procedural-3d-engine/examples
2024-02-12 10:23:56 +01:00
..
bloom Code cleanup 2024-01-20 19:02:26 +01:00
computecloth Code cleanup, rework, additional code comments 2024-01-07 20:04:18 +01:00
computecullandlod Code cleanup 2024-01-21 13:19:40 +01:00
computeheadless
computenbody Code cleanup, restructuring. code comments 2024-01-08 19:04:03 +01:00
computeparticles Code cleanup 2024-01-21 12:52:14 +01:00
computeraytracing Code cleanup 2024-01-21 12:52:14 +01:00
computeshader Heavily reworked this sample 2024-01-13 11:27:06 +01:00
conditionalrender
conservativeraster Code cleanup 2024-01-21 13:15:56 +01:00
debugprintf
debugutils
deferred
deferredmultisampling
deferredshadows Code cleanup 2024-01-19 14:49:21 +01:00
descriptorbuffer
descriptorindexing Code cleanup 2024-01-21 13:19:40 +01:00
descriptorsets Replaced per-sample validation define with global define in base class 2023-12-30 13:15:37 +01:00
displacement
distancefieldfonts
dynamicrendering Code cleanup 2024-01-21 13:15:56 +01:00
dynamicstate
dynamicuniformbuffer
gears Complete rework of the sample 2024-01-06 16:47:11 +01:00
geometryshader
gltfloading
gltfscenerendering
gltfskinning
graphicspipelinelibrary Code cleanup 2024-01-02 20:00:06 +01:00
hdr Code cleanup, simplification 2024-01-20 13:05:02 +01:00
imgui Code cleanup 2024-01-21 13:15:56 +01:00
indirectdraw Removed outdated todos 2024-01-21 13:58:37 +01:00
inlineuniformblocks
inputattachments Code cleanup 2024-01-21 13:15:56 +01:00
instancing Code cleanup, removed unnecessary VERTEX_BUFFER_BIND_ID 2024-01-08 20:26:41 +01:00
meshshader
multisampling
multithreading Code cleanup 2024-01-21 13:15:56 +01:00
multiview Code cleanup 2024-01-21 13:15:56 +01:00
negativeviewportheight Replaced per-sample validation define with global define in base class 2023-12-30 13:15:37 +01:00
occlusionquery Code cleanup 2024-01-21 11:09:15 +01:00
offscreen Code cleanup 2024-01-21 11:09:15 +01:00
oit Code cleanup 2024-01-13 19:25:52 +01:00
parallaxmapping Code cleanup 2024-01-21 12:52:14 +01:00
particlesystem
pbrbasic
pbribl
pbrtexture Code cleanup 2024-01-16 19:30:16 +01:00
pipelines
pipelinestatistics
pushconstants Code cleanup, comments 2024-01-03 20:16:41 +01:00
pushdescriptors Code cleanup 2024-01-21 13:19:40 +01:00
radialblur
rayquery
raytracingbasic
raytracingcallable
raytracinggltf Use no. of model images for pool size 2024-02-12 10:23:56 +01:00
raytracingintersection
raytracingreflections
raytracingsbtdata
raytracingshadows Removed outdated todos 2024-01-21 13:58:37 +01:00
raytracingtextures Reworked descriptor setup 2023-04-12 19:54:11 +02:00
renderheadless
screenshot Code cleanup, comments 2024-01-07 20:46:30 +01:00
shaderobjects
shadowmapping
shadowmappingcascade
shadowmappingomni Code cleanup 2024-01-21 13:15:56 +01:00
specializationconstants Code cleanup 2024-01-08 21:00:38 +01:00
sphericalenvmapping
ssao
stencilbuffer
subpasses Code cleanup 2024-01-20 19:02:26 +01:00
terraintessellation
tessellation
textoverlay Code cleanup, simplified the sample 2024-01-20 14:04:23 +01:00
texture Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texture3d Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturearray
texturecubemap Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemaparray
texturemipmapgen Removed outdated todos 2024-01-21 13:58:37 +01:00
texturesparseresidency
triangle Replaced per-sample validation define with global define in base class 2023-12-30 13:15:37 +01:00
variablerateshading Code cleanup 2024-01-21 13:15:56 +01:00
vertexattributes Removed outdated todos 2024-01-21 13:58:37 +01:00
viewportarray
vulkanscene Code cleanup 2024-01-07 17:03:39 +01:00
CMakeLists.txt