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base
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Replaced text overlay with proper (imgui based) UI overlay class
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2017-10-29 11:41:43 +01:00 |
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bloom
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Updated bloom example shaders
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2017-01-07 20:45:17 +01:00 |
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computecloth
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Compute buffer barrier pipeline flags (validation)
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2017-07-09 12:36:56 +02:00 |
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computecullandlod
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computeheadless
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Naming, formatting
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2017-09-22 18:59:51 +02:00 |
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computenbody
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computeparticles
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computeshader
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cubemap
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debugmarker
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deferred
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Use createBuffer function from Vulkan device class
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2017-01-07 20:46:28 +01:00 |
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deferredmultisampling
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Removed unused vertex shader inputs (Refs #277) [skip ci]
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2017-02-08 20:07:06 +01:00 |
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deferredshadows
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displacement
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distancefieldfonts
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dynamicuniformbuffer
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gears
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Moved shaders into separate directory
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2017-03-12 11:45:40 +01:00 |
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geometryshader
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hdr
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Use cube map (from asset pack) in hdr example
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2017-04-22 10:22:01 +02:00 |
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imgui
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Add imgui example (wip)
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2017-03-30 19:27:57 +02:00 |
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indirectdraw
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instancing
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Corrected shader file names for instancing examples
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2017-01-09 20:24:16 +01:00 |
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mesh
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Added gl_PerVertex out blocks to silence validation (Refs #277) [skip ci]
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2017-02-07 20:39:25 +01:00 |
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multithreading
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occlusionquery
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offscreen
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parallax
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Overhauled parallax mapping example with multiple modes
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2017-03-24 17:58:25 +01:00 |
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particlefire
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pbrbasic
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Shader function name typo [skip ci]
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2017-04-22 13:43:35 +02:00 |
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pbribl
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Finished PBR IBL example
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2017-04-22 12:05:30 +02:00 |
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pbrtexture
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Textured PBR IBL example
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2017-04-23 13:26:02 +02:00 |
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pipelines
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pushconstants
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Added gl_PerVertex out blocks to silence validation (Refs #277) [skip ci]
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2017-02-07 20:39:25 +01:00 |
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radialblur
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raytracing
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renderheadless
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Added headless rendering example
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2017-09-16 14:19:02 +02:00 |
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scenerendering
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Vector w-component [skip ci]
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2017-04-07 19:57:27 +02:00 |
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screenshot
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shadowmapomni
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shadowmapping
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Revert "Modifications to shadowmapping example"
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2017-08-26 15:26:49 +02:00 |
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skeletalanimation
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specializationconstants
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sphericalenvmapping
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ssao
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Replaced text overlay with proper UI overlay
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2017-11-01 14:22:10 +01:00 |
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stencilbuffer
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Added missing stencil outline example shaders
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2017-08-22 21:07:17 +02:00 |
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subpasses
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Removed unnecessary preserve attachment and shader attachment writes (fixes validation)
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2017-06-16 21:44:53 +02:00 |
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terraintessellation
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Enable required features, fix shader validation message
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2017-10-21 15:58:10 +02:00 |
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tessellation
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textoverlay
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Use new texture and model classes, fragment shader inputs (Refs #277)
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2017-02-04 15:00:45 +01:00 |
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texture
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texture3d
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texturearray
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texturemipmapgen
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texturesparseresidency
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triangle
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Moved shaders for triangle example into separate directory
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2017-06-15 11:25:06 +02:00 |
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viewportarray
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Fixed Rendering bug in viewport arrays example #332
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2017-06-19 22:32:09 +02:00 |
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vulkanscene
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compileshaders.py
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