saschawillems
|
52a7da9ace
|
Refactored particle fire example
|
2016-06-05 20:14:04 +02:00 |
|
Sascha Willems
|
6a4345c3e1
|
Merge pull request #101 from 1ace/remove-vk-prototype
Remove VK_PROTOTYPES define
|
2016-03-27 13:30:31 +02:00 |
|
saschawillems
|
4e689f3fee
|
Call example destructor on Android (Fixes #97)
|
2016-03-26 13:21:19 +01:00 |
|
saschawillems
|
a6e13b907f
|
Android support for particle fire example (#97)
|
2016-03-23 23:02:10 +01:00 |
|
Eric Engestrom
|
caabf520f2
|
Remove VK_PROTOTYPES
This guard macro was inverted shortly before the release;
use VK_NO_PROTOTYPES when you do *not* want the prototypes.
|
2016-03-22 00:25:50 +00:00 |
|
saschawillems
|
9c891b8273
|
Particle fire system minor changes, added screenshot
|
2016-03-19 20:02:30 +01:00 |
|
saschawillems
|
25c38e7312
|
Store and reuse pointer to mapped particle memory instead of mapping/unmapping each frame, refactoring
|
2016-03-17 20:28:07 +01:00 |
|
saschawillems
|
598da3670e
|
Custom sampler for particle textures
|
2016-03-15 22:53:23 +01:00 |
|
saschawillems
|
e9784afba4
|
Added cpu based fire particle system (wip)
|
2016-03-15 22:38:32 +01:00 |
|