2016-02-16 15:07:25 +01:00
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/*
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2020-05-29 16:08:53 +01:00
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* Vulkan Demo Scene
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2016-02-16 15:07:25 +01:00
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*
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* Don't take this a an example, it's more of a personal playground
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*
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2023-07-16 15:55:58 +02:00
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* Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
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2016-02-16 15:07:25 +01:00
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*
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2023-07-16 15:55:58 +02:00
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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2016-02-16 15:07:25 +01:00
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*/
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#include "vulkanexamplebase.h"
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2020-07-28 20:20:38 +02:00
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#include "VulkanglTFModel.h"
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2016-02-16 15:07:25 +01:00
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class VulkanExample : public VulkanExampleBase
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{
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public:
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2017-02-11 13:29:21 +01:00
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struct DemoModel
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2016-07-30 11:26:10 +02:00
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{
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2020-07-28 20:20:38 +02:00
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vkglTF::Model* glTF;
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2016-07-30 11:26:10 +02:00
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VkPipeline *pipeline;
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};
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2017-02-11 13:29:21 +01:00
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std::vector<DemoModel> demoModels;
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2016-02-16 15:07:25 +01:00
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struct {
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2017-02-12 10:44:51 +01:00
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vks::Buffer meshVS;
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2016-02-16 15:07:25 +01:00
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} uniformData;
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struct {
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glm::mat4 projection;
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glm::mat4 model;
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glm::mat4 normal;
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glm::mat4 view;
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glm::vec4 lightPos;
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} uboVS;
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struct
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{
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2017-02-09 21:55:35 +01:00
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vks::TextureCubeMap skybox;
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2016-02-16 15:07:25 +01:00
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} textures;
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struct {
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VkPipeline logos;
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VkPipeline models;
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VkPipeline skybox;
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} pipelines;
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VkPipelineLayout pipelineLayout;
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VkDescriptorSet descriptorSet;
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VkDescriptorSetLayout descriptorSetLayout;
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2020-07-28 20:20:38 +02:00
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glm::vec4 lightPos = glm::vec4(1.0f, 4.0f, 0.0f, 0.0f);
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2016-02-16 15:07:25 +01:00
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2023-12-30 13:15:37 +01:00
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VulkanExample() : VulkanExampleBase()
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2016-02-16 15:07:25 +01:00
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{
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2020-04-22 20:58:24 +02:00
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title = "Vulkan Demo Scene - (c) by Sascha Willems";
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camera.type = Camera::CameraType::lookat;
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2020-07-28 20:20:38 +02:00
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//camera.flipY = true;
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camera.setPosition(glm::vec3(0.0f, 0.0f, -3.75f));
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camera.setRotation(glm::vec3(15.0f, 0.0f, 0.0f));
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camera.setRotationSpeed(0.5f);
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
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2016-02-16 15:07:25 +01:00
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}
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~VulkanExample()
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{
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// Clean up used Vulkan resources
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// Note : Inherited destructor cleans up resources stored in base class
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vkDestroyPipeline(device, pipelines.logos, nullptr);
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vkDestroyPipeline(device, pipelines.models, nullptr);
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vkDestroyPipeline(device, pipelines.skybox, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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2020-07-28 20:20:38 +02:00
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for (auto demoModel : demoModels) {
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delete demoModel.glTF;
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2016-02-16 15:07:25 +01:00
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}
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2020-07-28 20:20:38 +02:00
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uniformData.meshVS.destroy();
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2017-02-09 21:55:35 +01:00
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textures.skybox.destroy();
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2016-02-16 15:07:25 +01:00
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}
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2017-02-11 13:29:21 +01:00
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void loadAssets()
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{
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2017-02-11 13:29:21 +01:00
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// Models
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2020-07-28 20:20:38 +02:00
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std::vector<std::string> modelFiles = { "vulkanscenelogos.gltf", "vulkanscenebackground.gltf", "vulkanscenemodels.gltf", "cube.gltf" };
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2017-02-11 13:29:21 +01:00
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std::vector<VkPipeline*> modelPipelines = { &pipelines.logos, &pipelines.models, &pipelines.models, &pipelines.skybox };
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for (auto i = 0; i < modelFiles.size(); i++) {
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DemoModel model;
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2020-07-28 20:20:38 +02:00
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const uint32_t glTFLoadingFlags = vkglTF::FileLoadingFlags::PreTransformVertices | vkglTF::FileLoadingFlags::PreMultiplyVertexColors | vkglTF::FileLoadingFlags::FlipY;
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model.pipeline = modelPipelines[i];
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2020-07-28 20:20:38 +02:00
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model.glTF = new vkglTF::Model();
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model.glTF->loadFromFile(getAssetPath() + "models/" + modelFiles[i], vulkanDevice, queue, glTFLoadingFlags);
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2017-02-11 13:29:21 +01:00
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demoModels.push_back(model);
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}
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// Textures
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2017-02-09 21:55:35 +01:00
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textures.skybox.loadFromFile(getAssetPath() + "textures/cubemap_vulkan.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
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2016-02-16 15:07:25 +01:00
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}
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void buildCommandBuffers()
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{
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2017-02-12 11:12:42 +01:00
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VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
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2016-02-16 15:07:25 +01:00
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VkClearValue clearValues[2];
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clearValues[0].color = defaultClearColor;
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clearValues[1].depthStencil = { 1.0f, 0 };
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2017-02-12 11:12:42 +01:00
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VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo();
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2016-02-16 15:07:25 +01:00
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renderPassBeginInfo.renderPass = renderPass;
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renderPassBeginInfo.renderArea.offset.x = 0;
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renderPassBeginInfo.renderArea.offset.y = 0;
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renderPassBeginInfo.renderArea.extent.width = width;
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renderPassBeginInfo.renderArea.extent.height = height;
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renderPassBeginInfo.clearValueCount = 2;
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renderPassBeginInfo.pClearValues = clearValues;
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for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
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{
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renderPassBeginInfo.framebuffer = frameBuffers[i];
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
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2016-02-16 15:07:25 +01:00
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vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
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2017-02-12 11:12:42 +01:00
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VkViewport viewport = vks::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
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2016-02-16 15:07:25 +01:00
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vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
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2017-02-12 11:12:42 +01:00
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VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0);
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vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
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2017-02-11 13:29:21 +01:00
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for (auto model : demoModels) {
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, *model.pipeline);
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model.glTF->draw(drawCmdBuffers[i]);
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2016-02-16 15:07:25 +01:00
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}
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2018-08-30 21:08:02 +02:00
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drawUI(drawCmdBuffers[i]);
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2016-02-16 15:07:25 +01:00
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vkCmdEndRenderPass(drawCmdBuffers[i]);
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
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2016-02-16 15:07:25 +01:00
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}
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}
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void setupDescriptorPool()
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{
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// Example uses one ubo and one image sampler
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std::vector<VkDescriptorPoolSize> poolSizes =
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{
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2017-02-12 11:12:42 +01:00
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vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2),
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vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1)
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2016-02-16 15:07:25 +01:00
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};
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VkDescriptorPoolCreateInfo descriptorPoolInfo =
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vks::initializers::descriptorPoolCreateInfo(poolSizes, 2);
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2016-02-16 15:07:25 +01:00
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
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2016-02-16 15:07:25 +01:00
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}
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void setupDescriptorSetLayout()
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{
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std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
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{
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// Binding 0 : Vertex shader uniform buffer
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vks::initializers::descriptorSetLayoutBinding(
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2016-02-16 15:07:25 +01:00
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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VK_SHADER_STAGE_VERTEX_BIT,
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0),
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// Binding 1 : Fragment shader color map image sampler
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vks::initializers::descriptorSetLayoutBinding(
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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VK_SHADER_STAGE_FRAGMENT_BIT,
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1)
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};
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VkDescriptorSetLayoutCreateInfo descriptorLayout =
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2023-07-16 15:55:58 +02:00
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vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
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2016-02-16 15:07:25 +01:00
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
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2016-02-16 15:07:25 +01:00
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VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
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2017-02-12 11:12:42 +01:00
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vks::initializers::pipelineLayoutCreateInfo(
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2016-02-16 15:07:25 +01:00
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&descriptorSetLayout,
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1);
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
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2016-02-16 15:07:25 +01:00
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}
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void setupDescriptorSet()
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{
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VkDescriptorSetAllocateInfo allocInfo =
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2017-02-12 11:12:42 +01:00
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vks::initializers::descriptorSetAllocateInfo(
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2016-02-16 15:07:25 +01:00
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descriptorPool,
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&descriptorSetLayout,
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1);
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
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2016-02-16 15:07:25 +01:00
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// Cube map image descriptor
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VkDescriptorImageInfo texDescriptorCubeMap =
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2017-02-12 11:12:42 +01:00
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vks::initializers::descriptorImageInfo(
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2016-02-16 15:07:25 +01:00
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textures.skybox.sampler,
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textures.skybox.view,
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2017-08-28 13:48:36 +02:00
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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2016-02-16 15:07:25 +01:00
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std::vector<VkWriteDescriptorSet> writeDescriptorSets =
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{
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// Binding 0 : Vertex shader uniform buffer
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vks::initializers::writeDescriptorSet(
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2016-02-16 15:07:25 +01:00
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descriptorSet,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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0,
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&uniformData.meshVS.descriptor),
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// Binding 1 : Fragment shader image sampler
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2017-02-12 11:12:42 +01:00
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vks::initializers::writeDescriptorSet(
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2016-02-16 15:07:25 +01:00
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descriptorSet,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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1,
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&texDescriptorCubeMap)
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};
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2023-07-16 15:55:58 +02:00
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vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
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2016-02-16 15:07:25 +01:00
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}
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void preparePipelines()
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{
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2020-07-28 20:20:38 +02:00
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VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE);
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VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE,0);
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VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE);
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VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState);
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VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_TRUE, VK_TRUE, VK_COMPARE_OP_LESS_OR_EQUAL);
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VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
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VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT, 0);
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std::vector<VkDynamicState> dynamicStateEnables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
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VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables, 0);
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2016-02-16 15:07:25 +01:00
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std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
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2020-07-28 20:20:38 +02:00
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VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayout, renderPass, 0);
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pipelineCI.pInputAssemblyState = &inputAssemblyState;
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pipelineCI.pRasterizationState = &rasterizationState;
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pipelineCI.pColorBlendState = &colorBlendState;
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pipelineCI.pMultisampleState = &multisampleState;
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pipelineCI.pViewportState = &viewportState;
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pipelineCI.pDepthStencilState = &depthStencilState;
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pipelineCI.pDynamicState = &dynamicState;
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2023-07-16 15:55:58 +02:00
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pipelineCI.stageCount = static_cast<uint32_t>(shaderStages.size());
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2020-07-28 20:20:38 +02:00
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pipelineCI.pStages = shaderStages.data();
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pipelineCI.pVertexInputState = vkglTF::Vertex::getPipelineVertexInputState({ vkglTF::VertexComponent::Position, vkglTF::VertexComponent::Normal, vkglTF::VertexComponent::UV, vkglTF::VertexComponent::Color });;
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2017-02-11 13:29:21 +01:00
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// Default mesh rendering pipeline
|
2020-05-29 16:08:53 +01:00
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shaderStages[0] = loadShader(getShadersPath() + "vulkanscene/mesh.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader(getShadersPath() + "vulkanscene/mesh.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2020-07-28 20:20:38 +02:00
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.models));
|
2016-02-16 15:07:25 +01:00
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// Pipeline for the logos
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2020-05-29 16:08:53 +01:00
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shaderStages[0] = loadShader(getShadersPath() + "vulkanscene/logo.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
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shaderStages[1] = loadShader(getShadersPath() + "vulkanscene/logo.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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2020-07-28 20:20:38 +02:00
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.logos));
|
2016-02-16 15:07:25 +01:00
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|
2017-02-11 13:29:21 +01:00
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// Pipeline for the sky sphere
|
2020-07-28 20:20:38 +02:00
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rasterizationState.cullMode = VK_CULL_MODE_FRONT_BIT;
|
|
|
|
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depthStencilState.depthWriteEnable = VK_FALSE;
|
2020-05-29 16:08:53 +01:00
|
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|
shaderStages[0] = loadShader(getShadersPath() + "vulkanscene/skybox.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "vulkanscene/skybox.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2020-07-28 20:20:38 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.skybox));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
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|
|
|
// Prepare and initialize uniform buffer containing shader uniforms
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
2016-07-30 11:26:10 +02:00
|
|
|
vulkanDevice->createBuffer(
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
2016-07-30 11:26:10 +02:00
|
|
|
&uniformData.meshVS,
|
|
|
|
|
sizeof(uboVS));
|
2020-04-22 20:58:24 +02:00
|
|
|
VK_CHECK_RESULT(uniformData.meshVS.map());
|
2016-02-16 15:07:25 +01:00
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBuffers()
|
|
|
|
|
{
|
2020-04-22 20:58:24 +02:00
|
|
|
uboVS.projection = camera.matrices.perspective;
|
|
|
|
|
uboVS.view = camera.matrices.view;
|
2017-09-24 18:17:07 +02:00
|
|
|
uboVS.model = glm::mat4(1.0f);
|
2016-02-16 15:07:25 +01:00
|
|
|
uboVS.normal = glm::inverseTranspose(uboVS.view * uboVS.model);
|
|
|
|
|
uboVS.lightPos = lightPos;
|
2016-07-30 11:26:10 +02:00
|
|
|
memcpy(uniformData.meshVS.mapped, &uboVS, sizeof(uboVS));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
void draw()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepareFrame();
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
|
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
VulkanExampleBase::submitFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
2017-02-11 13:29:21 +01:00
|
|
|
loadAssets();
|
2016-02-16 15:07:25 +01:00
|
|
|
prepareUniformBuffers();
|
|
|
|
|
setupDescriptorSetLayout();
|
|
|
|
|
preparePipelines();
|
|
|
|
|
setupDescriptorPool();
|
|
|
|
|
setupDescriptorSet();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
|
|
|
|
return;
|
|
|
|
|
draw();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
2016-07-30 11:26:10 +02:00
|
|
|
VULKAN_EXAMPLE_MAIN()
|