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bloom
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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computecloth
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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computecullandlod
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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computeheadless
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Clean validation, code comments
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2018-01-28 14:16:29 +01:00 |
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computenbody
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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computeparticles
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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computeshader
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Code cleanup, comments, different texture and default shader
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2018-03-23 22:04:14 +01:00 |
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conservativeraster
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Added conservative rasterization example
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2018-03-03 17:32:28 +01:00 |
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debugmarker
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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deferred
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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deferredmultisampling
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Code cleanup
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2018-04-07 09:16:42 +02:00 |
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deferredshadows
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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descriptorsets
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Added basic descriptor sets usage example
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2018-04-08 13:12:16 +02:00 |
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displacement
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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distancefieldfonts
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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dynamicuniformbuffer
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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gears
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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geometryshader
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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hdr
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Corrected vertex attribute offset
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2018-01-01 14:07:16 +01:00 |
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imgui
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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indirectdraw
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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instancing
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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mesh
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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multisampling
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multisampling, subpasses, textoverlay: Fix renderpass initial layout.
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2018-02-01 13:00:49 +01:00 |
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multithreading
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Start unpaused
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2018-01-27 14:31:34 +01:00 |
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occlusionquery
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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offscreen
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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parallaxmapping
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Parallax mapping sample shader folder name
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2018-03-08 16:48:08 +01:00 |
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particlefire
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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pbrbasic
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Removed unused uv vertex attribute
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2018-02-24 10:39:02 +01:00 |
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pbribl
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pbrtexture
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pipelines
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pipelinestatistics
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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pushconstants
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pushdescriptors
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Check against proper function pointer
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2018-04-08 16:53:21 +02:00 |
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radialblur
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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raytracing
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Raytraing - fixed wrongly removed pipeline binding function.
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2018-04-13 12:15:54 +02:00 |
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renderheadless
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Fix layout transitions in renderheadless
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2018-01-28 20:53:22 +01:00 |
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scenerendering
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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screenshot
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Code cleanup, typos
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2018-03-25 12:23:08 +02:00 |
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shadowmapping
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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shadowmappingcascade
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Removed unused matrix calculations and assignment
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2018-03-31 08:43:14 +02:00 |
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shadowmappingomni
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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skeletalanimation
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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specializationconstants
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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sphericalenvmapping
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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ssao
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Code cleanup, minor fixes
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2018-03-28 17:23:04 +02:00 |
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stencilbuffer
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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subpasses
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multisampling, subpasses, textoverlay: Fix renderpass initial layout.
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2018-02-01 13:00:49 +01:00 |
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terraintessellation
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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tessellation
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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textoverlay
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Simplified text overlay example, code cleanup, better text blending
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2018-03-24 11:35:02 +01:00 |
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texture
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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texture3d
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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texturearray
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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texturecubemap
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Moved vertex attribute and binding descriptors to pipeline creation, fixed attributes
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2018-02-24 10:37:45 +01:00 |
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texturemipmapgen
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Readme paths [skip ci]
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2017-11-12 19:48:59 +01:00 |
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texturesparseresidency
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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triangle
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Disable validation by default
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2017-12-26 10:38:09 +01:00 |
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viewportarray
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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vulkanscene
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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CMakeLists.txt
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Added basic descriptor sets usage example
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2018-04-08 13:12:16 +02:00 |