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basic_gears.png
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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basic_mesh.png
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Updates screenshots
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2016-05-15 15:32:04 +02:00 |
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basic_offscreen.png
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Updated screenshot and info in offscreen example
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2016-01-14 21:34:16 +01:00 |
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basic_pipelines.png
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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basic_texture.png
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Updated screen shot for texture example
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2016-05-14 16:20:25 +02:00 |
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basic_triangle.png
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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bloom.png
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Updated bloom shaders (better lighting with specular)
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2016-02-24 23:14:47 +01:00 |
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compute_imageprocessing.png
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Screenshot and info on compute shader image processing example
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2015-12-08 22:26:19 +01:00 |
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compute_particles.jpg
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Updates screenshots
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2016-05-15 15:32:04 +02:00 |
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compute_raytracing.png
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Added compute ray tracing example to readme, added attributions
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2016-05-19 22:13:16 +02:00 |
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deferred_shading.png
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Added information and screenshot for deferred shading example
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2016-01-10 10:58:45 +01:00 |
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font_distancefield.png
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Added info and screenshot for distance field font rendering example
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2016-01-16 19:35:45 +01:00 |
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geom_normals.png
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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instancing.jpg
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Updated description and screenshot for instancing example
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2016-04-17 12:44:31 +02:00 |
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mesh_skeletalanimation.png
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Updates screenshots
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2016-05-15 15:32:04 +02:00 |
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multisampling.png
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Added multisampling example to readme
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2016-03-29 22:16:32 +02:00 |
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multisampling_nomsaa.png
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Added multisampling example to readme
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2016-03-29 22:16:32 +02:00 |
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multithreading.png
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Added multi threaded command buffer example to the readme
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2016-04-04 21:15:55 +02:00 |
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occlusion_queries.png
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Update screenshots
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2016-05-21 16:06:46 +02:00 |
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parallax_mapping.jpg
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Screenshot and info on parallax mapping example
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2015-11-23 23:12:49 +01:00 |
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particlefire.png
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Particle fire system minor changes, added screenshot
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2016-03-19 20:02:30 +01:00 |
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push_constants.png
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Push constant screenshots, some more information on triangle exampled, fixed link to humus' page
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2016-01-10 10:44:10 +01:00 |
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radial_blur.png
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Screenshot and info on radial blur (fullscreen shader) example
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2015-11-29 16:28:08 +01:00 |
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shadow_omnidirectional.png
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Screenshot and info for omnidirectional shadow mapping example, moved vulkan base class documentation to separate folder
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2016-01-03 20:40:21 +01:00 |
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shadowmapping.png
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Screenshot and info on shadow mapping demo
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2016-02-28 22:17:57 +01:00 |
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spherical_env_mapping.png
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Updated readme, new screenshot for spherical environment mapping example
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2016-03-02 21:35:54 +01:00 |
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tess_displacement.jpg
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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tess_pntriangles.jpg
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Update screenshots
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2016-05-21 16:06:46 +02:00 |
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textoverlay.png
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Added text overlay example to readme
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2016-05-07 16:29:56 +02:00 |
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texture_array.png
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Screenshot and info for texture array example
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2015-12-26 16:06:00 +01:00 |
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texture_cubemap.png
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Screenshot and info for cube map example. attributions (texture used in sample by Emil Persson www.humus.name)
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2015-12-25 17:18:09 +01:00 |
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vulkan_scene.png
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Updated screenshots
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2015-12-25 22:24:42 +01:00 |