The SPIRV previously checked in had various issues -- most commonly, it would use the VertexId and InstanceId builtins rather than the replacmenet VertexIndex and InstanceIndex builtins required by Vulkan. |
||
|---|---|---|
| .. | ||
| mesh.frag | ||
| mesh.frag.spv | ||
| mesh.vert | ||
| mesh.vert.spv | ||