procedural-3d-engine/examples
Sascha Willems eda68d2421 Adjust descriptor pool
Fixes #1105
2024-02-18 14:53:16 +01:00
..
bloom Code cleanup 2024-01-20 19:02:26 +01:00
computecloth Code cleanup, rework, additional code comments 2024-01-07 20:04:18 +01:00
computecullandlod Code cleanup 2024-01-21 13:19:40 +01:00
computeheadless
computenbody Code cleanup, restructuring. code comments 2024-01-08 19:04:03 +01:00
computeparticles Code cleanup 2024-01-21 12:52:14 +01:00
computeraytracing Code cleanup 2024-01-21 12:52:14 +01:00
computeshader Heavily reworked this sample 2024-01-13 11:27:06 +01:00
conditionalrender Code cleanup 2024-01-01 17:41:48 +01:00
conservativeraster Code cleanup 2024-01-21 13:15:56 +01:00
debugprintf Code cleanup 2024-01-01 17:41:48 +01:00
debugutils Code cleanup 2024-01-21 11:09:15 +01:00
deferred Code cleanup 2024-01-19 13:38:29 +01:00
deferredmultisampling Code cleanup 2024-01-19 14:49:21 +01:00
deferredshadows Code cleanup 2024-01-19 14:49:21 +01:00
descriptorbuffer
descriptorindexing Code cleanup 2024-01-21 13:19:40 +01:00
descriptorsets
displacement Code cleanup, simplified descriptor setup 2024-01-15 19:12:06 +01:00
distancefieldfonts Code cleanup, code comments 2024-01-14 10:01:18 +01:00
dynamicrendering Code cleanup 2024-01-21 13:15:56 +01:00
dynamicstate Code cleanup up, code comments, fix validation 2024-01-08 19:59:28 +01:00
dynamicuniformbuffer Updated readme to match sample 2024-01-20 19:02:07 +01:00
gears Complete rework of the sample 2024-01-06 16:47:11 +01:00
geometryshader Code cleanup and simplification 2024-01-14 11:04:43 +01:00
gltfloading Code cleanup 2024-01-06 18:00:43 +01:00
gltfscenerendering
gltfskinning Code cleanup 2024-01-06 18:00:43 +01:00
graphicspipelinelibrary Code cleanup 2024-01-02 20:00:06 +01:00
hdr Code cleanup, simplification 2024-01-20 13:05:02 +01:00
imgui Code cleanup 2024-01-21 13:15:56 +01:00
indirectdraw Removed outdated todos 2024-01-21 13:58:37 +01:00
inlineuniformblocks Code cleanup, comments 2024-01-05 20:40:44 +01:00
inputattachments Code cleanup 2024-01-21 13:15:56 +01:00
instancing Code cleanup, removed unnecessary VERTEX_BUFFER_BIND_ID 2024-01-08 20:26:41 +01:00
meshshader Code cleanup 2024-01-01 17:41:48 +01:00
multisampling Code cleanup, comments 2024-01-14 11:11:07 +01:00
multithreading Code cleanup 2024-01-21 13:15:56 +01:00
multiview Code cleanup 2024-01-21 13:15:56 +01:00
negativeviewportheight Replaced per-sample validation define with global define in base class 2023-12-30 13:15:37 +01:00
occlusionquery Code cleanup 2024-01-21 11:09:15 +01:00
offscreen Code cleanup 2024-01-21 11:09:15 +01:00
oit Code cleanup 2024-01-13 19:25:52 +01:00
parallaxmapping Code cleanup 2024-01-21 12:52:14 +01:00
particlesystem Code cleanup, code comments 2024-01-14 12:17:41 +01:00
pbrbasic Code cleanup 2024-01-06 18:14:22 +01:00
pbribl Code cleanup, simplified the sample 2024-01-20 14:04:23 +01:00
pbrtexture Code cleanup 2024-01-16 19:30:16 +01:00
pipelines Code cleanup 2024-01-07 20:40:31 +01:00
pipelinestatistics Code cleanup, fix query results 2024-01-07 20:22:48 +01:00
pushconstants Code cleanup, comments 2024-01-03 20:16:41 +01:00
pushdescriptors Code cleanup 2024-01-21 13:19:40 +01:00
radialblur Code cleanup, radial blur parameters can now be changed from the UI 2024-01-21 10:51:13 +01:00
rayquery Code cleanup, additional comments 2024-01-20 18:48:55 +01:00
raytracingbasic
raytracingcallable RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracinggltf Adjust descriptor pool 2024-02-18 14:53:16 +01:00
raytracingintersection Destroy buffers 2023-08-05 13:32:17 +02:00
raytracingreflections RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingsbtdata
raytracingshadows Removed outdated todos 2024-01-21 13:58:37 +01:00
raytracingtextures Reworked descriptor setup 2023-04-12 19:54:11 +02:00
renderheadless
screenshot Code cleanup, comments 2024-01-07 20:46:30 +01:00
shaderobjects Code cleanup 2024-01-02 20:00:06 +01:00
shadowmapping Code cleanup, comments 2024-01-20 19:41:53 +01:00
shadowmappingcascade
shadowmappingomni Code cleanup 2024-01-21 13:15:56 +01:00
specializationconstants Code cleanup 2024-01-08 21:00:38 +01:00
sphericalenvmapping Code cleanup 2024-01-15 19:12:23 +01:00
ssao Code cleanup, simplification 2024-01-20 13:05:02 +01:00
stencilbuffer Code cleanup 2024-01-02 20:00:06 +01:00
subpasses Code cleanup 2024-01-20 19:02:26 +01:00
terraintessellation Code cleanup, fixed HLSL shaders 2024-01-14 10:24:55 +01:00
tessellation Code cleanup, fixed HLSL shaders 2024-01-14 10:24:55 +01:00
textoverlay Code cleanup, simplified the sample 2024-01-20 14:04:23 +01:00
texture Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texture3d Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturearray Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemap Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemaparray Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturemipmapgen Removed outdated todos 2024-01-21 13:58:37 +01:00
texturesparseresidency Code cleanup 2024-01-16 19:02:08 +01:00
triangle Replaced per-sample validation define with global define in base class 2023-12-30 13:15:37 +01:00
variablerateshading Code cleanup 2024-01-21 13:15:56 +01:00
vertexattributes Removed outdated todos 2024-01-21 13:58:37 +01:00
viewportarray Code cleanup 2024-01-03 18:31:23 +01:00
vulkanscene Code cleanup 2024-01-07 17:03:39 +01:00
CMakeLists.txt