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base
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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bloom
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computecloth
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computecullandlod
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computeheadless
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computenbody
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Removed unused compute shader ubo members
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2019-10-23 20:45:54 +02:00 |
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computeparticles
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computeraytracing
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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computeshader
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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conditionalrender
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Updated shaders, UI
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2018-09-04 21:18:14 +02:00 |
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conservativeraster
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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debugmarker
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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deferred
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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deferredmultisampling
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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deferredshadows
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Fix interface mismatch between VS and GS in deferredshadows
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2020-01-07 18:27:13 -08:00 |
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descriptorindexing
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Started work on descriptor indexing example
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2019-06-10 13:07:48 +02:00 |
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descriptorsets
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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displacement
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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distancefieldfonts
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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dynamicuniformbuffer
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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gears
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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geometryshader
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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gltfscene
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Renamed mesh example to glTF scene
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2020-04-19 11:50:46 +02:00 |
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hdr
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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imgui
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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indirectdraw
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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inlineuniformblocks
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Reworked inline uniform block example
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2018-10-07 10:27:28 +02:00 |
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inputattachments
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Different scene, toon shading and separate parameters for color input attachment
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2018-07-19 11:01:15 +02:00 |
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instancing
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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multithreading
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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multiview
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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negativeviewportheight
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Cleanup, code comments
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2019-03-29 08:07:20 +01:00 |
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nv_ray_tracing_basic
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Divide direction by w-component
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2020-01-24 10:04:31 +01:00 |
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nv_ray_tracing_reflections
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Divide direction by w-component
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2020-01-24 10:04:31 +01:00 |
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nv_ray_tracing_shadows
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Divide direction by w-component
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2020-01-24 10:04:31 +01:00 |
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occlusionquery
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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offscreen
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Code-Cleanup: All samples now use the camera class and it's matrices
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2020-04-22 20:58:24 +02:00 |
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parallaxmapping
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Perform sampling before branching to discard
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2020-02-13 10:01:50 -05:00 |
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particlefire
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Code-Cleanup: All samples now use the camera class and it's matrices
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2020-04-22 20:58:24 +02:00 |
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pbrbasic
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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pbribl
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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pbrtexture
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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pipelines
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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pipelinestatistics
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Removed gl_PerVertex overrides
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2018-10-20 18:00:32 +02:00 |
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pushconstants
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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pushdescriptors
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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radialblur
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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renderheadless
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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scenerendering
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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screenshot
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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shadowmapomni
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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shadowmapping
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Code cleanup
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2020-01-24 09:16:52 +01:00 |
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shadowmappingcascade
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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skeletalanimation
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Skeletalanimation fix (#671)
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2020-02-20 14:25:29 +01:00 |
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specializationconstants
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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sphericalenvmapping
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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ssao
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Update ssao.frag
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2019-12-03 19:06:56 +08:00 |
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stencilbuffer
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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subpasses
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Perform sampling before branching to discard
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2020-02-13 10:01:50 -05:00 |
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terraintessellation
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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tessellation
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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textoverlay
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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texture
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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texture3d
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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texturearray
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Reworked texture array sample, code cleanup. refactoring
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2019-04-13 13:38:17 +02:00 |
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texturecubemap
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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texturemipmapgen
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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texturesparseresidency
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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triangle
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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viewportarray
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Removed gl_PerVertex overrides
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2018-10-20 18:00:32 +02:00 |
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vulkanscene
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Recompile shaders with more modern glslang
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2019-09-06 09:59:45 +01:00 |
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compileshaders.py
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Fix capitalization of glslangValidator
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2018-03-07 14:56:56 +01:00 |