Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723 |
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| .. | ||
| debug.frag | ||
| debug.frag.spv | ||
| debug.vert | ||
| debug.vert.spv | ||
| deferred.frag | ||
| deferred.frag.spv | ||
| deferred.vert | ||
| deferred.vert.spv | ||
| mrt.frag | ||
| mrt.frag.spv | ||
| mrt.vert | ||
| mrt.vert.spv | ||