Commit graph

20 commits

Author SHA1 Message Date
saschawillems
a28618b7e0 Fold layout transitions into subpass (Refs #155), refactoring of offscreen render pass 2016-08-12 23:36:28 +02:00
Laurent Carlier
6b259a22e8 Use keycodes intead of hardcoded values
Signed-off-by: Laurent Carlier <lordheavym@gmail.com>
2016-08-11 14:24:32 +02:00
saschawillems
9a057f4146 Replaced example base memory type index function with function from VulkanDevice 2016-07-23 20:42:03 +02:00
saschawillems
876f5714eb Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
saschawillems
8a90eba81f mem type index, typo 2016-06-05 18:22:20 +02:00
saschawillems
3e6acbe5f7 Correct color attachment image layout transition aspect flags 2016-06-05 17:46:28 +02:00
saschawillems
953d77803f Removed offscreen texture target, sample directly from framebuffer color attachment 2016-06-05 17:35:21 +02:00
saschawillems
e6afe5d1be Additional semaphore to synchronize offscreen and final render (Refs #70) 2016-06-05 17:19:24 +02:00
saschawillems
598b904a60 Cleaneer descriptor set layout and pipeline naming, enabled culling, fixed validation warnings for image extents 2016-06-01 22:50:00 +02:00
saschawillems
ee8478cdec Enabled text overlay, code cleanup, refactoring, gl_PerVertex output for shaders 2016-06-01 21:55:10 +02:00
saschawillems
4e689f3fee Call example destructor on Android (Fixes #97) 2016-03-26 13:21:19 +01:00
saschawillems
c69af6cdca Added android support for bloom, computeshader and offscreen examples (#97) 2016-03-24 23:07:14 +01:00
saschawillems
72e6cd8ee5 Fixed image layout transitions and initial layouts and command buffer submissions for offscreen examples 2016-03-13 16:04:39 +01:00
saschawillems
403d851d63 Force glm clip space to 0..1 (Fixes #18, Fixes #45) 2016-03-08 21:52:40 +01:00
saschawillems
e77884d5bb Use glm::radians instead of deg_to_rad (Fixes #37) 2016-03-08 20:59:25 +01:00
saschawillems
8cd5041111 Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62) 2016-03-06 20:15:05 +01:00
Justin Li
311f223e10 Don't set flags on VkSemaphoreCreateInfo 2016-03-06 01:20:03 -05:00
saschawillems
db2599dd4d Corrected texture target image barriers (dst instead of src) 2016-03-01 19:00:31 +01:00
saschawillems
97485ab357 Fixed depth format selection. Fixes #13, Fixes #19 2016-02-18 22:09:47 +01:00
saschawillems
c91341813c Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00