saschawillems
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839fc84d69
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Moved android_app object to global scope
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2017-01-18 19:21:40 +01:00 |
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saschawillems
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93bdd86917
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Vulkan resource deallocation function for texture class
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2017-01-07 21:52:59 +01:00 |
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saschawillems
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b2f224341f
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Use actual texture image layouts for descriptor image infos (instead of always GENERAL), initial image layout as optional parameters for texture loading functions
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2017-01-04 22:08:31 +01:00 |
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saschawillems
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c9a018ca2e
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Added function to create a 2D texture from a buffer
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2016-10-22 13:14:47 +02:00 |
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saschawillems
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84ce1d8da7
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No longer overwrite image usage flags passed via arguments, ensure that transfer dest flag is set for staged textures
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2016-08-02 21:51:22 +02:00 |
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saschawillems
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2889bea4e9
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TextureLoader now uses VulkanDevice, refactoring, default parameters, documentation
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2016-07-23 12:26:49 +02:00 |
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saschawillems
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00560f06b5
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Use undefined initial image layout (refs #187), request coherent host visible memory types
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2016-06-21 23:10:04 +02:00 |
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saschawillems
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4ba4d67935
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Load mip levels for cube maps and texture arrays (TextureLoader)
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2016-06-18 17:42:33 +02:00 |
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saschawillems
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b7dae92ed8
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Added descriptor info to texture struct
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2016-06-14 19:01:29 +02:00 |
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saschawillems
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830e9b75ea
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Set image usage flags from function parameter (fixex #175)
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2016-06-08 22:53:31 +02:00 |
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saschawillems
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a85dca7a15
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Use Vulkan result check macro, compiler warnings
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2016-05-30 20:44:49 +02:00 |
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saschawillems
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45fe43c0c8
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Use buffers as copy sources for texutre loading functions (Fixes #140)
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2016-05-14 13:50:44 +02:00 |
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Sascha Willems
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97a9e27a5f
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Merge pull request #92 from 1ace/fix-vktools
Add missing colon
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2016-03-27 14:55:07 +02:00 |
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saschawillems
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6ff6cd4b59
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Fixed wrong extent.depth for 2D texture copies
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2016-03-25 23:27:29 +01:00 |
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saschawillems
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6ee70824e5
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Asset loading for Android (#97)
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2016-03-23 19:18:54 +01:00 |
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saschawillems
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8ef51855eb
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Android support for mesh example, some fixes for other android projects (#97)
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2016-03-22 22:28:08 +01:00 |
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Eric Engestrom
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de69f2f80d
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Add missing colon
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2016-03-20 02:48:59 +00:00 |
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saschawillems
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6b50c207ae
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Check vkWaitForFences result
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2016-03-19 20:02:28 +01:00 |
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saschawillems
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403e6f33cb
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Textureloader : Use fences instead of queue wait idle for command buffer submissions, replaced asserts with checkResult from vkTools namespace
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2016-03-19 16:30:39 +01:00 |
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saschawillems
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62717ea021
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Pass image usage flags to texture loader (2D image)
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2016-03-16 20:27:33 +01:00 |
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saschawillems
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7719491f2c
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Puss sub resource range with mip level count to image transition barriers
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2016-03-13 16:17:40 +01:00 |
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saschawillems
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01f0a1a574
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Set array layer and mip level count in texture loader, set initial layout to VK_IMAGE_LAYOUT_PREINITIALIZED (Fixes #29)
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2016-03-13 14:23:23 +01:00 |
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saschawillems
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fb3d6ef847
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Mip map loading for 2D textures (optimal tiling)
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2016-03-05 00:40:02 +01:00 |
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saschawillems
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881fae0f6f
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Added texture array loading function to texture loader
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2016-03-02 21:16:40 +01:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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