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bloom
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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computecloth
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computecullandlod
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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computeheadless
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computenbody
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Code cleanup, restructuring. code comments
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2024-01-08 19:04:03 +01:00 |
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computeparticles
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computeraytracing
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Code cleanup
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2024-01-16 19:32:34 +01:00 |
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computeshader
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Heavily reworked this sample
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2024-01-13 11:27:06 +01:00 |
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conditionalrender
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Code cleanup
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2024-01-01 17:41:48 +01:00 |
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conservativeraster
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debugprintf
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debugutils
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deferred
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Code cleanup
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2024-01-19 13:38:29 +01:00 |
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deferredmultisampling
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deferredshadows
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Code cleanup
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2024-01-19 14:49:21 +01:00 |
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descriptorbuffer
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descriptorindexing
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Code cleanup
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2024-01-16 19:32:34 +01:00 |
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descriptorsets
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displacement
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Code cleanup, simplified descriptor setup
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2024-01-15 19:12:06 +01:00 |
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distancefieldfonts
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dynamicrendering
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Fixed barrier
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2024-01-04 17:09:53 +01:00 |
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dynamicstate
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dynamicuniformbuffer
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gears
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geometryshader
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Code cleanup and simplification
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2024-01-14 11:04:43 +01:00 |
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gltfloading
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gltfscenerendering
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gltfskinning
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graphicspipelinelibrary
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hdr
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Code cleanup, simplification
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2024-01-20 13:05:02 +01:00 |
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imgui
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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indirectdraw
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Code cleanup
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2024-01-08 20:50:01 +01:00 |
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inlineuniformblocks
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Code cleanup, comments
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2024-01-05 20:40:44 +01:00 |
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inputattachments
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Code cleanup
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2024-01-03 18:31:23 +01:00 |
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instancing
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meshshader
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multisampling
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multithreading
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multiview
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negativeviewportheight
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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occlusionquery
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Code cleanup, removed unnecessary VERTEX_BUFFER_BIND_ID
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2024-01-08 20:26:41 +01:00 |
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offscreen
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oit
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Code cleanup
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2024-01-13 19:25:52 +01:00 |
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parallaxmapping
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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particlesystem
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pbrbasic
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pbribl
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Code cleanup, simplified the sample
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2024-01-20 14:04:23 +01:00 |
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pbrtexture
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pipelines
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pipelinestatistics
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pushconstants
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Code cleanup, comments
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2024-01-03 20:16:41 +01:00 |
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pushdescriptors
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Code cleanup, comments
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2024-01-03 20:16:41 +01:00 |
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radialblur
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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rayquery
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Code cleanup, additional comments
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2024-01-20 18:48:55 +01:00 |
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raytracingbasic
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RT fix (#1069)
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2023-09-09 11:33:32 +02:00 |
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raytracingcallable
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RT fix (#1069)
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2023-09-09 11:33:32 +02:00 |
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raytracinggltf
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Code cleanup
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2024-01-13 19:15:42 +01:00 |
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raytracingintersection
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Destroy buffers
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2023-08-05 13:32:17 +02:00 |
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raytracingreflections
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raytracingsbtdata
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raytracingshadows
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RT fix (#1069)
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2023-09-09 11:33:32 +02:00 |
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raytracingtextures
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Reworked descriptor setup
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2023-04-12 19:54:11 +02:00 |
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renderheadless
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screenshot
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Code cleanup, comments
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2024-01-07 20:46:30 +01:00 |
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shaderobjects
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shadowmapping
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Replaced per-sample validation define with global define in base class
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2023-12-30 13:15:37 +01:00 |
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shadowmappingcascade
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shadowmappingomni
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Code cleanup, better variable naming, comments
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2024-01-20 18:38:53 +01:00 |
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specializationconstants
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sphericalenvmapping
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Code cleanup
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2024-01-15 19:12:23 +01:00 |
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ssao
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Code cleanup, simplification
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2024-01-20 13:05:02 +01:00 |
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stencilbuffer
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Code cleanup
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2024-01-02 20:00:06 +01:00 |
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subpasses
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terraintessellation
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tessellation
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textoverlay
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texture
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texture3d
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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texturearray
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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texturecubemap
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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texturecubemaparray
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texturemipmapgen
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Code cleanup
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2024-01-15 18:45:57 +01:00 |
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texturesparseresidency
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triangle
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variablerateshading
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vertexattributes
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Code cleanup
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2024-01-16 19:32:34 +01:00 |
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viewportarray
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Code cleanup
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2024-01-03 18:31:23 +01:00 |
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vulkanscene
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Code cleanup
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2024-01-07 17:03:39 +01:00 |
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CMakeLists.txt
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