Added shader object sample to the readme

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Sascha Willems 2023-04-23 18:03:36 +02:00
parent 8b200fc8f9
commit eb904cf1be

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@ -451,6 +451,10 @@ Basic sample demonstrating how to use the mesh shading pipeline as a replacement
Basic sample showing how to use descriptor buffers to replace descriptor sets. Basic sample showing how to use descriptor buffers to replace descriptor sets.
#### [Shader objects (VK_EXT_shader_object)](./examples/shaderobjects/)<br/>
Basic sample showing how to use shader objects that can be used to replace pipeline state objects. Instead of baking all state in a PSO, shaders are explicitly loaded and bound as separate objects and state is set using dynamic state extensions.
### Misc ### Misc
#### [Vulkan Gears](examples/gears/) #### [Vulkan Gears](examples/gears/)