procedural-3d-engine/examples
SRSaunders d14be3b787
Fix a few compiler warnings and startup/validation issues at runtime (#1193)
* Add error recovery to trianglevulkan13 and fix missing "override" compiler warnings

* Look for vkGetPhysicalDeviceFormatProperties2KHR in hostimagecopy example

* Enable fragmentStoresAndAtomics feature to avoid VVL warning in subpasses example
2025-03-09 12:48:00 +01:00
..
bloom Code cleanup 2024-01-20 19:02:26 +01:00
bufferdeviceaddress
computecloth Code cleanup 2025-01-24 10:14:40 +01:00
computecullandlod Code cleanup 2024-01-21 13:19:40 +01:00
computeheadless Add support for loading compiled Slang shaders 2025-02-06 21:25:43 +01:00
computenbody
computeparticles
computeraytracing Fix potential resource dependency problem. (#1079) 2025-01-24 09:15:26 +01:00
computeshader
conditionalrender Move entry point macros to separate header (#1120) 2024-07-03 21:28:20 +02:00
conservativeraster
debugprintf Minor code cleanup 2024-10-22 20:49:24 +02:00
debugutils Code cleanup 2024-01-21 11:09:15 +01:00
deferred
deferredmultisampling Code cleanup 2024-01-19 14:49:21 +01:00
deferredshadows Code cleanup 2024-01-19 14:49:21 +01:00
descriptorbuffer Minor code cleanup, check for device limits 2024-10-22 21:06:05 +02:00
descriptorindexing
descriptorsets Initialize cubes, clamp y instead of x for second cube 2025-01-17 19:03:08 +01:00
displacement Code cleanup, simplified descriptor setup 2024-01-15 19:12:06 +01:00
distancefieldfonts
dynamicrendering Swapchain code cleanup 2024-12-19 21:29:22 +01:00
dynamicrenderingmultisampling Android changes (#1194) 2025-02-28 18:02:15 +01:00
dynamicstate
dynamicuniformbuffer Updated readme to match sample 2024-01-20 19:02:07 +01:00
gears
geometryshader Code cleanup and simplification 2024-01-14 11:04:43 +01:00
gltfloading
gltfscenerendering
gltfskinning
graphicspipelinelibrary
hdr Code cleanup, simplification 2024-01-20 13:05:02 +01:00
hostimagecopy Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
imgui
indirectdraw Removed outdated todos 2024-01-21 13:58:37 +01:00
inlineuniformblocks Apply a random seed when NOT in benchmark mode to have 100% deterministic runs in all samples (#1127) 2024-05-18 10:01:01 +02:00
inputattachments Adjust samples to recent swap chain class changes 2024-12-19 21:40:42 +01:00
instancing Code cleanup, removed unnecessary VERTEX_BUFFER_BIND_ID 2024-01-08 20:26:41 +01:00
meshshader
multisampling Adjust samples to recent swap chain class changes 2024-12-19 21:40:42 +01:00
multithreading
multiview
negativeviewportheight
occlusionquery
offscreen Adjust subpass barriers 2024-02-19 21:33:16 +01:00
oit Fix descriptor leak on resize 2024-10-29 22:10:14 +01:00
parallaxmapping
particlesystem
pbrbasic
pbribl
pbrtexture Code cleanup 2024-01-16 19:30:16 +01:00
pipelines Code cleanup 2024-01-07 20:40:31 +01:00
pipelinestatistics
pushconstants Apply a random seed when NOT in benchmark mode to have 100% deterministic runs in all samples (#1127) 2024-05-18 10:01:01 +02:00
pushdescriptors Code cleanup 2024-01-21 13:19:40 +01:00
radialblur
rayquery
raytracingbasic
raytracingcallable Post PR cleanup 2024-05-04 14:06:18 +02:00
raytracinggltf Stage geometry nodes to device 2024-10-31 19:20:26 +01:00
raytracingintersection
raytracingpositionfetch
raytracingreflections Post PR cleanup 2024-05-04 14:06:18 +02:00
raytracingsbtdata
raytracingshadows
raytracingtextures
renderheadless Add support for loading compiled Slang shaders 2025-02-06 21:25:43 +01:00
screenshot Code cleanup, comments 2024-01-07 20:46:30 +01:00
shaderobjects Swapchain code cleanup 2024-12-19 21:29:22 +01:00
shadowmapping
shadowmappingcascade Simplify descriptor setup 2024-10-06 15:17:11 +02:00
shadowmappingomni Code cleanup 2024-01-21 13:15:56 +01:00
specializationconstants
sphericalenvmapping
ssao
stencilbuffer Code cleanup 2024-01-02 20:00:06 +01:00
subpasses Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
terraintessellation
tessellation
textoverlay
texture Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texture3d
texturearray
texturecubemap Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemaparray
texturemipmapgen
texturesparseresidency
timelinesemaphore Add new sample for timeline semaphores (#1145) 2024-07-21 09:31:42 +02:00
triangle Android changes (#1194) 2025-02-28 18:02:15 +01:00
trianglevulkan13 Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
variablerateshading Swapchain code cleanup 2024-12-19 21:29:22 +01:00
vertexattributes
viewportarray
vulkanscene Code cleanup 2024-01-07 17:03:39 +01:00
CMakeLists.txt New dynamic rendering multi sampling example 2025-02-16 12:07:15 +01:00