Commit graph

97 commits

Author SHA1 Message Date
saschawillems
3bbf0d8f29 Updated ImGui example to support recent ImGui version
Refs #496
2018-08-29 18:24:39 +02:00
Sascha Willems
c9f9d3fccb
Merge pull request #488 from bioglaze/master
Fix using a potentially uninitialized variable in triangle.cpp
2018-08-26 09:56:48 +02:00
Sascha Willems
03864fcce7
Merge pull request #469 from gkv311/master
Fix texture height misprint in texture3d sample
2018-08-26 09:56:07 +02:00
Sascha Willems
4be9e1bf38
Merge pull request #474 from elect86/master
Dead code
2018-08-26 09:53:23 +02:00
Sascha Willems
5206b8e4c0
Merge pull request #479 from sjfricke/master
cleaned up particlefire example
2018-08-26 09:52:49 +02:00
saschawillems
34a66f8d73 Initial visibility, visibility toggle 2018-08-12 18:58:36 +02:00
saschawillems
8f4d137cc4 Added conditional rendering example (wip) 2018-08-12 15:07:07 +02:00
Sascha Willems
ae0b59c6e2
Merge pull request #503 from playmer/joshua/cmake_working_dir
Added VS_DEBUGGER_WORKING_DIRECTORY to examples
2018-07-27 22:34:14 +02:00
saschawillems
d29196810f Fixed typo 2018-07-19 15:28:03 +02:00
saschawillems
1de1b9e568 Multiple frame buffer attachments (one per swapchain image) 2018-07-19 15:07:41 +02:00
saschawillems
14e078c191 Missing descriptor set 2018-07-19 11:32:30 +02:00
saschawillems
0fb88d5467 Different scene, toon shading and separate parameters for color input attachment 2018-07-19 11:01:15 +02:00
saschawillems
583a665990 Code cleanup, simplifications, comments 2018-07-17 19:00:55 +02:00
Joshua T. Fisher
e5493d7359 Added VS_DEBUGGER_WORKING_DIRECTORY to examples 2018-07-15 15:34:34 -07:00
saschawillems
a1f166e001 Added basic input attachment sample 2018-07-15 18:18:41 +02:00
Igor Ostrowski
1fefbf4494 Fix renderpass in multiview pipeline 2018-07-11 13:20:47 +02:00
saschawillems
aa5a0825b0 Fixed shadow mapping pass sub pass dependency src access masks 2018-06-30 19:41:53 +02:00
Sascha Willems
7043c25ee5
Merge pull request #489 from prideout/shadowfix
Disable fragment shader when generating shadow map.
2018-06-30 17:02:12 +02:00
saschawillems
756c70f089 Fixed image memory barriers, code cleanup, additional comments
Refs #494
2018-06-30 16:48:27 +02:00
Jarred Davies
ef04e9842d Don't set an object name for the wireframe pipeline when fillModeNonSolid is not supported
Fixes segfault in debugmarker example on platforms where fillModeNonSolid is not supported
2018-06-29 11:36:41 +01:00
saschawillems
0eb306ec9e Barrel distortion as parameter 2018-06-08 21:07:51 +02:00
saschawillems
a122c2380a Render views using quads with barrel distortion (instead of directly blitting result to swapchain) 2018-06-03 16:02:33 +02:00
saschawillems
671cebdc63 Fence sync 2018-06-03 11:27:04 +02:00
saschawillems
2d1287df75 Proper synchronization 2018-06-02 10:08:44 +02:00
saschawillems
539fbcdf10 Code cleanup, release resources 2018-06-02 09:05:19 +02:00
saschawillems
c56868d660 Started working on multiview example 2018-06-01 22:48:53 +02:00
prideout
556e12769c Disable fragment shader when generating shadow map.
This fixes the following validation warning:

fragment shader writes to output location 0 with no matching attachment
2018-05-21 16:47:32 -07:00
Timo Wiren
0b2104b272 Fix using a potentially uninitialized variable in triangle.cpp 2018-05-20 15:32:13 +03:00
saschawillems
4b47a1ccca Fixed wrong initial buffer size
Fixes #473
2018-05-14 23:08:27 +02:00
saschawillems
69dca89a02 Merge branch 'android_gradle' 2018-05-11 12:17:30 +02:00
saschawillems
565d8f91c5 Lower instance count on android 2018-05-11 08:44:18 +02:00
saschawillems
79ac92bc3b Validation layer present check 2018-05-11 08:43:20 +02:00
saschawillems
be78fd0474 Removed deprecated app_dummy call 2018-05-11 08:31:26 +02:00
saschawillems
00f9728cef Removed unused enabled feature 2018-05-10 17:22:58 +02:00
saschawillems
3051c3782f Use unformated text functions 2018-05-10 17:22:42 +02:00
sjfricke
7e15234145 cleaned up particlefire example
really dug into example to learn and just _leaving the example better then I found it_ but cleaning up some unused values and swizzle redudency in shaders. Tested on desktop and android
2018-05-06 23:27:41 -05:00
Alex Walters
fd152cf176 texture3d checks wrong type of flag (TRANSFER_DST)
Test is checking that the format supports being a transfer destination
but is checking the optimalTilingFeatures against an image usage flag
(VK_IMAGE_USAGE_TRANSFER_DST_BIT) instead of a format feature flag
(VK_FORMAT_FEATURE_TRANSFER_DST_BIT) which have different values.

Otherwise the test believes the device does not support the required
format and quits.
2018-05-04 16:52:21 +01:00
Giuseppe Barbieri
51fe3eee02
Update triangle.cpp 2018-05-02 14:22:54 +02:00
saschawillems
1227f1e7f4 Removed deprecated call to app_dummy 2018-04-30 22:21:24 +02:00
saschawillems
f29e024006 Moved conservative raster initialization to where it's actually first used
Fixes #465
2018-04-27 20:29:20 +02:00
saschawillems
6b3dbb81a2 Remove useless uniform in subpasses
Fixes #390
2018-04-27 19:10:47 +02:00
Sascha Willems
0efc16b149
Merge pull request #463 from Ekzuzy/computecloth
Computecloth - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:31:37 +02:00
Sascha Willems
fa9112f6e3
Merge pull request #464 from Ekzuzy/computeparticles
computeparticles - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:29:38 +02:00
Kirill Gavrilov
f7e8081902 Fix texture height misprint in texture3d sample 2018-04-22 13:35:05 +03:00
Brad Davis
b989326aba Remove dead code 2018-04-19 09:48:35 -07:00
Brad Davis
6b494d6098 Fix bloom effect in hdr example 2018-04-18 09:39:30 -07:00
Pawel Lapinski
0e2dabb4bf computeparticles - fixed problem with synchronization of uniform buffer data updates 2018-04-16 11:11:55 +02:00
Pawel Lapinski
08df04b036 Reverted changes from other pull requests. 2018-04-16 11:03:56 +02:00
Pawel Lapinski
a7ec78ab2a raytracing - removed changes from other pull request. 2018-04-16 10:58:25 +02:00
Pawel Lapinski
3ffc279c97 computecloth - fixed problem with uniform buffer data update synchronization. 2018-04-16 10:56:04 +02:00