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bloom
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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computecloth
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Merge pull request #463 from Ekzuzy/computecloth
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2018-04-27 18:31:37 +02:00 |
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computecullandlod
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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computeheadless
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Validation layer present check
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2018-05-11 08:43:20 +02:00 |
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computenbody
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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computeparticles
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computeparticles - fixed problem with synchronization of uniform buffer data updates
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2018-04-16 11:11:55 +02:00 |
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computeshader
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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conservativeraster
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Moved conservative raster initialization to where it's actually first used
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2018-04-27 20:29:20 +02:00 |
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debugmarker
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Don't set an object name for the wireframe pipeline when fillModeNonSolid is not supported
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2018-06-29 11:36:41 +01:00 |
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deferred
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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deferredmultisampling
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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deferredshadows
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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descriptorsets
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Fixed wrong initial buffer size
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2018-05-14 23:08:27 +02:00 |
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displacement
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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distancefieldfonts
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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dynamicuniformbuffer
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Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister
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2018-01-18 21:31:19 +01:00 |
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gears
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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geometryshader
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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hdr
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Fix bloom effect in hdr example
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2018-04-18 09:39:30 -07:00 |
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imgui
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Use unformated text functions
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2018-05-10 17:22:42 +02:00 |
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indirectdraw
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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instancing
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Lower instance count on android
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2018-05-11 08:44:18 +02:00 |
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mesh
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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multisampling
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Use camera class
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2018-04-13 19:45:05 +02:00 |
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multithreading
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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multiview
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Barrel distortion as parameter
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2018-06-08 21:07:51 +02:00 |
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occlusionquery
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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offscreen
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Removed unused enabled feature
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2018-05-10 17:22:58 +02:00 |
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parallaxmapping
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Parallax mapping sample shader folder name
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2018-03-08 16:48:08 +01:00 |
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particlefire
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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pbrbasic
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Removed unused uv vertex attribute
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2018-02-24 10:39:02 +01:00 |
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pbribl
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pbrtexture
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pipelines
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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pipelinestatistics
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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pushconstants
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General code cleanup
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2018-04-13 18:07:52 +02:00 |
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pushdescriptors
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Check against proper function pointer
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2018-04-08 16:53:21 +02:00 |
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radialblur
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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raytracing
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Reverted changes from other pull requests.
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2018-04-16 11:03:56 +02:00 |
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renderheadless
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Validation layer present check
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2018-05-11 08:43:20 +02:00 |
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scenerendering
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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screenshot
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Code cleanup, typos
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2018-03-25 12:23:08 +02:00 |
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shadowmapping
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Fixed shadow mapping pass sub pass dependency src access masks
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2018-06-30 19:41:53 +02:00 |
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shadowmappingcascade
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Fixed shadow mapping pass sub pass dependency src access masks
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2018-06-30 19:41:53 +02:00 |
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shadowmappingomni
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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skeletalanimation
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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specializationconstants
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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sphericalenvmapping
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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ssao
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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stencilbuffer
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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subpasses
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Remove useless uniform in subpasses
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2018-04-27 19:10:47 +02:00 |
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terraintessellation
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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tessellation
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Remove dead code
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2018-04-19 09:48:35 -07:00 |
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textoverlay
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Simplified text overlay example, code cleanup, better text blending
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2018-03-24 11:35:02 +01:00 |
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texture
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Fixed image memory barriers, code cleanup, additional comments
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2018-06-30 16:48:27 +02:00 |
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texture3d
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texture3d checks wrong type of flag (TRANSFER_DST)
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2018-05-04 16:52:21 +01:00 |
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texturearray
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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texturecubemap
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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texturemipmapgen
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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texturesparseresidency
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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triangle
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Removed deprecated call to app_dummy
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2018-04-30 22:21:24 +02:00 |
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viewportarray
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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vulkanscene
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General code cleanup
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2018-04-13 18:06:30 +02:00 |
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CMakeLists.txt
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Code cleanup, release resources
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2018-06-02 09:05:19 +02:00 |