saschawillems
|
cd5f5318a9
|
Fixed ETC texture format
|
2017-08-07 21:46:17 +02:00 |
|
saschawillems
|
25060a00b0
|
Enable device features
|
2017-08-07 21:46:03 +02:00 |
|
saschawillems
|
7c1991830e
|
Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-17 21:35:51 +01:00 |
|
saschawillems
|
7403372ecd
|
Include for std::map
|
2017-03-09 20:47:18 +01:00 |
|
saschawillems
|
b31d773b93
|
Moved Initializers to vks namespce (Refs #260)
|
2017-02-12 11:12:42 +01:00 |
|
saschawillems
|
776b6f0106
|
Moved VulkanBuffer to vks namespce (Refs #260)
|
2017-02-12 10:44:51 +01:00 |
|
saschawillems
|
efc1f0b5d6
|
Self-contained model loading for better comprehensibility, code cleanup and refactoring
|
2017-02-11 12:35:18 +01:00 |
|
saschawillems
|
9822cde6e2
|
Use new Vulkan texture class (Refs #260)
|
2017-02-09 21:55:35 +01:00 |
|
saschawillems
|
e573a4c244
|
Use createBuffer function from Vulkan device class
|
2017-01-07 20:46:28 +01:00 |
|
saschawillems
|
6f75370240
|
Don't start paused
|
2016-11-04 11:44:42 +01:00 |
|
saschawillems
|
1359058d24
|
Skeletal animation example shaders, code cleanup, etc.
|
2016-10-30 18:13:49 +01:00 |
|
saschawillems
|
62cc1faf33
|
Split model and view matrix for clarity, destroy Vulkan resources
|
2016-08-18 18:52:50 +02:00 |
|
Laurent Carlier
|
6b259a22e8
|
Use keycodes intead of hardcoded values
Signed-off-by: Laurent Carlier <lordheavym@gmail.com>
|
2016-08-11 14:24:32 +02:00 |
|
saschawillems
|
2e6e9d5eb2
|
VulkanDevice refactoring
|
2016-07-22 20:47:23 +02:00 |
|
saschawillems
|
8d7450dbf6
|
MeshLoader now uses VulkanDevice for creating buffers
|
2016-07-16 19:14:11 +02:00 |
|
saschawillems
|
03dd118420
|
Initialize skinned mesh with nullptr
|
2016-06-14 18:12:47 +02:00 |
|
saschawillems
|
2c8d63e0b4
|
Text overlay, android buttons
|
2016-06-04 13:35:52 +02:00 |
|
saschawillems
|
75a6f46c4a
|
Use Vulkan result check macro, removed unused functionality from tools and base class
|
2016-05-30 20:57:38 +02:00 |
|
saschawillems
|
72af27a49a
|
Use vulkan result check macro
|
2016-05-14 21:40:58 +02:00 |
|
saschawillems
|
7087d7d14e
|
Skinned mesh stuff moved to class, added resources
|
2016-05-14 21:19:52 +02:00 |
|
saschawillems
|
26b02736d5
|
Updated sekeletal animation example
|
2016-05-14 20:03:29 +02:00 |
|
saschawillems
|
4e689f3fee
|
Call example destructor on Android (Fixes #97)
|
2016-03-26 13:21:19 +01:00 |
|
saschawillems
|
3bcc162011
|
Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97)
|
2016-03-25 21:08:59 +01:00 |
|
saschawillems
|
403d851d63
|
Force glm clip space to 0..1 (Fixes #18, Fixes #45)
|
2016-03-08 21:52:40 +01:00 |
|
saschawillems
|
e77884d5bb
|
Use glm::radians instead of deg_to_rad (Fixes #37)
|
2016-03-08 20:59:25 +01:00 |
|
saschawillems
|
8cd5041111
|
Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62)
|
2016-03-06 20:15:05 +01:00 |
|
Justin Li
|
311f223e10
|
Don't set flags on VkSemaphoreCreateInfo
|
2016-03-06 01:20:03 -05:00 |
|
saschawillems
|
c91341813c
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|