procedural-3d-engine/data/shaders/raytracing
2016-08-20 12:02:02 +02:00
..
generate-spirv.bat Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
raytracing.comp Updated PN-Triangles tessellation shader demo 2016-05-21 16:01:48 +02:00
raytracing.comp.spv Updated PN-Triangles tessellation shader demo 2016-05-21 16:01:48 +02:00
texture.frag Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
texture.frag.spv Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
texture.vert Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00
texture.vert.spv Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00