procedural-3d-engine/data/hlsl/deferredmultisampling
Ben Clayton cce75f1859 Add shaders re-implemented in HLSL
These were written against the shaders at revision eddd724e7.
There have been changes made since then, which will need to be mirrored.

See `data/hlsl/README.md` for the current status of each sample.
2020-05-21 12:58:13 +01:00
..
debug.frag Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
debug.vert Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
deferred.frag Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
deferred.vert Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
mrt.frag Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
mrt.vert Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00