| .. |
|
basic_gears.png
|
Build info (single CMakeLists.txt for all samples), updated screenshots
|
2015-12-05 16:28:06 +01:00 |
|
basic_mesh.png
|
Updated mesh shaders (better lighting with specular)
|
2016-02-24 23:26:49 +01:00 |
|
basic_offscreen.png
|
Updated screenshot and info in offscreen example
|
2016-01-14 21:34:16 +01:00 |
|
basic_pipelines.png
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
basic_texture.png
|
Updated details (and screenshot) for texture mapping demo
|
2016-01-03 20:21:09 +01:00 |
|
basic_triangle.png
|
Build info (single CMakeLists.txt for all samples), updated screenshots
|
2015-12-05 16:28:06 +01:00 |
|
bloom.png
|
Updated bloom shaders (better lighting with specular)
|
2016-02-24 23:14:47 +01:00 |
|
compute_imageprocessing.png
|
Screenshot and info on compute shader image processing example
|
2015-12-08 22:26:19 +01:00 |
|
compute_particles.png
|
Screenshot and info for compute shader particle system example
|
2015-12-24 15:28:48 +01:00 |
|
deferred_shading.png
|
Added information and screenshot for deferred shading example
|
2016-01-10 10:58:45 +01:00 |
|
font_distancefield.png
|
Added info and screenshot for distance field font rendering example
|
2016-01-16 19:35:45 +01:00 |
|
geom_normals.png
|
Build info (single CMakeLists.txt for all samples), updated screenshots
|
2015-12-05 16:28:06 +01:00 |
|
instancing.png
|
Screenshot and info instancing example
|
2015-11-21 18:51:04 +01:00 |
|
mesh_skeletalanimation.png
|
Added info and screenshot for skeletal animation example
|
2016-01-22 22:06:38 +01:00 |
|
occlusion_queries.png
|
Added info and screenshot for occlusion query example
|
2016-01-21 16:52:43 +01:00 |
|
parallax_mapping.jpg
|
Screenshot and info on parallax mapping example
|
2015-11-23 23:12:49 +01:00 |
|
particlefire.png
|
Particle fire system minor changes, added screenshot
|
2016-03-19 20:02:30 +01:00 |
|
push_constants.png
|
Push constant screenshots, some more information on triangle exampled, fixed link to humus' page
|
2016-01-10 10:44:10 +01:00 |
|
radial_blur.png
|
Screenshot and info on radial blur (fullscreen shader) example
|
2015-11-29 16:28:08 +01:00 |
|
shadow_omnidirectional.png
|
Screenshot and info for omnidirectional shadow mapping example, moved vulkan base class documentation to separate folder
|
2016-01-03 20:40:21 +01:00 |
|
shadowmapping.png
|
Screenshot and info on shadow mapping demo
|
2016-02-28 22:17:57 +01:00 |
|
spherical_env_mapping.png
|
Updated readme, new screenshot for spherical environment mapping example
|
2016-03-02 21:35:54 +01:00 |
|
tess_displacement.jpg
|
Build info (single CMakeLists.txt for all samples), updated screenshots
|
2015-12-05 16:28:06 +01:00 |
|
tess_pntriangles.jpg
|
Tessellation screenshot and used mesh
|
2016-02-14 16:43:24 +01:00 |
|
texture_array.png
|
Screenshot and info for texture array example
|
2015-12-26 16:06:00 +01:00 |
|
texture_cubemap.png
|
Screenshot and info for cube map example. attributions (texture used in sample by Emil Persson www.humus.name)
|
2015-12-25 17:18:09 +01:00 |
|
vulkan_scene.png
|
Updated screenshots
|
2015-12-25 22:24:42 +01:00 |