saschawillems
94a076e1ae
Moved example source files into sub folder
2017-11-12 19:32:09 +01:00
saschawillems
f62115ffca
Removed unused query result buffer
2017-11-11 15:28:18 +01:00
saschawillems
68692367e0
Replaced text overlay with proper UI overlay
2017-11-01 14:22:10 +01:00
saschawillems
cd8274c294
glm matrix initialization
2017-09-24 18:17:07 +02:00
saschawillems
d51a0204e0
Added missing coherency flags for host visible memory allocations ( Fixes #273 )
2017-03-04 13:56:09 +01:00
saschawillems
b31d773b93
Moved Initializers to vks namespce (Refs #260 )
2017-02-12 11:12:42 +01:00
saschawillems
776b6f0106
Moved VulkanBuffer to vks namespce (Refs #260 )
2017-02-12 10:44:51 +01:00
saschawillems
7e43a55a76
Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260 )
2017-02-11 14:18:24 +01:00
saschawillems
792d8347be
Window size as arguments ( Fixes #270 )
2017-01-22 12:29:27 +01:00
saschawillems
2e5af6a9fb
Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections
2016-12-24 12:48:01 +01:00
saschawillems
fac6524564
Replaced main entry points with macro from example base
2016-12-13 19:25:56 +01:00
Shi Yan
9b5127f894
add direct to display wsi swapchain option
...
direct to display swapchain needs to be enabled at compile time with option -DUSE_D2D_WSI=ON
currently tested under linux
2016-11-04 14:04:34 -07:00
saschawillems
9a057f4146
Replaced example base memory type index function with function from VulkanDevice
2016-07-23 20:42:03 +02:00
saschawillems
f601b35229
Display occlusion query stats on text overlay
2016-05-18 19:44:24 +02:00
saschawillems
c86d929354
Removed redundant query result copy, use result check macros
2016-05-18 19:01:55 +02:00
Petros Bantolas
a8fd4dbc79
Adjust occlusionquery according to Vulkan spec.
...
This moves vkCmdCopyQueryPoolResults outside of the Renderpass, as it
should be according to the Vulkan spec. This understanably has looks
wrong on the first frame, but by doing this you avoid having to use two
renderpasses to get the occlusion result.
2016-05-16 11:19:02 +01:00
saschawillems
4e689f3fee
Call example destructor on Android ( Fixes #97 )
2016-03-26 13:21:19 +01:00
saschawillems
fd18bd8084
Added android support for gears, geometryshader, instancing and occlusion query examples ( #97 )
2016-03-25 19:43:01 +01:00
saschawillems
403d851d63
Force glm clip space to 0..1 ( Fixes #18 , Fixes #45 )
2016-03-08 21:52:40 +01:00
saschawillems
e77884d5bb
Use glm::radians instead of deg_to_rad ( Fixes #37 )
2016-03-08 20:59:25 +01:00
saschawillems
8cd5041111
Use application wide submit info and semaphores ( Fixes #66 , Fixes #65 , Fixes#60), removed no longer functional code loading GLSL ( Fixes #62 )
2016-03-06 20:15:05 +01:00
Justin Li
311f223e10
Don't set flags on VkSemaphoreCreateInfo
2016-03-06 01:20:03 -05:00
saschawillems
c91341813c
Added Vulkan examples sources!
2016-02-16 15:07:25 +01:00