saschawillems
9898e67f41
Compute buffer barrier pipeline flags (validation)
2017-07-09 12:36:56 +02:00
saschawillems
f383849c24
Calculate normals only on last iteration
2017-07-09 12:28:03 +02:00
saschawillems
db2aee7535
Toggle wind simulation
2017-07-09 11:59:28 +02:00
saschawillems
a55759b31b
Compute shader cloth simulation
2017-07-09 11:39:10 +02:00
Jussi Kukkonen
7798901a46
Support installing demos, support out-of-tree builds
...
This is especially useful for cross-compile situation where testing
happens on target.
-DRESOURCE_INSTALL_DIR=<path> decides where data is installed (and
where the binaries will load the data from): if it's left empty,
then nothing will be installed and binaries will load the data from
CMAKE_SOURCE_DIR.
Binaries are now correctly built in CMAKE_BINARY_DIR.
2017-07-04 18:12:04 +03:00
saschawillems
fd439a59e2
Code cleanup, use VK_USE_PLATFORM_ defines where available
2017-07-02 11:57:47 +02:00
saschawillems
18df00c7b4
Add shaders as filters to examples (visual studios)
2017-07-01 13:28:31 +02:00
Sascha Willems
6c42abcfe3
Merge pull request #349 from brenwill/master
...
Support MoltenVK extension names in call to vkCreateInstance().
2017-07-01 10:38:29 +02:00
Bill Hollings
2d515278e7
Support MoltenVK extension names in call to vkCreateInstance().
2017-06-30 21:55:17 -04:00
saschawillems
cdd73d0439
Initial camera position
2017-06-30 11:00:04 +02:00
Sascha Willems
b1da3e2cb1
Merge pull request #342 from brenwill/master
...
Add support for iOS and macOS via MoltenVK
2017-06-29 19:57:58 +02:00
Sascha Willems
40ba8f13cd
Merge pull request #347 from aleksysokolowski-intel/master
...
Proper app termination after WM_QUIT
2017-06-29 19:20:16 +02:00
asokolow
ed207ab030
whitespace fix
2017-06-27 09:03:26 +02:00
asokolow
0cef15c0f2
According to MSDN PeekMessage returns false only when the message queue is empty. If there is another message after WM_QUIT, the part of the code responsible for proper closing of the application would never be triggered. This change handles WM_QUIT message properly.
2017-06-27 09:00:14 +02:00
Sascha Willems
ea726e617f
Merge pull request #346 from Piasy/master
...
Fix Android install script issue:
2017-06-26 19:37:19 +02:00
Piasy
7e2787413b
Fix Android install script issue:
...
1. FileNotFoundError:
``` bash
Traceback (most recent call last):
File "install-all.py", line 11, in <module>
if subprocess.call("python build-all.py -deploy %s" % BUILD_ARGUMENTS) != 0:
File "/Users/piasy/anaconda3/lib/python3.6/subprocess.py", line 267, in call
with Popen(*popenargs, **kwargs) as p:
File "/Users/piasy/anaconda3/lib/python3.6/subprocess.py", line 707, in __init__
restore_signals, start_new_session)
File "/Users/piasy/anaconda3/lib/python3.6/subprocess.py", line 1326, in _execute_child
raise child_exception_type(errno_num, err_msg)
FileNotFoundError: [Errno 2] No such file or directory: 'python build-all.py -deploy '
```
2. KeyError:
``` bash
Traceback (most recent call last):
File "build.py", line 46, in <module>
if "additional" in EXAMPLE_JSON["assets"]:
KeyError: 'assets'
```
2017-06-26 14:04:31 +08:00
Bill Hollings
34ede255a9
Remove use of unportable fls() function from multisampling.cpp.
2017-06-22 17:55:57 -04:00
Bill Hollings
bc8c47bd62
Fix <strings.h> include statement in multisampling.cpp.
2017-06-22 16:46:08 -04:00
Bill Hollings
108cdbc14c
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2017-06-22 14:55:11 -04:00
Bill Hollings
96601494d5
Updates to iOS and macOS functionality using MoltenVK.
...
Use getAssetPath() instead of ASSET_PATH to support broader range of platforms.
Multisampling example determines sample rate from device at runtime.
Move example wrapper code from DemoViewController.mm to dedicated MVKExample.cpp file.
Remove AssImp libraries for iOS and macOS from repo, and add instructions for
generating them from AssImp source files.
Update general README.md file to mention support for iOS and macOS platforms.
Add Apple logo for README.md.
Update Vulkan logo to current registered TM logo.
Update copyright notice of MoltenVK example files to MIT license.
Examples use +/- on main keyboard, instead of numpad.
2017-06-22 14:53:49 -04:00
Sascha Willems
3d3cf9f31c
Merge pull request #344 from voidstorm/master
...
Fixed Rendering bug in viewport arrays example #332
2017-06-20 21:00:06 +02:00
voidstorm
3e95e76cee
Fixed Rendering bug in viewport arrays example #332
2017-06-19 22:32:09 +02:00
saschawillems
55da334ba1
Set sampler max. anisotropy to 1.0f instead of 0.0f (valdidation)
...
Refs #277
2017-06-17 16:07:38 +02:00
saschawillems
f447047913
Update notes on android builds, added info about validation layer builds
...
(Refs #303 )
2017-06-17 11:32:20 +02:00
saschawillems
e0d2fd5ff4
Removed old python build scripts, replaced with json example definition files
2017-06-17 11:31:28 +02:00
saschawillems
6218942a19
Wildcard copy for additional assets (android build script)
2017-06-17 11:29:30 +02:00
saschawillems
83d4887b93
Wildcard copy for additional assets (android build script)
2017-06-17 10:28:29 +02:00
saschawillems
763e927eee
Merge branch 'master' into develop
2017-06-16 21:57:27 +02:00
saschawillems
fa00daac41
Removed unnecessary preserve attachment and shader attachment writes (fixes validation)
2017-06-16 21:44:53 +02:00
saschawillems
7ef4e1eb06
Removed old python build scripts, replaced with json example definition files
2017-06-16 21:21:55 +02:00
saschawillems
b5a733b502
Removed old python build scripts, replaced with json example definition files
2017-06-15 11:40:05 +02:00
saschawillems
3064aef33c
Enable required device features for instancing example
2017-06-15 11:28:12 +02:00
saschawillems
44c420940d
Enable validation via define
...
refs #303
2017-06-15 11:27:49 +02:00
saschawillems
50e28c0bba
Moved shaders for triangle example into separate directory
2017-06-15 11:25:06 +02:00
saschawillems
9065df9a7a
Reworked single android python build script with validation layer support to be used for all example builds
...
refs #297 , refs #303
2017-06-15 10:39:59 +02:00
saschawillems
60721b71e1
Check if anisotropy is enabled ( Fixes #336 , Refs #277 )
2017-06-14 23:39:41 +02:00
saschawillems
2027f84d45
Store enabled features in device class
2017-06-14 23:38:57 +02:00
saschawillems
13d6076a5f
Readme formatting, typos
2017-06-11 12:41:45 +02:00
saschawillems
a57a2266b4
gitignore
2017-06-11 12:32:22 +02:00
saschawillems
9cc2ba36c1
Added PBR samples to readme
2017-06-11 12:29:40 +02:00
saschawillems
230a70cf4b
PBR examples minor tweaks and updated screenshots
2017-06-11 11:06:26 +02:00
saschawillems
4094aa0ea0
Enable required device features (validation) (Refs #277 )
2017-06-07 22:44:29 +02:00
saschawillems
153e555447
Enable multiDrawIndirect if supported (Refs #277 )
2017-06-06 21:14:21 +02:00
Bill Hollings
8b30d7b5fd
Test iOS and macOS support under MoltenVK.
2017-06-05 17:35:30 -04:00
Bill Hollings
338d38ea9a
Merge with upstream master
2017-06-05 17:04:14 -04:00
Bill Hollings
6ba784053b
Add keyboard support for iOS and macOS under MoltenVK.
2017-06-05 16:26:29 -04:00
saschawillems
904d785c20
Set maxAnisotropy to 1.0f instead of 0.0f (Fixes validation errors, refs #277 )
2017-06-01 22:32:39 +02:00
saschawillems
a6ddaf3996
Changed sub pass dependencies for offscreen pass ( Fixes #335 )
2017-06-01 22:13:38 +02:00
saschawillems
aa20f2aa26
Proper image layout in descriptor, enable anisotropic filtering (refs #277 )
2017-06-01 21:56:20 +02:00
saschawillems
0b8484b21d
Don't exit if anisotropic filtering is not supported
2017-06-01 21:51:43 +02:00