saschawillems
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0b972e51a4
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Inherited key handler (Android buttons), dipslay lod level on text overlay
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2016-06-04 12:03:54 +02:00 |
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saschawillems
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1b335ad2c8
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Added wrapper for frame preparation and submission, including semaphore selection and text overlay
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2016-05-15 20:11:28 +02:00 |
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saschawillems
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cb96eaf6bd
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Updated texture example using different texture and lighting (diffuse + specular)
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2016-05-14 15:54:20 +02:00 |
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saschawillems
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ab54c8d49d
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Use vulkan result check macro
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2016-05-14 13:50:10 +02:00 |
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saschawillems
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ab26d105da
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Copy texture data from buffer instead of linear image and some small fixes and code cleanups (#140)
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2016-04-29 21:49:37 +02:00 |
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saschawillems
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4e689f3fee
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Call example destructor on Android (Fixes #97)
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2016-03-26 13:21:19 +01:00 |
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saschawillems
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786e43384d
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Android support for texture example (#97)
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2016-03-21 22:41:27 +01:00 |
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saschawillems
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a3ae911e27
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Set mip level count on image barrier subresource, set initial layout to preinitialized (#29)
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2016-03-13 13:03:04 +01:00 |
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saschawillems
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403d851d63
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Force glm clip space to 0..1 (Fixes #18, Fixes #45)
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2016-03-08 21:52:40 +01:00 |
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saschawillems
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e77884d5bb
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Use glm::radians instead of deg_to_rad (Fixes #37)
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2016-03-08 20:59:25 +01:00 |
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saschawillems
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8cd5041111
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Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62)
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2016-03-06 20:15:05 +01:00 |
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Justin Li
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311f223e10
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Don't set flags on VkSemaphoreCreateInfo
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2016-03-06 01:20:03 -05:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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