procedural-3d-engine/data/shaders/offscreen
Sascha Willems cd3ef3e713 Enabled shader clip distance feature (validation)
Regenerated shaders with current glslang compiler
2019-04-01 20:45:42 +02:00
..
generate-spirv.bat
mirror.frag Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
mirror.frag.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
mirror.vert Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
mirror.vert.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
phong.frag Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
phong.frag.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
phong.vert Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
phong.vert.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
quad.frag Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
quad.frag.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
quad.vert Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00
quad.vert.spv Enabled shader clip distance feature (validation) 2019-04-01 20:45:42 +02:00