procedural-3d-engine/examples
Jarred Davies ef04e9842d Don't set an object name for the wireframe pipeline when fillModeNonSolid is not supported
Fixes segfault in debugmarker example on platforms where fillModeNonSolid is not supported
2018-06-29 11:36:41 +01:00
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bloom Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
computecloth Merge pull request #463 from Ekzuzy/computecloth 2018-04-27 18:31:37 +02:00
computecullandlod Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
computeheadless Validation layer present check 2018-05-11 08:43:20 +02:00
computenbody Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister 2018-01-18 21:31:19 +01:00
computeparticles computeparticles - fixed problem with synchronization of uniform buffer data updates 2018-04-16 11:11:55 +02:00
computeshader General code cleanup 2018-04-13 18:06:30 +02:00
conservativeraster Moved conservative raster initialization to where it's actually first used 2018-04-27 20:29:20 +02:00
debugmarker Don't set an object name for the wireframe pipeline when fillModeNonSolid is not supported 2018-06-29 11:36:41 +01:00
deferred Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
deferredmultisampling General code cleanup 2018-04-13 18:06:30 +02:00
deferredshadows Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
descriptorsets Fixed wrong initial buffer size 2018-05-14 23:08:27 +02:00
displacement Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
distancefieldfonts General code cleanup 2018-04-13 18:06:30 +02:00
dynamicuniformbuffer Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister 2018-01-18 21:31:19 +01:00
gears Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
geometryshader Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
hdr Fix bloom effect in hdr example 2018-04-18 09:39:30 -07:00
imgui Use unformated text functions 2018-05-10 17:22:42 +02:00
indirectdraw Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
instancing Lower instance count on android 2018-05-11 08:44:18 +02:00
mesh Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
multisampling Use camera class 2018-04-13 19:45:05 +02:00
multithreading General code cleanup 2018-04-13 18:06:30 +02:00
multiview Barrel distortion as parameter 2018-06-08 21:07:51 +02:00
occlusionquery Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
offscreen Removed unused enabled feature 2018-05-10 17:22:58 +02:00
parallaxmapping Parallax mapping sample shader folder name 2018-03-08 16:48:08 +01:00
particlefire Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
pbrbasic Removed unused uv vertex attribute 2018-02-24 10:39:02 +01:00
pbribl Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
pbrtexture Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
pipelines Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
pipelinestatistics Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
pushconstants General code cleanup 2018-04-13 18:07:52 +02:00
pushdescriptors Check against proper function pointer 2018-04-08 16:53:21 +02:00
radialblur Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
raytracing Reverted changes from other pull requests. 2018-04-16 11:03:56 +02:00
renderheadless Validation layer present check 2018-05-11 08:43:20 +02:00
scenerendering General code cleanup 2018-04-13 18:06:30 +02:00
screenshot Code cleanup, typos 2018-03-25 12:23:08 +02:00
shadowmapping Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
shadowmappingcascade General code cleanup 2018-04-13 18:06:30 +02:00
shadowmappingomni Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
skeletalanimation Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
specializationconstants Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
sphericalenvmapping Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
ssao General code cleanup 2018-04-13 18:06:30 +02:00
stencilbuffer General code cleanup 2018-04-13 18:06:30 +02:00
subpasses Remove useless uniform in subpasses 2018-04-27 19:10:47 +02:00
terraintessellation General code cleanup 2018-04-13 18:06:30 +02:00
tessellation Remove dead code 2018-04-19 09:48:35 -07:00
textoverlay Simplified text overlay example, code cleanup, better text blending 2018-03-24 11:35:02 +01:00
texture Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
texture3d texture3d checks wrong type of flag (TRANSFER_DST) 2018-05-04 16:52:21 +01:00
texturearray General code cleanup 2018-04-13 18:06:30 +02:00
texturecubemap General code cleanup 2018-04-13 18:06:30 +02:00
texturemipmapgen General code cleanup 2018-04-13 18:06:30 +02:00
texturesparseresidency General code cleanup 2018-04-13 18:06:30 +02:00
triangle Removed deprecated call to app_dummy 2018-04-30 22:21:24 +02:00
viewportarray Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
vulkanscene General code cleanup 2018-04-13 18:06:30 +02:00
CMakeLists.txt Code cleanup, release resources 2018-06-02 09:05:19 +02:00