23:50 -05:00
Sascha Willems
7a2dac7e30
Merge pull request #646 from jherico/computecloth
Fix validation and improve sync for computecloth
2020-01-06 20:27:01 +01:00
Sascha Willems
712ae27f87 Remove unused queue create info
Fixes #647
2020-01-06 20:25:02 +01:00
Sascha Willems
e30279fae5 Remove unnecessary assignment
Fixes #648
2020-01-06 20:07:09 +01:00
Brad Davis
e0b557606c Forcing tabs 2020-01-03 09:39:28 -08:00
Brad Davis
19f80fe423 Fix submit wait stages, support same family for graphics & compute 2020-01-03 09:25:24 -08:00
Brad Davis
055d90ea30 Fix validation and improve sync for computecloth 2020-01-02 13:04:03 -08:00
Sascha Willems
e18d428249
Merge pull request #580 from ardrabczyk/typo
Fix typo: Dsiplay->Display
2019-12-21 13:49:13 +01:00
Sascha Willems
bb3b336e53
Merge pull request #637 from SaschaWillems/libktx
Replace gli with libktx
2019-12-08 10:04:25 +01:00
Sascha Willems
af3ae38bd2 ktx loading fixes 2019-12-08 08:58:35 +01:00
Sascha Willems
3537d2cca2 Merge branch 'master' into libktx
# Conflicts:
#	examples/texturemipmapgen/texturemipmapgen.cpp
2019-12-07 16:04:45 +01:00
Sascha Willems
6d63dc32c3
Merge pull request #632 from chrisforbes/fix-displacement
Fix displacement sample blindly enabling BC compression feature
2019-12-05 20:18:57 +01:00
Sascha Willems
991f7953c4
Merge pull request #635 from liuhongyi0101/patch-3
Update ssao.frag
2019-12-05 20:18:06 +01:00
binary
6849c14ee4
Update ssao.frag
Sorry,It should be spelled bias
2019-12-03 19:06:56 +08:00
Sascha Willems
99fa99ff37 Added function for getting best-fit depth format to device
Refs #607
2019-12-01 18:13:22 +01:00
Sascha Willems
92dcc1d23a
Merge pull request #636 from RenfengLiu/poolsize
Fix the validation error that there's not enough descriptors left in the pool.
2019-12-01 17:14:52 +01:00
Robin Liu
6eefd7a5b6 Fix the validation error that there's not enough descriptors left in the pool. 2019-11-28 16:44:13 -05:00
binary
364c4695a9
Update ssao.frag
samplePos.z bias  can remove banding
2019-11-25 10:13:19 +08:00
Sascha Willems
144b58a253 Put image memory barrier in proper command buffer 2019-11-23 14:00:24 +01:00
Sascha Willems
9a727ccc43 Put image memory barrier in proper command buffer 2019-11-23 13:59:11 +01:00
Hugues Evrard
05bf2105f4 Be robust to queuePresent returning VK_SUBOPTIMAL_KHR 2019-11-20 18:42:30 -08:00
Chris Forbes
60a459552e Fix displacement sample blindly enabling BC compression feature 2019-11-20 17:34:01 -08:00
Sascha Willems
7086684979 Fix image memory barriers
Use proper stages and access masks
This fixes image memory barrier validation
Refs #631
2019-11-19 19:07:03 +01:00
Sascha Willems
39852c4a27 Use proper buffer sizes 2019-11-19 18:02:49 +01:00
Sascha Willems
f544895708 Use proper type for scratch buffer memory requirements
Explicitly set type for top and botom level AS memory requirements
Fixes #622
2019-11-09 10:47:31 +01:00
Sascha Willems
40c5e64faf Updated comments
Refs #622
2019-11-09 10:35:49 +01:00
VZout
a74849668b Removed unnessessary increment to the shader binding table data 2019-11-01 16:13:23 +01:00
VZout
cd2ec54f7f Cleaned up the createShaderBindingTable for the raytracing examples 2019-11-01 16:01:48 +01:00
Sascha Willems
e1e348ac7a Merge branch 'master' of github.com:SaschaWillems/Vulkan 2019-10-27 17:53:51 +01:00
Sascha Willems
526ed2da0e Simplified offscreen sample 2019-10-27 17:53:31 +01:00
Sascha Willems
27ab72d73f Merge branch 'master' into libktx 2019-10-27 16:38:52 +01:00
Sascha Willems
eddd724e7c Removed unused compute shader ubo members 2019-10-23 20:45:54 +02:00
Sascha Willems
b3214c521b Use VK_EXT_debug_utils instead of deprecated VK_EXT_debug_report for debugging 2019-10-18 20:51:46 +02:00
Sascha Willems
10129ee606 Uee new VK_LAYER_KHRONOS_validation layer on all platforms
Check if validation layer is actually present
2019-10-18 20:48:50 +02:00
Sascha Willems
01bf10f9a8 Uee new VK_LAYER_KHRONOS_validation layer on all platforms
Check if validation layer is actually present
2019-10-18 20:28:54 +02:00
Sascha Willems
0356b62f81 Updated Vulkan headers to 1.1.125 2019-10-18 15:58:29 +02:00
Sascha Willems
0e9ab19fad Reworked compute shader n-body synchronization 2019-10-13 09:40:31 +02:00
Sascha Willems
02280057ea Reworked compute shader n-body synchronization 2019-10-12 20:06:10 +02:00
Sascha Willems
958f0cb65e
Merge pull request #609 from chrisforbes/shader-recompile
Recompile shaders with more modern glslang
2019-10-10 21:19:30 +02:00
Sascha Willems
a5794633f0 Get image offsets outside of assert calls 2019-09-13 22:05:57 +02:00
Sascha Willems
2b8b23acf9 Get image offsets outside of assert calls 2019-09-13 22:02:46 +02:00
Sascha Willems
79998b4851 Merge branch 'master' into libktx 2019-09-13 21:52:19 +02:00
Sascha Willems
ca17e35964 Don't use precise query control flag for statistic queries
Fixes ##600
2019-09-11 20:49:31 +02:00
Sascha Willems
ee354a2fbe Updated Android build instructions 2019-09-06 20:42:05 +02:00
Sascha Willems
d33fc23e0b Merge branch 'master' into libktx 2019-09-06 19:20:35 +02:00
Sascha Willems
36bf3dd31a Removed remaining dds files
All textures are now loaded from ktx
2019-09-06 19:18:15 +02:00
Sascha Willems
90c1cb85f8
Merge pull request #611 from chrisforbes/bug_610
Only use anisotropic sampling if the device supports it
2019-09-06 17:33:13 +02:00
Sascha Willems
ec9f2243e6
Merge pull request #606 from chrisforbes/bug_605
multisampling: only build the per-sample pipeline if the device supports it
2019-09-06 17:28:43 +02:00
Chris Forbes
7ea3fb5e2d Only use anisotropic sampling if the device supports it
Fixes #610
2019-09-06 10:47:10 +01:00