procedural-3d-engine/base
2025-02-06 21:25:43 +01:00
..
benchmark.hpp Fix potential crash in benchmark mode with no console attached 2025-01-04 14:27:03 +01:00
camera.hpp Code cleanup 2024-11-23 15:37:57 +01:00
CMakeLists.txt Read image format from ktx instead of hard coding it 2024-10-30 21:25:01 +01:00
CommandLineParser.hpp macOS/iOS fixes plus other generic fixes for clang and validation warnings (#1117) 2024-05-04 13:53:08 +02:00
Entrypoints.h Fix annotations for WinMain 2024-09-05 21:51:57 +02:00
frustum.hpp Moved frustum class to vks namespace (Refs #260) 2017-02-12 13:37:12 +01:00
keycodes.hpp macOS/iOS fixes plus other generic fixes for clang and validation warnings (#1117) 2024-05-04 13:53:08 +02:00
threadpool.hpp Code cleanup 2023-12-24 15:58:23 +01:00
VulkanAndroid.cpp Fix Android builds 2024-11-22 17:44:31 +01:00
VulkanAndroid.h Fix Android builds 2024-11-22 17:44:31 +01:00
VulkanBuffer.cpp Remove pragma once from implementation files 2020-08-09 11:56:19 +02:00
VulkanBuffer.h Split buffer class into header and implementation 2020-08-08 22:18:35 +02:00
VulkanDebug.cpp Adjust ordering 2025-01-17 13:55:30 +01:00
VulkanDebug.h Use debug utils during instance creation (#1098) 2024-01-21 14:07:35 +01:00
VulkanDevice.cpp macOS/iOS fixes plus other generic fixes for clang and validation warnings (#1117) 2024-05-04 13:53:08 +02:00
VulkanDevice.h Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
vulkanexamplebase.cpp Add support for loading compiled Slang shaders 2025-02-06 21:25:43 +01:00
vulkanexamplebase.h Add support for loading compiled Slang shaders 2025-02-06 21:25:43 +01:00
VulkanFrameBuffer.hpp Removed outdated todos 2024-01-21 13:58:37 +01:00
VulkanglTFModel.cpp Read image format from ktx instead of hard coding it 2024-10-30 21:25:01 +01:00
VulkanglTFModel.h Code cleanup 2023-12-28 20:37:39 +01:00
VulkanInitializers.hpp Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
VulkanRaytracingSample.cpp Swapchain code cleanup 2024-12-19 21:29:22 +01:00
VulkanRaytracingSample.h Fix renderpass and framebuffer setup for ray tracing samples 2024-03-16 15:35:39 +01:00
VulkanSwapChain.cpp Swapchain code cleanup 2024-12-19 21:29:22 +01:00
VulkanSwapChain.h Swapchain code cleanup 2024-12-19 21:29:22 +01:00
VulkanTexture.cpp Minor best practices related fixes 2023-09-17 14:13:03 +02:00
VulkanTexture.h Split texture class into header and implementation 2020-08-08 22:54:34 +02:00
VulkanTools.cpp Minor code cleanup 2024-11-23 15:09:18 +01:00
VulkanTools.h Minor code cleanup 2024-11-23 15:09:18 +01:00
VulkanUIOverlay.cpp Code cleanup 2024-04-17 18:36:06 +02:00
VulkanUIOverlay.h Cap UI overlay rate 2024-05-23 21:52:24 +02:00