Commit graph

2195 commits

Author SHA1 Message Date
Sascha Willems
5b357931ec Enable OpenMP
Use proper loop variable types
Fixes #759
2020-09-17 13:55:26 +02:00
Sascha Willems
3cb3df4cbf Merge branch 'variable_rate_shading' 2020-09-13 10:28:03 +02:00
Nicolas Caramelli
c13a715ead
Add DirectFB WSI support (#761) 2020-09-13 10:12:33 +02:00
Sascha Willems
07970bb1e3 Proper cleanup 2020-09-12 13:06:39 +02:00
Sascha Willems
144c0b66c0 Create empty texture to be used with materials that miss e.g. normal maps 2020-09-12 12:48:26 +02:00
Sascha Willems
9aea7d1550 Added VRS sample to readme 2020-09-12 12:16:31 +02:00
Sascha Willems
9a6a0b30b0 Added VRS HLSL shaders
Color coding doesn't work properly, as shading rate values don't seem to match with GLSL or DX12 specs
2020-09-12 09:36:28 +02:00
Sascha Willems
08648a417f Properly handle resize 2020-09-11 20:57:06 +02:00
daemyung jang
ad6e36023f
Run on MacOS (#762)
* Run on MacOS

* Update BUILD.md
2020-09-11 20:19:28 +02:00
Sascha Willems
3643d10cac Fix shading rate image dimensions for resolutions that don't divide by shadingRateTexelSize 2020-09-06 17:05:38 +02:00
Sascha Willems
ccadcdd238 Shading rate pattern and colorization 2020-09-05 14:10:02 +02:00
Sascha Willems
8d896cd04b Separate oaque and masked pipelines 2020-09-05 12:15:54 +02:00
Sascha Willems
85bf87125b Added additional flags for binding texture maps and only rendering opaque/masked/blended meshes 2020-09-05 12:12:47 +02:00
Sascha Willems
d9612098a7 Add toggle for shading rate 2020-09-04 09:26:30 +02:00
Sascha Willems
14aebeddbb Toggle for shading rate pattern color visualization 2020-09-02 20:07:37 +02:00
Sascha Willems
236595c940 Proper shading rate image size based on device properties
Fill with different shading rate invocation patters
2020-09-02 19:14:11 +02:00
Sascha Willems
9d0fd8ce5a Started work on variable rate shading sample 2020-09-01 21:51:06 +02:00
Sascha Willems
dcdabb9b12 Added SPIR-V extension to HLSL compile script 2020-08-29 19:56:07 +02:00
Sascha Willems
b9f4b1adf1 Use concurrent sharing mode for image if compute and graphics queue family indices differ
Use semaphores to sync compute and graphics work
Fixes #667
2020-08-29 12:19:05 +02:00
Sascha Willems
5d594acb02 Bugfix for checking enabled instance extensions 2020-08-29 11:32:48 +02:00
Sascha Willems
af49951afb Removed unused include 2020-08-29 10:43:01 +02:00
Sascha Willems
4e600f5943 Fixed coordinate transformation for skybox and reflection objects
Matched HLSL and GLSL shaders
Fixes #757
2020-08-28 21:15:13 +02:00
Sascha Willems
1d815e6ced Better handling of device creation failure 2020-08-27 22:32:49 +02:00
Sascha Willems
8374d6cd68 Code cleanup, changed message for missing enabled device extensions 2020-08-27 22:24:43 +02:00
Sascha Willems
de61539799 Store instance extensions, reworked support check 2020-08-27 19:56:02 +02:00
Jérôme Leclercq
3298455373
Output warning to stderr if an extension is not supported (#756) 2020-08-27 19:36:24 +02:00
Sascha Willems
d5be770f55 Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2020-08-24 20:04:53 +02:00
Sascha Willems
236a424955 Fixed full screen mode for resolutions different than current desktop size 2020-08-24 20:04:46 +02:00
datenwolf
fd202bfc76
xcb_connect always returns nonnull pointer, errors must be checked with xcb_connection_has_error (#720)
* xcb_connect always returns nonnull pointer, errors must be checked with xcb_connection_has_error: Fixed the error check to conform to XCB and assert nonnull pointer

* merged with newest master from upstream (tagged ktx)

Co-authored-by: Wolfgang Draxinger <code@datenwolf.net>
Co-authored-by: datenwolf <dw@kraeh.datenwolf.net>
2020-08-24 08:01:23 +02:00
Sascha Willems
d32663d569 Merged #729 2020-08-23 18:05:39 +02:00
Sascha Willems
8f88155a72 Remove prebuilt lib 2020-08-22 09:23:46 +02:00
Hanif Ariffin
8b521e2cd9
Don't perform unecessary copy (#727) 2020-08-22 09:21:12 +02:00
Sascha Willems
4ae75d3ee9 Removed unused define 2020-08-21 21:43:18 +02:00
Sascha Willems
7ef936b044 Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2020-08-21 17:29:43 +02:00
Sascha Willems
e04c084312 Use push constants for fixed object data, some minor code cleanup 2020-08-21 17:27:54 +02:00
Francesco
2210ca22a9
add FreeBSD support (#752)
Signed-off-by: Lucas Francesco <uramekus@cirno.dev>
2020-08-21 16:23:01 +02:00
Sascha Willems
fbc3526c58 Added HLSL shaders for order independent transparency sample 2020-08-21 13:37:05 +02:00
Sascha Willems
38ba5e6f3e Descripton of OIT sample 2020-08-21 10:21:59 +02:00
Sascha Willems
2083a9839c Added Android build files and screenshot for order independent transparency sample 2020-08-21 10:12:55 +02:00
daemyung jang
82747df540
Add Order Independent Transparency example (#755)
* Add Order Independent Transparency example

* Update README.md

* Add copyright at Order Independent Transparency example

* Disable the validation by default
2020-08-21 09:27:06 +02:00
Sascha Willems
d6b61a0952 Ray tracing samples properly handle window resize
Refs #750
2020-08-16 10:28:29 +02:00
Sascha Willems
9e22fe7b0d Add resized flag to base class 2020-08-16 10:22:45 +02:00
Sascha Willems
ee946e2abf
Update ray tracing samples to use VK_KHR_ray_tracing (#753)
* Started updating ray tracing samples to KHR extension

* Updated GLSL shaders to use GL_EXT_ray_tracing

* Code cleanup, naming

* Fix include directories to use Vulkan headers from repository instead of NDK for the Android build

* Added new Android function pointers

* Renamed basic ray tracing sample

Added android build files

* Remove unused batch file

* Replaced remaining NV identifiers

* Updating ray tracing shadow sample to KHR extension

* Updated shaders to use KHR instead of NV extension

Fixed shader bindings

* Updating ray tracing reflections sample to KHR extension

* Renamed ray tracing reflections sample

* Renamed ray tracing shadows sample

Added android build files

* Removed no-longer used batch files for shader generation

* Proper alignment for the shader binding table

* Updated readme

* Reworked shader group setup

* Cleanup

* Reworked shader group setup

* Reworked shader group setup

* Code cleanup
2020-08-15 17:59:02 +02:00
Sascha Willems
e6956acfbd Enable VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR flag on buffers that are allocated with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT 2020-08-12 20:51:18 +02:00
Sascha Willems
f91bac81ad Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2020-08-12 17:58:34 +02:00
Sascha Willems
15969d58f2 Updated Vulkan headers to 1.2.150 2020-08-12 17:58:00 +02:00
Sascha Willems
810efdae27
Merge pull request #749 from setoye/patch-1
fix typo
2020-08-09 18:12:02 +02:00
Sascha Willems
b0376aea5e Fixed some compiler warnings and obvious errors 2020-08-09 15:10:28 +02:00
Sascha Willems
583e61ac35 Fixed typos 2020-08-09 14:39:32 +02:00
Sascha Willems
2898671f40 Fixed typos 2020-08-09 13:48:49 +02:00