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multiview
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Fixing several validation related issues
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2021-10-24 13:00:11 +02:00 |
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oit
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SSBOs are now device local
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2021-11-28 11:16:35 +01:00 |
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pbrbasic
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Use clamped roughness
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2021-08-28 15:32:23 +02:00 |
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pbribl
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Fixed BRDF LUT generation
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2022-06-16 20:34:05 +02:00 |
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pbrtexture
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Fixed BRDF LUT generation
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2022-06-17 07:27:17 +02:00 |
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rayquery
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Update scene.frag
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2022-04-07 15:35:38 +01:00 |
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ssao
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Fixed SSAO sample G-Buffer shader
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2021-09-26 16:28:45 +02:00 |
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variablerateshading
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Added VRS HLSL shaders
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2020-09-12 09:36:28 +02:00 |
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compileshaders.py
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Updated GLSL shader compile script
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2020-09-21 07:34:04 +02:00 |