..
base
Replaced text overlay with proper (imgui based) UI overlay class
2017-10-29 11:41:43 +01:00
bloom
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
computecloth
computecullandlod
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
computeheadless
Naming, formatting
2017-09-22 18:59:51 +02:00
computenbody
Fix some synchronization flaws
2019-06-17 19:31:00 +08:00
computeparticles
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
computeraytracing
Renamed compute shader ray tracing example
2019-05-11 12:41:46 +02:00
computeshader
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
conditionalrender
Updated shaders, UI
2018-09-04 21:18:14 +02:00
conservativeraster
Added conservative rasterization example
2018-03-03 17:32:28 +01:00
debugmarker
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
deferred
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
deferredmultisampling
Fix sample count limits in deferredmultisampling
2019-03-06 12:58:28 +00:00
deferredshadows
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
descriptorsets
Added basic descriptor sets usage example
2018-04-08 13:12:16 +02:00
displacement
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
distancefieldfonts
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
dynamicuniformbuffer
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
gears
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
geometryshader
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
hdr
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
imgui
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
indirectdraw
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
inlineuniformblocks
Reworked inline uniform block example
2018-10-07 10:27:28 +02:00
inputattachments
Different scene, toon shading and separate parameters for color input attachment
2018-07-19 11:01:15 +02:00
instancing
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
mesh
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
multithreading
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
multiview
Barrel distortion as parameter
2018-06-08 21:07:51 +02:00
negativeviewportheight
Cleanup, code comments
2019-03-29 08:07:20 +01:00
nv_ray_tracing_basic
Color triangle using barycentric coordinates
2019-04-21 15:39:28 +02:00
nv_ray_tracing_reflections
Removed unused shader payload
2019-04-27 13:00:12 +02:00
nv_ray_tracing_shadows
Added VK_NV_ray_tracing shadow casting example
2019-04-22 18:49:38 +02:00
occlusionquery
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
offscreen
Enabled shader clip distance feature (validation)
2019-04-01 20:45:42 +02:00
parallaxmapping
Parallax mapping sample shader folder name
2018-03-08 16:48:08 +01:00
particlefire
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
pbrbasic
Removed unused uv vertex attribute
2018-02-24 10:39:02 +01:00
pbribl
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
pbrtexture
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
pipelines
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
pipelinestatistics
Removed gl_PerVertex overrides
2018-10-20 18:00:32 +02:00
pushconstants
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
pushdescriptors
Added push descriptors example
2018-03-09 13:48:54 +01:00
radialblur
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
renderheadless
Added headless rendering example
2017-09-16 14:19:02 +02:00
scenerendering
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
screenshot
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
shadowmapomni
Much improved cube map visualization
2019-04-15 21:30:57 +02:00
shadowmapping
Merge branch 'master' of github.com:SaschaWillems/Vulkan
2019-01-31 20:10:04 +01:00
shadowmappingcascade
Merge branch 'master' of github.com:SaschaWillems/Vulkan
2019-01-31 20:10:04 +01:00
skeletalanimation
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
specializationconstants
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
sphericalenvmapping
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
ssao
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
stencilbuffer
subpasses
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
terraintessellation
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
tessellation
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
textoverlay
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
texture
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
texture3d
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
texturearray
Reworked texture array sample, code cleanup. refactoring
2019-04-13 13:38:17 +02:00
texturecubemap
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
texturemipmapgen
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
texturesparseresidency
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
triangle
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
viewportarray
Removed gl_PerVertex overrides
2018-10-20 18:00:32 +02:00
vulkanscene
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
compileshaders.py
Fix capitalization of glslangValidator
2018-03-07 14:56:56 +01:00